Player Matchup

Odin
Odin
 
Odin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Brawl_Killers13
Sobek
Level 141
God Stats
0W - 2L
1,180 SR
Queue Stats
27W - 35L
1,515 Elo+
Party 2
Janus
Janus
BrayandoMilos
Janus
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 58L
1,627 Elo+
Party 2
Hachiman
Hachiman
Retro The Giant
Hachiman
Level 135
God Stats
2W - 4L
1,500 SR
Queue Stats
180W - 152L
1,447 Elo+
Party 3
Ravana
Ravana
squid tiki land
Ravana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 41L
1,519 Elo+
Party 3
Team Averages
Level 134
1,436 SR
1,522 Elo+

VS

Team Averages
Level 136
1,476 SR
1,520 Elo+
Bakasura
Bakasura
Gallema
Bakasura
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,716 Elo+
Party 1
Medusa
Medusa
Lonesome Street
Medusa
Level 147
God Stats
9W - 6L
1,195 SR
Queue Stats
201W - 206L
1,377 Elo+
Solo
Baron Samedi
Baron Samedi
Whack Batter
Baron Samedi
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,498 Elo+
Party 1
Sol
Sol
iShikaii
Sol
Level 125
God Stats
3W - 2L
1,687 SR
Queue Stats
29W - 19L
1,506 Elo+
Party 1
Nox
Nox
im2mean
Nox
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
8 / 4 / 9
11,720
977
11,031
17,972
16,479
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
3 / 2 / 11
8,717
726
4,442
7,701
5,248
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 8 / 12
9,660
805
11,349
12,482
3,804
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
18
11 / 5 / 9
12,495
1,041
14,103
13,376
5,304
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

16
4 / 6 / 11
9,931
828
12,212
15,999
7,297
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Gallema
Bakasura
20
14 / 5 / 2
14,677
1,223
19,617
18,891
11,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 2 / 11
10,344
862
7,635
8,861
3,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Whack Batter
Baron Samedi
15
0 / 8 / 15
10,158
847
7,322
17,021
17,048
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 5 / 8
11,189
932
14,924
11,060
4,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nox
14
3 / 9 / 8
10,202
850
6,514
11,751
5,250
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
69
29
Kills
25
25
Deaths
29
52
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
8
4
9
3.13
L
3
2
11
4.25
L
3
8
12
1.13
W
Bakasura
Gallema
Bakasura
14
5
2
3
W
3
2
11
4.25
L
Hachiman
11
5
9
3.1
W
Baron Samedi
Whack Batter
Baron Samedi
0
8
15
0.94
W
5
5
8
1.8
W
Nox
3
9
8
0.78
L
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,137
Damage
56,012
67,530
Taken
67,584
38,132
Mitigated
40,938
10,484
Healing
19,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
11,031
2,577
0
2,429
17,972
16,479
0
7,760
9,277
0
24,244
L
4,442
376
0
1,587
7,701
5,248
0
2,657
4,599
9,618
0
L
11,349
553
0
0
12,482
3,804
504
4,335
7,625
31,919
0
W
Bakasura
Gallema
Bakasura
19,617
14,360
0
7,365
18,891
11,080
3,682
4,278
14,468
0
47,353
W
7,635
3,951
0
1,432
8,861
3,500
2,975
2,457
6,404
0
35,274
L
Hachiman
14,103
10,009
0
2,016
13,376
5,304
420
7,817
5,259
0
37,946
W
Baron Samedi
Whack Batter
Baron Samedi
7,322
649
2,470
4,308
17,021
17,048
0
4,145
12,876
13,818
0
W
14,924
3,798
0
3,461
11,060
4,060
1,178
3,191
7,869
34,130
0
W
Nox
6,514
860
0
0
11,751
5,250
246
1,823
9,928
12,583
0
L
12,212
2,560
525
3,927
15,999
7,297
294
6,235
8,996
0
37,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,523
Gold Earned
56,570
209
Minions Killed
260
6
Camps Cleared
8
994,893
Distance Traveled
1,049,564
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,720
977
26
2
1
253,357
2
L
Sobek
8,717
726
6
1
0
123,599
0
L
Janus
9,660
805
56
5
1
195,812
1
W
Bakasura
14,677
1,223
105
9
2
241,808
0
W
Medusa
10,344
862
73
6
4
216,477
3
L
Hachiman
12,495
1,041
66
6
1
223,037
0
W
Baron Samedi
10,158
847
15
1
0
179,938
0
W
Sol
11,189
932
54
5
2
222,663
2
W
Nox
10,202
850
13
1
0
188,678
0
L
Ravana
9,931
828
55
5
3
199,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role