Player Matchup

Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Aqueousguy
Neith
Level 82
God Stats
4W - 5L
1,500 SR
Queue Stats
98W - 119L
1,500 Elo+
Party 2
Chang'e
Chang'e
Dabadjuju
Chang'e
Level 65
God Stats
14W - 8L
1,500 SR
Queue Stats
160W - 175L
953 Elo+
Party 2
Fafnir
Fafnir
ElectroBlood89
Fafnir
Level 52
God Stats
12W - 19L
1,376 SR
Queue Stats
31W - 47L
1,119 Elo+
Solo
Arachne
Arachne
Relwinth
Arachne
Level 80
God Stats
8W - 10L
1,500 SR
Queue Stats
97W - 114L
1,747 Elo+
Party 2
Team Averages
Level 88
1,475 SR
1,364 Elo+

VS

Team Averages
Level 83
1,515 SR
1,334 Elo+
Bastet
Bastet
BlvckestHeart
Bastet
Level 58
God Stats
9W - 8L
1,486 SR
Queue Stats
147W - 137L
1,412 Elo+
Solo
Chaac
Chaac
Darth Cerritus
Chaac
Level 122
God Stats
12W - 11L
1,273 SR
Queue Stats
55W - 71L
1,219 Elo+
Solo
Merlin
Merlin
ToxicLavender_
Merlin
Level 66
God Stats
31W - 29L
1,600 SR
Queue Stats
205W - 210L
1,373 Elo+
Party 1
Neith
Neith
kingmatthew1213
Neith
Level 62
God Stats
5W - 7L
1,500 SR
Queue Stats
187W - 191L
1,276 Elo+
Solo
Geb
Geb
lISerenityII
Geb
Level 109
God Stats
7W - 7L
1,716 SR
Queue Stats
841W - 910L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
7 / 4 / 0
10,830
570
14,650
10,255
3,916
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
15
4 / 4 / 6
10,147
534
10,310
9,304
3,468
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Dabadjuju
Chang'e
15
1 / 2 / 5
9,822
517
13,244
14,250
7,290
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
7 / 5 / 8
10,903
574
10,190
14,390
11,342
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Arachne
Relwinth
Arachne
17
6 / 5 / 2
11,081
583
10,745
16,543
6,643
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 8
9,257
487
8,946
15,784
5,476
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 2
7,996
421
9,343
18,823
18,717
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

15
7 / 4 / 2
9,539
502
9,622
12,178
4,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 6 / 3
9,412
495
10,289
11,259
4,023
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 4 / 7
9,003
474
4,145
15,606
11,594
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
42
25
Kills
20
20
Deaths
25
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
4
0
1.75
W
Neith
4
4
6
1.75
L
6
7
8
1.43
W
Chang'e
Dabadjuju
Chang'e
1
2
5
1.75
L
0
4
2
0.25
W
7
5
8
2.2
W
Arachne
Relwinth
Arachne
6
5
2
1.4
L
7
4
2
2
L
5
6
3
1.08
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,139
Damage
42,345
64,742
Taken
73,650
32,659
Mitigated
44,224
24,615
Healing
17,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
14,650
207
0
867
10,255
3,916
1,024
5,503
4,752
53,943
0
W
Neith
10,310
4,589
0
3,205
9,304
3,468
2,932
2,097
7,207
0
51,340
L
8,946
3,252
0
3,513
15,784
5,476
32
5,593
10,191
0
48,001
W
Chang'e
Dabadjuju
Chang'e
13,244
243
1,204
10,241
14,250
7,290
1,129
812
13,438
60,892
0
L
9,343
1,329
0
6,189
18,823
18,717
759
13,056
5,767
0
55,079
W
10,190
1,994
720
2,729
14,390
11,342
109
2,570
11,820
21,343
81
W
Arachne
Relwinth
Arachne
10,745
6,953
0
5,649
16,543
6,643
235
3,038
13,505
0
85,496
L
9,622
273
537
2,846
12,178
4,414
345
9,577
2,601
46,330
0
L
10,289
3,677
0
3,136
11,259
4,023
26
4,381
6,878
0
54,460
L
4,145
769
0
1,180
15,606
11,594
0
5,447
10,159
20,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,783
Gold Earned
45,207
434
Minions Killed
347
0
Camps Cleared
0
1,702,972
Distance Traveled
1,650,020
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,830
570
94
5
0
321,939
0
W
Neith
10,147
534
101
5
0
299,342
1
L
Bastet
9,257
487
72
4
0
354,565
0
W
Chang'e
9,822
517
96
5
0
377,699
5
L
Chaac
7,996
421
84
4
0
340,072
1
W
Fafnir
10,903
574
24
1
0
320,822
3
W
Arachne
11,081
583
119
6
0
383,170
6
L
Merlin
9,539
502
84
4
0
318,644
0
L
Neith
9,412
495
86
5
0
314,074
0
L
Geb
9,003
474
21
1
0
322,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role