Player Matchup

Horus
Horus
 
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,125 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Mercury
Mercury
Rustik72
Mercury
Level 14
God Stats
4W - 7L
1,573 SR
Queue Stats
26W - 49L
1,230 Elo+
Solo
Ratatoskr
Ratatoskr
cmgj_tacchan
Ratatoskr
Level 21
God Stats
4W - 9L
1,336 SR
Queue Stats
9W - 31L
1,181 Elo+
Party 1
Bellona
Bellona
sedsed03
Bellona
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 24L
1,500 Elo+
Party 1
Team Averages
Level 11
1,482 SR
1,307 Elo+

VS

Team Averages
Level 19
1,435 SR
1,347 Elo+
Anhur
Anhur
COGSWORTH15
Anhur
Level 13
God Stats
4W - 13L
1,349 SR
Queue Stats
56W - 75L
1,271 Elo+
Solo
Jormungandr
Jormungandr
NinjaShark907
Jormungandr
Level 29
God Stats
25W - 7L
1,500 SR
Queue Stats
74W - 63L
1,444 Elo+
Solo
Janus
Janus
gunnerouzie
Janus
Level 28
God Stats
1W - 1L
1,127 SR
Queue Stats
5W - 7L
1,273 Elo+
Solo
Odin
Odin
jaded326sandwich
Odin
Level 17
God Stats
2W - 0L
1,701 SR
Queue Stats
22W - 14L
1,489 Elo+
Solo
Medusa
Medusa
micahlee1216
Medusa
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
0 / 4 / 4
11,565
771
866
15,008
7,122
Hou Yi
 
Hou Yi
18
0 / 5 / 4
11,816
788
6,449
27,440
27,410
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mercury
Rustik72
Mercury
18
3 / 18 / 5
12,979
865
12,965
29,356
11,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
cmgj_tacchan
Ratatoskr
18
4 / 4 / 2
13,089
873
13,138
19,757
8,452
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
sedsed03
Bellona
20
4 / 6 / 6
14,711
981
17,546
34,071
27,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 15
14,484
966
28,135
15,496
6,892
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
NinjaShark907
Jormungandr
20
11 / 1 / 16
15,579
1,039
37,575
17,425
24,363
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
11 / 2 / 9
15,485
1,032
23,936
9,010
3,146
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
5 / 1 / 15
14,624
975
14,166
10,882
13,333
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
19
2 / 4 / 11
12,889
859
8,305
8,951
4,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
102
11
Kills
36
37
Deaths
12
21
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
4
4
0.5
L
Hou Yi
 
Hou Yi
0
5
4
0.4
W
7
4
15
3.63
W
Jormungandr
NinjaShark907
Jormungandr
11
1
16
19
L
Mercury
Rustik72
Mercury
3
18
5
0.31
L
Ratatoskr
cmgj_tacchan
Ratatoskr
4
4
2
1.25
W
11
2
9
7.75
W
5
1
15
12.5
W
Medusa
2
4
11
1.88
L
Bellona
sedsed03
Bellona
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,964
Damage
112,117
125,632
Taken
61,764
81,988
Mitigated
51,901
5,342
Healing
18,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
866
422
150
1,012
15,008
7,122
0
6,091
8,917
0
2,435
L
Hou Yi
 
Hou Yi
6,449
2,392
0
1,192
27,440
27,410
0
14,115
13,325
0
13,047
W
28,135
23,608
753
7,012
15,496
6,892
0
111
15,385
0
49,489
W
Jormungandr
NinjaShark907
Jormungandr
37,575
10,711
224
6,594
17,425
24,363
0
61
17,364
71,093
0
L
Mercury
Rustik72
Mercury
12,965
8,930
0
52
29,356
11,164
0
11,294
17,903
0
23,392
L
Ratatoskr
cmgj_tacchan
Ratatoskr
13,138
7,888
0
2,221
19,757
8,452
0
10,402
9,355
0
31,880
W
23,936
1,979
437
1,268
9,010
3,146
0
111
8,899
43,684
0
W
14,166
5,997
0
2,167
10,882
13,333
0
68
9,868
0
29,910
W
Medusa
8,305
2,356
0
198
8,951
4,167
0
0
8,951
0
21,145
L
Bellona
sedsed03
Bellona
17,546
9,439
0
715
34,071
27,840
0
19,609
14,462
409
69,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,160
Gold Earned
73,061
198
Minions Killed
237
2
Camps Cleared
11
1,231,271
Distance Traveled
1,215,047
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,565
771
1
0
1
237,711
1
L
Hou Yi
11,816
788
7
0
0
200,099
6
W
Anhur
14,484
966
46
3
2
183,899
0
W
Jormungandr
15,579
1,039
80
5
1
276,374
1
L
Mercury
12,979
865
28
2
0
261,009
1
L
Ratatoskr
13,089
873
33
2
1
273,192
0
W
Janus
15,485
1,032
45
3
3
269,867
0
W
Odin
14,624
975
32
2
5
288,525
0
W
Medusa
12,889
859
34
2
0
196,382
0
L
Bellona
14,711
981
129
9
0
259,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role