Player Matchup

Awilix
Awilix
Chaos-of-Dragon-
Awilix
Level 26
God Stats
32W - 32L
1,489 SR
Queue Stats
160W - 189L
1,538 Elo+
Solo
Tyr
Tyr
EvgeniyPolev
Tyr
Level 24
God Stats
2W - 2L
1,706 SR
Queue Stats
6W - 6L
1,670 Elo+
Solo
Skadi
Skadi
bin lange hier
Skadi
Level 24
God Stats
12W - 18L
1,505 SR
Queue Stats
260W - 248L
1,372 Elo+
Solo
Ra
Ra
saadomarius07
Ra
Level 9
God Stats
0W - 1L
1,351 SR
Queue Stats
1W - 1L
1,682 Elo+
Solo
Odin
Odin
serg41rus
Odin
Level 13
God Stats
2W - 2L
1,429 SR
Queue Stats
5W - 6L
1,521 Elo+
Solo
Team Averages
Level 19
1,496 SR
1,557 Elo+

VS

Team Averages
Level 20
1,428 SR
1,661 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 29
God Stats
1W - 0L
1,314 SR
Queue Stats
25W - 25L
1,708 Elo+
Solo
Neith
Neith
Carsten_SnipesHD
Neith
Level 26
God Stats
11W - 6L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Solo
Vulcan
Vulcan
Shadow_gutz
Vulcan
Level 15
God Stats
11W - 4L
1,350 SR
Queue Stats
115W - 93L
1,730 Elo+
Solo
Nemesis
Nemesis
Steph3j
Nemesis
Level 6
God Stats
2W - 0L
1,507 SR
Queue Stats
29W - 32L
1,623 Elo+
Solo
Ymir
Ymir
beckeeb0t
Ymir
Level 25
God Stats
11W - 6L
1,467 SR
Queue Stats
52W - 36L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 3
10,501
583
11,294
12,435
4,855
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 5 / 2
8,051
447
4,897
13,809
12,720
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
9 / 4 / 6
10,637
591
14,911
11,636
3,797
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

4
0 / 2 / 0
5,303
295
600
1,710
443
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Odin
14
2 / 6 / 6
8,330
463
4,756
13,841
6,181
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
4 / 8 / 6
9,996
555
9,306
12,966
4,297
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 1 / 3
9,988
555
3,114
7,600
2,358
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
16
5 / 2 / 8
11,139
619
12,691
7,430
2,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Steph3j
Nemesis
10
0 / 6 / 5
7,852
436
1,459
9,329
2,194
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
16
8 / 4 / 1
10,683
594
14,417
15,649
23,515
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
42
21
Kills
19
20
Deaths
21
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
8
6
0.88
W
2
1
3
3.5
L
9
3
3
3.5
L
1
5
2
0.4
W
Vulcan
5
2
8
4.5
W
Nemesis
Steph3j
Nemesis
0
6
5
0.42
W
Ymir
8
4
1
2.13
L
9
4
6
3
L
0
2
0
0
L
Odin
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,458
Damage
40,987
53,431
Taken
52,974
27,996
Mitigated
35,211
9,414
Healing
7,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,306
7,473
0
570
12,966
4,297
1,831
0
12,966
0
58,275
W
3,114
1,922
0
2,330
7,600
2,358
2,218
0
7,600
0
46,158
L
11,294
4,251
0
2,930
12,435
4,855
103
4,659
7,776
0
67,323
L
4,897
1,449
0
4,984
13,809
12,720
0
8,910
4,899
0
44,802
W
Vulcan
12,691
3,445
0
328
7,430
2,847
1,602
258
7,172
76,593
0
W
Nemesis
Steph3j
Nemesis
1,459
661
0
98
9,329
2,194
2,342
342
8,987
0
11,310
W
Ymir
14,417
2,903
0
4,615
15,649
23,515
178
0
15,649
59,327
340
L
14,911
5,826
0
1,250
11,636
3,797
567
7,513
4,123
0
71,036
L
600
182
0
0
1,710
443
0
1,127
583
3,867
0
L
Odin
4,756
913
0
250
13,841
6,181
960
4,585
9,256
0
33,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,822
Gold Earned
49,658
375
Minions Killed
440
0
Camps Cleared
0
1,405,532
Distance Traveled
1,607,794
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,996
555
91
5
0
337,490
0
W
Neith
9,988
555
93
5
0
313,432
0
L
Awilix
10,501
583
109
6
0
383,400
0
L
Tyr
8,051
447
71
4
0
306,575
5
W
Vulcan
11,139
619
131
7
0
358,128
2
W
Nemesis
7,852
436
29
2
0
318,457
1
W
Ymir
10,683
594
96
5
0
280,287
3
L
Skadi
10,637
591
121
7
0
316,844
5
L
Ra
5,303
295
5
0
0
83,425
0
L
Odin
8,330
463
69
4
0
315,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role