Player Matchup

Discordia
Discordia
 
Discordia
Level 18
God Stats
4W - 3L
1,164 SR
Queue Stats
19W - 34L
1,243 Elo+
Solo
Kali
Kali
Gojira-sama1954
Kali
Level 20
God Stats
20W - 30L
1,235 SR
Queue Stats
178W - 209L
1,246 Elo+
Party 1
Geb
Geb
GuruJamal
Geb
Level 24
God Stats
4W - 2L
1,793 SR
Queue Stats
17W - 11L
1,527 Elo+
Solo
Ymir
Ymir
SHAZZAM307
Ymir
Level 12
God Stats
3W - 5L
1,700 SR
Queue Stats
43W - 43L
1,150 Elo+
Party 1
Heimdallr
Heimdallr
xXchillxd
Heimdallr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 111L
1,025 Elo+
Solo
Team Averages
Level 17
1,478 SR
1,238 Elo+

VS

Team Averages
Level 24
1,309 SR
1,210 Elo+
Bakasura
Bakasura
 
Bakasura
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
MonkeyTitiOoh13
Ravana
Level 24
God Stats
4W - 9L
1,079 SR
Queue Stats
25W - 37L
1,125 Elo+
Party 2
He Bo
He Bo
goldpharaoh965
He Bo
Level 18
God Stats
1W - 1L
1,035 SR
Queue Stats
27W - 36L
1,001 Elo+
Party 2
Awilix
Awilix
mastamomo973
Awilix
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,323 Elo+
Solo
Neith
Neith
t--lo_ol-g
Neith
Level 18
God Stats
28W - 26L
1,433 SR
Queue Stats
65W - 70L
1,098 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
5
0 / 0 / 0
7,073
262
646
758
122
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 14 / 1
10,227
379
10,688
28,370
11,176
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 7 / 1
10,550
391
11,279
19,681
19,084
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
0 / 9 / 0
9,324
345
3,645
23,481
13,763
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
xXchillxd
Heimdallr
17
2 / 12 / 1
10,633
394
10,248
23,785
10,970
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
4
0 / 0 / 0
8,193
303
0
1,333
205
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

20
8 / 2 / 2
13,647
505
10,914
11,107
9,431
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 3 / 8
11,002
407
6,890
13,338
11,025
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
20
16 / 0 / 1
14,118
523
21,719
16,681
7,666
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
20
16 / 3 / 4
15,645
579
29,239
18,350
9,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
7
Kills
40
42
Deaths
8
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
0
0
0
W
Bakasura
 
Bakasura
0
0
0
0
L
2
14
1
0.18
L
3
7
1
0.5
W
8
2
2
4.5
L
0
9
0
0
W
0
3
8
1.33
W
Awilix
16
0
1
16.5
W
Neith
16
3
4
6
L
Heimdallr
xXchillxd
Heimdallr
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,506
Damage
68,762
96,075
Taken
60,809
55,115
Mitigated
38,038
13,251
Healing
12,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
646
0
0
0
758
122
135
0
758
6,133
0
W
Bakasura
 
Bakasura
0
0
0
731
1,333
205
0
0
1,333
0
4,297
L
10,688
6,179
0
8,315
28,370
11,176
772
2,188
26,182
0
51,558
L
11,279
338
0
0
19,681
19,084
0
2,609
17,072
35,798
0
W
10,914
4,041
352
3,549
11,107
9,431
216
3,173
7,934
0
95,103
L
3,645
864
0
2,456
23,481
13,763
70
291
23,190
29,045
0
W
6,890
644
0
0
13,338
11,025
1,385
3,766
9,572
35,229
0
W
Awilix
21,719
13,012
0
1,435
16,681
7,666
4,117
4,304
12,377
0
71,610
W
Neith
29,239
14,072
0
6,780
18,350
9,711
7,249
4,327
14,023
0
119,697
L
Heimdallr
xXchillxd
Heimdallr
10,248
5,378
0
2,480
23,785
10,970
549
1,802
21,983
0
59,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,807
Gold Earned
62,605
238
Minions Killed
457
0
Camps Cleared
0
1,716,283
Distance Traveled
2,058,439
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,073
262
8
0
0
51,978
0
W
Bakasura
8,193
303
13
0
0
66,107
0
L
Kali
10,227
379
69
3
0
454,579
1
L
Geb
10,550
391
33
1
0
502,305
0
W
Ravana
13,647
505
116
4
0
565,481
8
L
Ymir
9,324
345
45
2
0
387,589
1
W
He Bo
11,002
407
58
2
0
488,889
3
W
Awilix
14,118
523
101
4
0
456,477
0
W
Neith
15,645
579
169
6
0
481,485
0
L
Heimdallr
10,633
394
83
3
0
319,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role