Player Matchup

King Arthur
King Arthur
Bronze I
Aurzauri
King Arthur
Bronze I
Level 46
God Stats
1W - 1L
1,177 SR
Queue Stats
2W - 6L
1,168 MMR
Party 2
Cernunnos
Cernunnos
Bronze III
ElectromeDW
Cernunnos
Bronze III
Level 44
God Stats
0W - 1L
1,290 SR
Queue Stats
1W - 7L
915 MMR
Party 2
Eset
Eset
Bronze I
O XapocDW
Eset
Bronze I
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,168 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 50
1,322 SR
1,084 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 86
1,526 SR
1,227 MMR
Cerberus
Cerberus
Bronze I
Brett The Bot
Cerberus
Bronze I
Level 84
God Stats
3W - 1L
1,579 SR
Queue Stats
4W - 8L
1,017 MMR
Party 1
Hun Batz
Hun Batz
Silver IV
L1ttlegman
Hun Batz
Silver IV
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,163 MMR
Party 1
Ra
Ra
Bronze III
lFatalHeadShot
Ra
Bronze III
Level 108
God Stats
22W - 16L
1,500 SR
Queue Stats
280W - 311L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aurzauri
King Arthur
9
0 / 7 / 4
9,362
585
7,986
15,563
15,972
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
ElectromeDW
Cernunnos
9
2 / 7 / 0
8,955
560
7,646
12,974
3,456
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
11
3 / 9 / 0
9,859
616
11,068
13,732
3,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
OdinMedusaBastetSkadiKukulkan

VS

Bans
HelKumbhakarnaMercuryBellonaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Brett The Bot
Cerberus
12
5 / 3 / 14
11,641
728
11,451
16,413
14,297
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
L1ttlegman
Hun Batz
12
6 / 2 / 7
11,064
692
8,558
11,134
3,908
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
12 / 0 / 7
12,142
759
13,132
10,172
3,886
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
5
Kills
23
23
Deaths
5
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aurzauri
King Arthur
0
7
4
0.29
W
Cerberus
Brett The Bot
Cerberus
5
3
14
4
L
Cernunnos
ElectromeDW
Cernunnos
2
7
0
0.29
W
Hun Batz
L1ttlegman
Hun Batz
6
2
7
4.75
L
Eset
3
9
0
0.33
W
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,700
Damage
33,141
42,269
Taken
37,719
23,327
Mitigated
22,091
9,354
Healing
13,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aurzauri
King Arthur
7,986
1,770
0
3,219
15,563
15,972
0
8,503
7,060
0
26,354
W
Cerberus
Brett The Bot
Cerberus
11,451
62
532
4,433
16,413
14,297
167
5,237
11,176
29,420
0
L
Cernunnos
ElectromeDW
Cernunnos
7,646
3,466
0
2,242
12,974
3,456
21
8,178
4,796
0
26,607
W
Hun Batz
L1ttlegman
Hun Batz
8,558
1,749
0
1,652
11,134
3,908
1,539
3,693
7,441
0
35,282
L
Eset
11,068
1,702
1,015
2,878
13,732
3,899
0
7,923
5,809
39,111
0
W
13,132
467
3,111
3,976
10,172
3,886
1,118
2,225
7,947
54,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,176
Gold Earned
34,847
120
Minions Killed
200
0
Camps Cleared
0
746,988
Distance Traveled
901,871
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,362
585
37
2
0
275,710
3
W
Cerberus
11,641
728
56
4
0
299,996
6
L
Cernunnos
8,955
560
36
2
0
228,530
0
W
Hun Batz
11,064
692
47
3
0
297,192
0
L
Eset
9,859
616
47
3
0
242,748
1
W
Ra
12,142
759
97
6
0
304,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role