Player Matchup

Bellona
Bellona
 
Bellona
Level 8
God Stats
0W - 3L
1,129 SR
Queue Stats
35W - 47L
1,250 Elo+
Solo
Neith
Neith
Boxerjen50
Neith
Level 6
God Stats
2W - 7L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
Anubis
Anubis
Chrystlemethod
Anubis
Level 17
God Stats
0W - 1L
1,237 SR
Queue Stats
1W - 2L
1,646 Elo+
Solo
Hou Yi
Hou Yi
chamauto594
Hou Yi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,094 Elo+
Solo
Heimdallr
Heimdallr
utrainsti
Heimdallr
Level 14
God Stats
8W - 6L
1,420 SR
Queue Stats
50W - 52L
1,468 Elo+
Solo
Team Averages
Level 10
1,357 SR
1,392 Elo+

VS

Team Averages
Level 18
1,482 SR
1,373 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,090 Elo+
Solo
Hel
Hel
AColant7
Hel
Level 26
God Stats
48W - 34L
1,500 SR
Queue Stats
246W - 211L
1,500 Elo+
Solo
Thor
Thor
Cozy Kicks
Thor
Level 26
God Stats
5W - 5L
1,560 SR
Queue Stats
9W - 9L
1,504 Elo+
Solo
Pele
Pele
Lordd_flvcko773
Pele
Level 14
God Stats
24W - 43L
1,352 SR
Queue Stats
24W - 47L
1,273 Elo+
Solo
Neith
Neith
Zero Remain
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
2 / 14 / 8
14,620
914
22,594
33,259
19,905
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
20
1 / 9 / 8
14,219
889
7,036
22,649
8,970
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

20
11 / 10 / 3
17,260
1,079
33,113
31,467
12,873
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
16
0 / 2 / 1
11,601
725
380
1,985
595
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heimdallr
utrainsti
Heimdallr
17
0 / 1 / 1
11,752
735
279
759
177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
2 / 7 / 20
14,573
911
8,436
24,582
21,698
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

20
0 / 0 / 14
13,352
835
3,886
5,287
2,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
18 / 3 / 13
17,468
1,092
27,919
14,800
4,805
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
12 / 4 / 16
16,841
1,053
20,182
18,187
15,179
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
4 / 0 / 25
16,110
1,007
23,919
8,093
2,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
124
14
Kills
36
36
Deaths
14
21
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
14
8
0.43
W
Guan Yu
 
Guan Yu
2
7
20
1.71
W
0
0
14
7
L
Neith
1
9
8
0.56
L
11
10
3
1.25
W
18
3
13
8.17
W
12
4
16
5
W
4
0
25
16.5
L
Hou Yi
0
2
1
0.25
L
Heimdallr
utrainsti
Heimdallr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,402
Damage
84,342
90,119
Taken
70,949
42,520
Mitigated
47,274
13,684
Healing
14,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
22,594
6,085
0
1,462
33,259
19,905
0
2,507
30,752
0
43,020
W
Guan Yu
 
Guan Yu
8,436
1,904
1,710
4,331
24,582
21,698
0
15,689
8,893
143
21,818
W
3,886
518
1,438
2,225
5,287
2,808
0
1,632
3,655
9,073
0
L
Neith
7,036
1,818
0
338
22,649
8,970
0
1,056
21,593
0
26,271
L
33,113
1,051
769
11,115
31,467
12,873
0
349
31,118
72,038
0
W
27,919
5,910
0
0
14,800
4,805
0
5,046
9,754
0
53,485
W
20,182
5,942
0
936
18,187
15,179
0
8,710
9,477
0
31,955
W
23,919
15,924
0
4,124
8,093
2,784
0
2,036
6,057
0
68,446
L
Hou Yi
380
331
0
0
1,985
595
0
117
1,868
0
532
L
Heimdallr
utrainsti
Heimdallr
279
279
0
0
759
177
0
0
759
0
851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,452
Gold Earned
78,344
180
Minions Killed
239
1
Camps Cleared
6
793,385
Distance Traveled
1,193,919
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,620
914
31
2
0
289,699
3
W
Guan Yu
14,573
911
19
1
0
207,430
1
W
Hel
13,352
835
14
1
0
212,866
3
L
Neith
14,219
889
42
3
1
240,889
2
L
Anubis
17,260
1,079
104
7
0
216,935
0
W
Thor
17,468
1,092
58
4
6
266,763
0
W
Pele
16,841
1,053
23
1
0
262,227
3
W
Neith
16,110
1,007
125
8
0
244,633
0
L
Hou Yi
11,601
725
3
0
0
29,131
0
L
Heimdallr
11,752
735
0
0
0
16,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role