Player Matchup

Bastet
Bastet
Masters
KJdied
Bastet
Masters
Level 154
God Stats
21W - 24L
1,511 SR
Queue Stats
578W - 591L
2,527 MMR
Solo
Jing Wei
Jing Wei
Diamond I
KaIifornia
Jing Wei
Diamond I
Level 148
God Stats
9W - 6L
1,448 SR
Queue Stats
161W - 148L
2,390 MMR
Solo
Achilles
Achilles
Diamond II
MalISecurity
Achilles
Diamond II
Level 158
God Stats
7W - 2L
2,108 SR
Queue Stats
51W - 36L
2,484 MMR
Solo
Jormungandr
Jormungandr
Diamond II
MileHighAmuse-
Jormungandr
Diamond II
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 119L
2,424 MMR
Solo
Ares
Ares
Diamond I
XxNuK3SLAYERxX8
Ares
Diamond I
Level 127
God Stats
3W - 5L
1,677 SR
Queue Stats
127W - 112L
2,417 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,649 SR
2,448 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 105
1,616 SR
2,503 MMR
Athena
Athena
Masters
A24
Athena
Masters
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
784W - 749L
2,362 MMR
Solo
Merlin
Merlin
Diamond II
Downscaled
Merlin
Diamond II
Level 69
God Stats
12W - 6L
1,788 SR
Queue Stats
30W - 26L
2,703 MMR
Party 1
Thor
Thor
Diamond I
MrStealYoBuffs
Thor
Diamond I
Level 74
God Stats
4W - 1L
1,792 SR
Queue Stats
17W - 12L
2,724 MMR
Party 1
Izanami
Izanami
Diamond II
Praein
Izanami
Diamond II
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 60L
2,381 MMR
Solo
Tyr
Tyr
Masters
White02-
Tyr
Masters
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 44L
2,346 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
KJdied
Bastet
20
7 / 8 / 2
13,575
522
17,494
20,850
8,113
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
KaIifornia
Jing Wei
20
4 / 3 / 5
13,294
511
15,984
22,596
10,070
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
MalISecurity
Achilles
19
4 / 3 / 8
13,491
519
10,017
17,759
8,849
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
MileHighAmuse-
Jormungandr
20
1 / 5 / 4
13,427
516
12,911
24,757
31,905
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
1 / 6 / 8
12,908
496
8,136
20,292
17,100
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
PersephoneSusanoKukulkanOdinYemoja

VS

Bans
HeimdallrKumbhakarnaGebHelCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
A24
Athena
18
2 / 6 / 15
13,846
533
8,992
24,476
31,697
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Downscaled
Merlin
20
9 / 2 / 5
16,312
627
21,431
12,607
6,437
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
7 / 4 / 12
15,593
600
18,877
14,702
7,323
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Praein
Izanami
20
4 / 3 / 15
15,018
578
18,269
17,516
7,485
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 2 / 7
14,834
571
10,632
25,261
37,728
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
78
17
Kills
24
25
Deaths
17
27
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Athena
A24
Athena
2
6
15
1.58
W
Merlin
Downscaled
Merlin
9
2
5
5.75
L
Bastet
KJdied
Bastet
7
8
2
1
L
Jing Wei
KaIifornia
Jing Wei
4
3
5
2.17
L
Achilles
MalISecurity
Achilles
4
3
8
2.67
L
Jormungandr
MileHighAmuse-
Jormungandr
1
5
4
0.6
W
7
4
12
3.25
W
Izanami
Praein
Izanami
4
3
15
3.83
W
2
2
7
2.75
L
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,542
Damage
78,201
106,254
Taken
94,562
76,037
Mitigated
90,670
23,837
Healing
33,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
A24
Athena
8,992
3,293
0
4,780
24,476
31,697
322
6,469
18,007
33,355
0
W
Merlin
Downscaled
Merlin
21,431
1,462
0
3,067
12,607
6,437
1,350
1,803
10,804
148,562
0
L
Bastet
KJdied
Bastet
17,494
5,097
0
5,542
20,850
8,113
1,719
4,817
16,033
0
87,963
L
Jing Wei
KaIifornia
Jing Wei
15,984
12,796
0
5,057
22,596
10,070
2,177
7,080
15,516
0
113,695
L
Achilles
MalISecurity
Achilles
10,017
2,869
0
6,058
17,759
8,849
0
4,091
13,668
0
91,655
L
Jormungandr
MileHighAmuse-
Jormungandr
12,911
3,370
0
5,050
24,757
31,905
1,223
9,461
15,296
102,491
0
W
18,877
3,194
0
3,014
14,702
7,323
146
3,641
11,061
0
100,484
W
Izanami
Praein
Izanami
18,269
13,598
0
6,860
17,516
7,485
11,888
6,334
11,182
0
120,212
W
10,632
2,291
0
15,828
25,261
37,728
456
6,182
19,079
279
102,076
L
8,136
921
0
2,130
20,292
17,100
0
8,354
11,938
38,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,695
Gold Earned
75,603
740
Minions Killed
782
0
Camps Cleared
0
2,400,417
Distance Traveled
2,554,139
24
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,846
533
32
1
0
528,598
9
W
Merlin
16,312
627
233
9
0
470,773
5
L
Bastet
13,575
522
158
6
0
493,034
2
L
Jing Wei
13,294
511
206
8
0
499,445
4
L
Achilles
13,491
519
132
5
0
530,216
8
L
Jormungandr
13,427
516
192
7
0
429,889
4
W
Thor
15,593
600
139
5
0
506,218
7
W
Izanami
15,018
578
201
8
0
477,353
4
W
Tyr
14,834
571
177
7
0
571,197
8
L
Ares
12,908
496
52
2
0
447,833
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role