Player Matchup

Odin
Odin
Gold III
DoomsdayDefen5e
Odin
Gold III
Level 111
God Stats
5W - 3L
1,765 SR
Queue Stats
69W - 53L
1,701 MMR
Party 1
Cerberus
Cerberus
Silver II
MittRamy
Cerberus
Silver II
Level 103
God Stats
2W - 0L
1,719 SR
Queue Stats
7W - 8L
1,465 MMR
Party 1
Hades
Hades
Gold IV
Stormvy
Hades
Gold IV
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,650 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,662 SR
1,605 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 96
1,565 SR
1,605 MMR
King Arthur
King Arthur
Silver I
Skywalker229
King Arthur
Silver I
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,541 MMR
Party 2
Yemoja
Yemoja
Gold IV
WONGton8181
Yemoja
Gold IV
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,633 MMR
Party 2
He Bo
He Bo
Silver II
ykha
He Bo
Silver II
Level 121
God Stats
3W - 1L
1,695 SR
Queue Stats
10W - 6L
1,641 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 12
14,974
651
16,472
18,291
14,363
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
MittRamy
Cerberus
15
3 / 2 / 13
14,450
628
9,527
21,457
32,251
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
Stormvy
Hades
16
9 / 3 / 6
15,362
668
16,253
18,522
10,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ZeusKumbhakarnaBacchusHeimdallrChaac

VS

Bans
CabrakanMedusaGebSkadiGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Skywalker229
King Arthur
15
3 / 6 / 4
13,642
593
13,585
20,450
23,007
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
13
0 / 5 / 7
13,645
593
7,153
17,537
21,166
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
ykha
He Bo
15
4 / 6 / 2
14,522
631
20,346
15,503
5,425
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
17
Kills
7
7
Deaths
17
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
2
12
5.5
W
Cerberus
MittRamy
Cerberus
3
2
13
4.75
L
King Arthur
Skywalker229
King Arthur
3
6
4
0.83
W
Hades
Stormvy
Hades
9
3
6
4
L
Yemoja
0
5
7
0.7
L
He Bo
ykha
He Bo
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,252
Damage
41,084
58,270
Taken
53,490
57,612
Mitigated
49,598
22,267
Healing
10,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,472
2,319
0
3,753
18,291
14,363
2,124
9,179
9,112
0
71,853
W
Cerberus
MittRamy
Cerberus
9,527
587
0
5,982
21,457
32,251
717
10,571
10,886
43,865
0
L
King Arthur
Skywalker229
King Arthur
13,585
1,142
0
2,327
20,450
23,007
243
10,246
10,204
0
54,841
W
Hades
Stormvy
Hades
16,253
1,225
1,997
10,535
18,522
10,998
1,438
8,771
9,621
87,502
0
L
Yemoja
7,153
1,436
3,405
1,148
17,537
21,166
252
10,159
7,378
32,136
0
L
He Bo
ykha
He Bo
20,346
1,096
0
3,780
15,503
5,425
668
5,687
9,816
87,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,786
Gold Earned
41,809
309
Minions Killed
240
0
Camps Cleared
0
1,231,283
Distance Traveled
1,221,030
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,974
651
100
4
0
435,427
1
W
Cerberus
14,450
628
74
3
0
410,484
2
L
King Arthur
13,642
593
60
3
0
441,571
0
W
Hades
15,362
668
135
6
0
385,372
2
L
Yemoja
13,645
593
37
2
0
378,151
3
L
He Bo
14,522
631
143
6
0
401,308
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role