Player Matchup

Janus
Janus
 
Janus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
BORSHIKKKK
Thor
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 27L
1,531 Elo+
Solo
Neith
Neith
Cyrhen
Neith
Level 11
God Stats
32W - 34L
1,335 SR
Queue Stats
38W - 42L
1,425 Elo+
Solo
Horus
Horus
JoacoxLa
Horus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,661 Elo+
Party 2
Sun Wukong
Sun Wukong
SapoPepeFase3
Sun Wukong
Level 8
God Stats
1W - 0L
1,318 SR
Queue Stats
3W - 7L
1,304 Elo+
Party 2
Team Averages
Level 19
1,431 SR
1,484 Elo+

VS

Team Averages
Level 39
1,548 SR
1,582 Elo+
Kali
Kali
BurnJay
Kali
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,549 Elo+
Party 1
Loki
Loki
KadderKing
Loki
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 55L
1,549 Elo+
Party 1
Arachne
Arachne
MedRet
Arachne
Level 125
God Stats
7W - 7L
1,500 SR
Queue Stats
62W - 62L
1,549 Elo+
Party 1
Pele
Pele
REAZON83
Pele
Level 13
God Stats
5W - 9L
1,515 SR
Queue Stats
5W - 10L
1,549 Elo+
Party 1
Hun Batz
Hun Batz
WatchMeF
Hun Batz
Level 6
God Stats
1W - 1L
1,724 SR
Queue Stats
2W - 1L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
18 / 9 / 23
17,511
1,251
28,965
15,894
4,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
17 / 8 / 23
16,753
1,197
27,880
20,609
7,818
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Cyrhen
Neith
20
6 / 5 / 37
15,454
1,104
24,258
14,352
4,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
JoacoxLa
Horus
20
3 / 5 / 28
14,329
1,024
9,348
24,381
19,202
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
SapoPepeFase3
Sun Wukong
20
9 / 7 / 28
14,920
1,066
21,588
19,043
11,110
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

141

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
BurnJay
Kali
20
5 / 15 / 19
14,742
1,053
22,495
29,276
11,652
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 8 / 18
13,317
951
8,138
20,234
5,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
MedRet
Arachne
20
16 / 13 / 16
17,336
1,238
32,959
31,844
12,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
20
8 / 7 / 14
15,677
1,120
12,931
19,238
12,441
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
WatchMeF
Hun Batz
20
4 / 10 / 12
13,586
970
10,432
18,167
6,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

192
Kill Participation
113
53
Kills
34
34
Deaths
53
139
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
18
9
23
3.28
W
17
8
23
3.56
L
Kali
BurnJay
Kali
5
15
19
0.97
W
Neith
Cyrhen
Neith
6
5
37
4.9
W
Horus
JoacoxLa
Horus
3
5
28
3.4
L
1
8
18
1.25
L
Arachne
MedRet
Arachne
16
13
16
1.85
L
Pele
8
7
14
2.14
W
Sun Wukong
SapoPepeFase3
Sun Wukong
9
7
28
3.29
L
Hun Batz
WatchMeF
Hun Batz
4
10
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,039
Damage
86,955
94,279
Taken
118,759
47,234
Mitigated
48,246
10,385
Healing
9,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
28,965
2,233
0
1,538
15,894
4,133
0
0
15,894
66,996
0
W
27,880
6,097
0
0
20,609
7,818
0
0
20,609
0
46,760
L
Kali
BurnJay
Kali
22,495
13,028
0
1,651
29,276
11,652
0
6,463
22,813
0
33,002
W
Neith
Cyrhen
Neith
24,258
16,954
0
3,151
14,352
4,971
0
0
14,352
0
57,066
W
Horus
JoacoxLa
Horus
9,348
4,902
1,992
3,258
24,381
19,202
0
0
24,381
0
16,446
L
8,138
3,687
0
80
20,234
5,468
0
6,396
12,582
0
26,780
L
Arachne
MedRet
Arachne
32,959
20,831
0
6,468
31,844
12,617
0
6,956
24,888
0
43,487
L
Pele
12,931
2,858
0
836
19,238
12,441
0
5,660
13,578
0
64,219
W
Sun Wukong
SapoPepeFase3
Sun Wukong
21,588
4,569
0
446
19,043
11,110
0
0
19,043
0
40,855
L
Hun Batz
WatchMeF
Hun Batz
10,432
3,162
0
0
18,167
6,068
0
3,490
14,677
0
22,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,967
Gold Earned
74,658
265
Minions Killed
191
7
Camps Cleared
4
1,093,951
Distance Traveled
1,193,977
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
17,511
1,251
105
8
1
225,855
0
W
Thor
16,753
1,197
34
2
1
216,850
3
L
Kali
14,742
1,053
13
1
1
244,513
0
W
Neith
15,454
1,104
63
5
3
209,309
0
W
Horus
14,329
1,024
16
1
0
214,232
0
L
Loki
13,317
951
42
3
1
231,411
0
L
Arachne
17,336
1,238
17
1
2
273,508
0
L
Pele
15,677
1,120
106
8
0
275,068
0
W
Sun Wukong
14,920
1,066
47
3
2
227,705
1
L
Hun Batz
13,586
970
13
1
0
169,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role