Player Matchup

Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
FusionSupernova
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Neith
Neith
QuiNugs
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
SlayersServent
Hou Yi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 33
1,500 SR
1,500 Elo+

VS

Team Averages
Level 25
1,509 SR
1,441 Elo+
Nemesis
Nemesis
 
Nemesis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Butcha
Horus
Level 42
God Stats
4W - 1L
1,735 SR
Queue Stats
66W - 61L
1,455 Elo+
Party 2
Loki
Loki
DankSpank2k15
Loki
Level 9
God Stats
7W - 3L
1,500 SR
Queue Stats
41W - 30L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
HybridWolf
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,256 Elo+
Party 2
Cerberus
Cerberus
Onyx0wl
Cerberus
Level 19
God Stats
14W - 17L
1,310 SR
Queue Stats
15W - 28L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 1 / 3
7,838
980
7,360
7,671
5,671
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Ra
 
Ra
12
1 / 13 / 0
7,485
936
4,115
12,923
4,543
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 13 / 2
6,876
860
3,489
13,799
4,143
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
QuiNugs
Neith
12
1 / 12 / 1
7,275
909
2,207
15,593
5,389
12
0 / 13 / 1
6,858
857
8,953
15,205
5,008
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

407

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
21 / 0 / 21
10,284
1,286
15,961
7,684
3,383
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
Butcha
Horus
15
6 / 0 / 22
9,009
1,126
7,170
7,152
4,354
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
16 / 2 / 24
10,317
1,290
18,039
6,125
2,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
HybridWolf
Baron Samedi
17
8 / 1 / 29
10,461
1,308
14,750
7,742
4,145
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Onyx0wl
Cerberus
14
1 / 1 / 28
8,609
1,076
5,021
8,613
4,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
176
3
Kills
52
52
Deaths
4
7
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
3
2.5
L
Ra
 
Ra
1
13
0
0.08
W
Nemesis
 
Nemesis
21
0
21
31.5
W
Horus
Butcha
Horus
6
0
22
17
W
16
2
24
14
L
0
13
2
0.08
W
Baron Samedi
HybridWolf
Baron Samedi
8
1
29
22.5
W
Cerberus
Onyx0wl
Cerberus
1
1
28
15
L
Neith
QuiNugs
Neith
1
12
1
0.13
L
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,124
Damage
60,941
65,191
Taken
37,316
24,754
Mitigated
19,005
3,255
Healing
10,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,360
560
0
1,823
7,671
5,671
0
3,930
3,741
0
23,818
L
Ra
 
Ra
4,115
574
300
359
12,923
4,543
0
5,144
7,779
10,928
0
W
Nemesis
 
Nemesis
15,961
10,289
0
1,668
7,684
3,383
0
1,444
6,240
0
27,154
W
Horus
Butcha
Horus
7,170
3,603
982
2,340
7,152
4,354
0
1,872
5,280
0
15,856
W
18,039
9,359
0
0
6,125
2,346
0
1,459
4,666
0
29,562
L
3,489
1,741
0
773
13,799
4,143
0
3,441
10,358
8,184
0
W
Baron Samedi
HybridWolf
Baron Samedi
14,750
2,546
1,578
2,051
7,742
4,145
0
829
6,913
37,583
0
W
Cerberus
Onyx0wl
Cerberus
5,021
630
411
1,457
8,613
4,777
0
2,000
6,613
12,043
0
L
Neith
QuiNugs
Neith
2,207
1,182
0
0
15,593
5,389
0
4,321
11,272
0
11,259
L
8,953
4,535
0
0
15,205
5,008
0
2,935
12,270
0
15,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,332
Gold Earned
48,680
78
Minions Killed
145
0
Camps Cleared
6
535,363
Distance Traveled
773,602
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,838
980
24
3
0
135,461
1
L
Ra
7,485
936
21
3
0
87,480
1
W
Nemesis
10,284
1,286
22
3
1
174,620
1
W
Horus
9,009
1,126
22
3
4
140,130
1
W
Loki
10,317
1,290
23
3
1
168,308
0
L
Sol
6,876
860
7
1
0
82,742
0
W
Baron Samedi
10,461
1,308
55
7
0
153,604
1
W
Cerberus
8,609
1,076
23
3
0
136,940
0
L
Neith
7,275
909
19
2
0
113,720
0
L
Hou Yi
6,858
857
7
1
0
115,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role