Player Matchup

Yemoja
Yemoja
Crowmatic
Yemoja
Level 47
God Stats
3W - 5L
1,505 SR
Queue Stats
242W - 193L
1,513 Elo+
Party 1
Hun Batz
Hun Batz
ancientry
Hun Batz
Level 62
God Stats
5W - 7L
1,879 SR
Queue Stats
209W - 152L
1,538 Elo+
Party 1
Izanami
Izanami
teanigami
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,590 Elo+
Party 1
Team Averages
Level 46
1,628 SR
1,547 Elo+

VS

Team Averages
Level 42
1,631 SR
1,472 Elo+
Khepri
Khepri
Thegoob4
Khepri
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
357W - 376L
1,609 Elo+
Party 2
Bellona
Bellona
docmollusk
Bellona
Level 16
God Stats
9W - 11L
1,714 SR
Queue Stats
67W - 77L
1,416 Elo+
Party 2
Chang'e
Chang'e
vANT1v
Chang'e
Level 84
God Stats
5W - 1L
1,677 SR
Queue Stats
135W - 141L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Crowmatic
Yemoja
15
3 / 1 / 11
15,297
665
9,798
16,035
20,920
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
ancientry
Hun Batz
17
8 / 7 / 7
15,849
689
21,296
25,802
10,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
teanigami
Izanami
14
4 / 9 / 4
14,072
612
14,051
18,399
6,743
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Thegoob4
Khepri
15
3 / 3 / 12
14,334
623
8,938
16,151
23,430
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
docmollusk
Bellona
16
10 / 6 / 6
16,053
698
25,137
25,469
32,353
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chang'e
vANT1v
Chang'e
15
4 / 6 / 8
14,784
643
14,263
20,529
13,841
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
43
15
Kills
17
17
Deaths
15
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Crowmatic
Yemoja
3
1
11
8.5
W
Khepri
Thegoob4
Khepri
3
3
12
3
L
Hun Batz
ancientry
Hun Batz
8
7
7
1.64
W
Bellona
docmollusk
Bellona
10
6
6
2.17
L
Izanami
teanigami
Izanami
4
9
4
0.67
W
Chang'e
vANT1v
Chang'e
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,145
Damage
48,338
60,236
Taken
62,149
38,057
Mitigated
69,624
16,911
Healing
24,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Crowmatic
Yemoja
9,798
3,803
12,420
3,848
16,035
20,920
268
6,929
9,106
23,527
0
W
Khepri
Thegoob4
Khepri
8,938
504
0
959
16,151
23,430
530
4,153
11,998
31,249
1,285
L
Hun Batz
ancientry
Hun Batz
21,296
8,681
0
486
25,802
10,394
0
9,248
16,554
0
89,385
W
Bellona
docmollusk
Bellona
25,137
8,504
0
8,279
25,469
32,353
1,847
3,336
22,133
0
90,074
L
Izanami
teanigami
Izanami
14,051
10,739
0
157
18,399
6,743
243
6,120
12,279
0
68,986
W
Chang'e
vANT1v
Chang'e
14,263
1,315
4,786
10,591
20,529
13,841
671
2,408
18,121
79,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,218
Gold Earned
45,171
236
Minions Killed
248
0
Camps Cleared
0
1,175,150
Distance Traveled
1,268,895
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
15,297
665
17
1
0
414,948
3
W
Khepri
14,334
623
32
1
0
421,160
3
L
Hun Batz
15,849
689
110
5
0
433,151
6
W
Bellona
16,053
698
107
5
0
403,160
3
L
Izanami
14,072
612
109
5
0
327,051
0
W
Chang'e
14,784
643
109
5
0
444,575
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role