Player Matchup

Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ADegenerateWeeb
Anubis
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,885 Elo+
Party 1
Hera
Hera
Blue7003
Hera
Level 142
God Stats
1W - 1L
1,604 SR
Queue Stats
194W - 107L
1,805 Elo+
Party 1
Hun Batz
Hun Batz
Fallen_Seth
Hun Batz
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
1,245W - 835L
1,805 Elo+
Party 1
Odin
Odin
SgtNappa_
Odin
Level 152
God Stats
19W - 4L
2,000 SR
Queue Stats
262W - 84L
2,054 Elo+
Party 1
Team Averages
Level 135
1,621 SR
1,810 Elo+

VS

Team Averages
Level 127
1,675 SR
1,696 Elo+
Achilles
Achilles
 
Achilles
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Ezz Overlord
Ra
Level 159
God Stats
3W - 6L
1,890 SR
Queue Stats
173W - 158L
1,773 Elo+
Solo
Kumbhakarna
Kumbhakarna
GenuineKarMaa
Kumbhakarna
Level 150
God Stats
4W - 4L
1,500 SR
Queue Stats
301W - 248L
1,709 Elo+
Solo
Cupid
Cupid
Pequeee01
Cupid
Level 56
God Stats
2W - 3L
1,784 SR
Queue Stats
270W - 224L
1,847 Elo+
Party 2
Sun Wukong
Sun Wukong
iEvade Frost
Sun Wukong
Level 125
God Stats
4W - 3L
1,701 SR
Queue Stats
197W - 202L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
1 / 0 / 1
3,833
767
1,461
1,422
764
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
1 / 0 / 1
3,789
758
1,276
1,767
626
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hera
7
0 / 0 / 1
4,101
820
1,108
1,231
303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Fallen_Seth
Hun Batz
6
0 / 2 / 1
3,640
728
1,934
3,646
891
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
5
1 / 1 / 2
3,714
743
1,651
2,617
732
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
5
0 / 0 / 2
3,411
682
1,301
3,209
664
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
2 / 1 / 0
3,988
798
1,947
2,734
665
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
GenuineKarMaa
Kumbhakarna
5
0 / 1 / 0
3,042
608
42
2,571
819
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
Pequeee01
Cupid
1
0 / 0 / 0
1,065
213
0
0
0
Sun Wukong
iEvade Frost
Sun Wukong
6
1 / 1 / 2
3,937
787
2,379
3,530
2,087
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
3
Kills
3
3
Deaths
3
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
0
1
1.5
L
Achilles
 
Achilles
0
0
2
1
W
1
0
1
1.5
W
Hera
0
0
1
0.5
L
2
1
0
2
W
Hun Batz
Fallen_Seth
Hun Batz
0
2
1
0.25
L
Kumbhakarna
GenuineKarMaa
Kumbhakarna
0
1
0
0
L
Cupid
Pequeee01
Cupid
0
0
0
0
W
Odin
1
1
2
2
L
Sun Wukong
iEvade Frost
Sun Wukong
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,430
Damage
5,669
10,683
Taken
12,044
3,316
Mitigated
4,235
4,027
Healing
4,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,461
491
0
411
1,422
764
0
315
1,107
0
9,397
L
Achilles
 
Achilles
1,301
553
0
825
3,209
664
0
884
2,325
0
11,045
W
1,276
170
0
860
1,767
626
0
435
1,332
19,345
0
W
Hera
1,108
427
0
500
1,231
303
346
483
748
21,582
0
L
1,947
209
118
1,357
2,734
665
0
1,170
1,564
17,621
0
W
Hun Batz
Fallen_Seth
Hun Batz
1,934
710
0
1,177
3,646
891
0
152
3,494
0
12,637
L
Kumbhakarna
GenuineKarMaa
Kumbhakarna
42
42
0
636
2,571
819
0
330
2,241
6,928
0
L
Cupid
Pequeee01
Cupid
0
0
0
0
0
0
0
0
0
0
0
W
Odin
1,651
377
0
1,079
2,617
732
301
604
2,013
0
10,181
L
Sun Wukong
iEvade Frost
Sun Wukong
2,379
844
0
1,762
3,530
2,087
0
0
3,530
0
13,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,077
Gold Earned
15,443
155
Minions Killed
90
0
Camps Cleared
0
556,246
Distance Traveled
453,938
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,833
767
21
4
0
121,027
1
L
Achilles
3,411
682
19
4
0
120,133
0
W
Anubis
3,789
758
36
7
0
100,855
2
W
Hera
4,101
820
48
10
0
105,645
1
L
Ra
3,988
798
36
7
0
125,834
2
W
Hun Batz
3,640
728
23
5
0
104,612
1
L
Kumbhakarna
3,042
608
8
2
0
102,751
1
L
Cupid
1,065
213
0
0
0
0
0
W
Odin
3,714
743
27
5
0
124,107
1
L
Sun Wukong
3,937
787
27
5
0
105,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role