Player Matchup

Merlin
Merlin
Platinum IV
Tiny Turtle Cat
Merlin
Platinum IV
Level 129
God Stats
8W - 12L
1,570 SR
Queue Stats
356W - 387L
1,646 MMR
Solo
Medusa
Medusa
Gold II
tkralla17
Medusa
Gold II
Level 123
God Stats
3W - 3L
1,516 SR
Queue Stats
53W - 54L
1,713 MMR
Party 2
Odin
Odin
Silver I
viZua1 iMpAcT
Odin
Silver I
Level 104
God Stats
2W - 1L
1,746 SR
Queue Stats
56W - 59L
1,598 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,611 SR
1,652 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,645 SR
1,657 MMR
Achilles
Achilles
Silver II
ObungasPhantom
Achilles
Silver II
Level 125
God Stats
11W - 7L
1,757 SR
Queue Stats
309W - 331L
1,482 MMR
Party 1
Hel
Hel
Gold V
Oneway-susanoo
Hel
Gold V
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
148W - 132L
1,844 MMR
Party 1
Neith
Neith
Gold I
hotrodsteve7687
Neith
Gold I
Level 139
God Stats
4W - 4L
1,679 SR
Queue Stats
253W - 307L
1,644 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 3
20,948
676
35,228
19,018
7,575
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
tkralla17
Medusa
17
2 / 10 / 9
17,870
576
20,610
25,791
7,438
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 6 / 12
18,090
584
15,723
24,411
32,717
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
KumbhakarnaYemojaBacchusTyrHeimdallr

VS

Bans
AphroditeChaacKing ArthurJormungandrAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
7 / 5 / 7
18,141
585
18,960
42,811
60,954
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
6 / 7 / 8
19,065
615
21,937
31,405
25,717
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 5 / 8
18,020
581
16,402
27,513
11,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
40
17
Kills
17
17
Deaths
17
24
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
7
5
7
2.1
L
6
7
8
1.43
W
13
1
3
14.5
L
4
5
8
1.6
W
Medusa
tkralla17
Medusa
2
10
9
0.65
W
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,561
Damage
57,299
69,220
Taken
101,729
47,730
Mitigated
97,874
13,794
Healing
47,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
18,960
7,540
0
9,337
42,811
60,954
1,805
13,313
29,498
0
75,461
L
21,937
1,064
11,406
15,078
31,405
25,717
239
12,189
19,216
99,303
0
W
35,228
1,946
0
6,514
19,018
7,575
1,003
6,864
12,154
148,898
0
L
16,402
5,081
0
11,250
27,513
11,203
2,388
11,257
16,256
0
116,890
W
Medusa
tkralla17
Medusa
20,610
9,633
0
3,932
25,791
7,438
2,142
8,781
17,010
0
97,953
W
15,723
2,121
0
3,348
24,411
32,717
484
6,871
17,540
1,039
63,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,908
Gold Earned
55,226
385
Minions Killed
361
0
Camps Cleared
0
1,594,120
Distance Traveled
1,681,929
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
18,141
585
66
2
0
585,915
3
L
Hel
19,065
615
137
4
0
553,984
9
W
Merlin
20,948
676
204
7
0
540,802
10
L
Neith
18,020
581
158
5
0
542,030
6
W
Medusa
17,870
576
111
4
0
491,753
5
W
Odin
18,090
584
70
2
0
561,565
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role