Player Matchup

Geb
Geb
FreeDeathsHere
Geb
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,462 Elo+
Party 3
Susano
Susano
LilithMari
Susano
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 168L
1,432 Elo+
Party 2
Odin
Odin
Rabbit892
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 150L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Ripe N Fresh
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,522 Elo+
Party 3
Erlang Shen
Erlang Shen
oMuddynutz
Erlang Shen
Level 94
God Stats
1W - 1L
1,693 SR
Queue Stats
29W - 28L
1,546 Elo+
Party 3
Team Averages
Level 44
1,539 SR
1,492 Elo+

VS

Team Averages
Level 53
1,586 SR
1,504 Elo+
Hou Yi
Hou Yi
IDiedOfDysentery
Hou Yi
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
352W - 370L
1,496 Elo+
Party 1
Loki
Loki
PH1LL1P 271
Loki
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Zeus
Zeus
kapa_runo
Zeus
Level 34
God Stats
4W - 2L
1,715 SR
Queue Stats
101W - 100L
1,380 Elo+
Party 1
Skadi
Skadi
unbeaten-vertex
Skadi
Level 22
God Stats
2W - 0L
1,715 SR
Queue Stats
13W - 10L
1,628 Elo+
Party 1
Chaac
Chaac
xavierthefallen
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 10
9,626
740
4,230
13,573
9,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
LilithMari
Susano
18
4 / 11 / 7
10,187
784
11,102
16,003
7,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Odin
14
0 / 8 / 9
8,340
642
5,646
13,897
8,453
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
Ripe N Fresh
Heimdallr
17
5 / 6 / 7
9,799
754
7,662
14,988
7,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
oMuddynutz
Erlang Shen
17
6 / 8 / 6
10,387
799
10,816
15,134
9,133
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 20
11,945
919
14,273
10,391
4,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 3 / 20
10,514
809
4,788
7,467
3,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zeus
17
12 / 5 / 11
11,581
891
13,323
8,954
3,362
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

18
9 / 3 / 23
11,552
889
19,528
9,343
4,046
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 5 / 27
10,283
791
10,306
13,743
11,620
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
140
18
Kills
39
39
Deaths
19
39
Assists
101
Player
Kills
Deaths
Assists
KDA
L
3
6
10
1.33
W
10
3
20
6.67
L
Susano
LilithMari
Susano
4
11
7
0.68
W
6
3
20
5.33
L
Odin
0
8
9
0.56
L
Heimdallr
Ripe N Fresh
Heimdallr
5
6
7
1.42
W
Zeus
12
5
11
3.5
L
Erlang Shen
oMuddynutz
Erlang Shen
6
8
6
1.13
W
9
3
23
6.83
W
2
5
27
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,456
Damage
62,218
73,595
Taken
49,898
42,128
Mitigated
27,032
12,768
Healing
14,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,230
256
2,222
2,216
13,573
9,374
407
3,641
9,932
11,911
0
W
14,273
6,404
1,167
2,773
10,391
4,943
507
351
10,040
0
31,999
L
Susano
LilithMari
Susano
11,102
3,301
581
722
16,003
7,986
340
2,100
13,903
0
26,093
W
4,788
2,237
0
544
7,467
3,061
2,180
1,054
6,413
0
12,173
L
Odin
5,646
1,301
621
816
13,897
8,453
348
3,341
10,556
0
13,700
L
Heimdallr
Ripe N Fresh
Heimdallr
7,662
1,828
1,671
1,268
14,988
7,182
7
2,359
12,629
0
15,321
W
Zeus
13,323
1,941
1,590
1,225
8,954
3,362
881
993
7,961
28,307
0
L
Erlang Shen
oMuddynutz
Erlang Shen
10,816
5,784
701
1,950
15,134
9,133
884
2,469
12,665
0
19,286
W
19,528
7,045
1,524
2,530
9,343
4,046
1,195
820
8,523
0
32,869
W
10,306
1,557
123
3,469
13,743
11,620
811
1,012
12,728
836
17,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,339
Gold Earned
55,875
86
Minions Killed
120
0
Camps Cleared
0
1,045,714
Distance Traveled
1,183,817
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,626
740
8
1
0
211,463
1
W
Hou Yi
11,945
919
41
3
0
212,398
0
L
Susano
10,187
784
26
2
0
175,081
1
W
Loki
10,514
809
8
1
0
295,307
0
L
Odin
8,340
642
18
1
0
203,762
1
L
Heimdallr
9,799
754
22
2
0
226,503
0
W
Zeus
11,581
891
40
3
0
175,431
1
L
Erlang Shen
10,387
799
12
1
0
228,905
0
W
Skadi
11,552
889
20
2
0
196,586
0
W
Chaac
10,283
791
11
1
0
304,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role