Player Matchup

Da Ji
Da Ji
DarkLordx666
Da Ji
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,135 Elo+
Solo
Jormungandr
Jormungandr
ISheNI
Jormungandr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,737 Elo+
Solo
Heimdallr
Heimdallr
Kjaz
Heimdallr
Level 139
God Stats
60W - 51L
1,660 SR
Queue Stats
689W - 678L
1,578 Elo+
Solo
Anubis
Anubis
ZDman50
Anubis
Level 78
God Stats
4W - 2L
1,733 SR
Queue Stats
17W - 19L
1,298 Elo+
Solo
Aphrodite
Aphrodite
thatha0202
Aphrodite
Level 63
God Stats
20W - 17L
1,546 SR
Queue Stats
128W - 133L
1,495 Elo+
Solo
Team Averages
Level 92
1,588 SR
1,449 Elo+

VS

Team Averages
Level 89
1,546 SR
1,518 Elo+
Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Nitch0
Merlin
Level 62
God Stats
15W - 14L
1,546 SR
Queue Stats
80W - 95L
1,522 Elo+
Solo
Mercury
Mercury
RRResek
Mercury
Level 128
God Stats
37W - 17L
1,850 SR
Queue Stats
77W - 57L
1,583 Elo+
Solo
Odin
Odin
bizungaxx
Odin
Level 44
God Stats
75W - 80L
1,647 SR
Queue Stats
129W - 126L
1,591 Elo+
Solo
Chang'e
Chang'e
lShinguuji
Chang'e
Level 64
God Stats
4W - 4L
1,189 SR
Queue Stats
202W - 208L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 16 / 10
16,901
1,127
34,558
33,331
18,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
ISheNI
Jormungandr
14
0 / 0 / 0
9,110
607
0
0
0
Heimdallr
Kjaz
Heimdallr
20
7 / 9 / 15
16,769
1,118
37,841
27,545
15,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
ZDman50
Anubis
20
8 / 14 / 11
16,289
1,086
20,583
28,254
16,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
thatha0202
Aphrodite
20
0 / 8 / 16
14,089
939
6,831
27,575
26,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

0

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
8 / 6 / 15
15,248
1,017
18,801
16,313
6,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Merlin
Nitch0
Merlin
20
8 / 8 / 27
15,639
1,043
30,458
25,152
9,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
RRResek
Mercury
20
14 / 6 / 21
17,290
1,153
20,594
22,656
10,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
20
10 / 4 / 31
16,332
1,089
23,817
20,319
20,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
lShinguuji
Chang'e
20
7 / 3 / 32
16,511
1,101
16,459
21,472
21,864
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
173
27
Kills
47
47
Deaths
27
52
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
6
15
2.58
L
12
16
10
1.06
L
Jormungandr
ISheNI
Jormungandr
0
0
0
0
L
Heimdallr
Kjaz
Heimdallr
7
9
15
1.61
W
Merlin
Nitch0
Merlin
8
8
27
2.69
W
Mercury
RRResek
Mercury
14
6
21
4.08
L
Anubis
ZDman50
Anubis
8
14
11
0.96
W
Odin
10
4
31
6.38
W
Chang'e
lShinguuji
Chang'e
7
3
32
7.67
L
Aphrodite
thatha0202
Aphrodite
0
8
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,813
Damage
110,129
116,705
Taken
105,912
76,463
Mitigated
69,560
21,720
Healing
24,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,801
9,904
0
2,816
16,313
6,932
0
1,442
14,871
0
48,845
L
34,558
8,686
0
420
33,331
18,700
0
12,004
21,327
0
43,345
L
Jormungandr
ISheNI
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
Kjaz
Heimdallr
37,841
14,178
0
2,806
27,545
15,124
0
11,089
16,456
0
90,328
W
Merlin
Nitch0
Merlin
30,458
686
870
1,970
25,152
9,999
0
4,764
20,388
54,078
0
W
Mercury
RRResek
Mercury
20,594
13,878
0
555
22,656
10,422
0
4,573
17,606
0
50,919
L
Anubis
ZDman50
Anubis
20,583
851
0
4,518
28,254
16,319
0
14,257
13,997
78,628
0
W
Odin
23,817
5,383
0
0
20,319
20,343
0
6,892
13,427
6,632
43,303
W
Chang'e
lShinguuji
Chang'e
16,459
2,496
10,180
8,593
21,472
21,864
0
9,743
11,729
35,304
0
L
Aphrodite
thatha0202
Aphrodite
6,831
407
4,829
9,147
27,575
26,320
0
12,973
14,602
24,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,158
Gold Earned
81,020
291
Minions Killed
280
4
Camps Cleared
17
1,103,397
Distance Traveled
1,502,046
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,248
1,017
50
3
6
180,402
5
L
Da Ji
16,901
1,127
15
1
1
293,472
1
L
Jormungandr
9,110
607
0
0
0
0
0
L
Heimdallr
16,769
1,118
123
8
2
254,088
2
W
Merlin
15,639
1,043
48
3
1
284,493
0
W
Mercury
17,290
1,153
79
5
6
405,004
0
L
Anubis
16,289
1,086
104
7
0
252,545
0
W
Odin
16,332
1,089
66
4
3
329,763
1
W
Chang'e
16,511
1,101
37
2
1
302,384
0
L
Aphrodite
14,089
939
49
3
1
303,292
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role