Player Matchup

Cerberus
Cerberus
Dingo McKlusky
Cerberus
Level 121
God Stats
2W - 0L
1,715 SR
Queue Stats
28W - 24L
1,628 Elo+
Party 1
Hades
Hades
DoesYourCatLift
Hades
Level 107
God Stats
1W - 0L
1,591 SR
Queue Stats
18W - 16L
1,659 Elo+
Solo
Odin
Odin
GoooudaCheese
Odin
Level 114
God Stats
2W - 0L
1,715 SR
Queue Stats
32W - 42L
1,495 Elo+
Party 1
Thor
Thor
ICYoHead
Thor
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,664 Elo+
Solo
Nu Wa
Nu Wa
OJ isONTwitter
Nu Wa
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 103L
1,410 Elo+
Party 1
Team Averages
Level 111
1,604 SR
1,571 Elo+

VS

Team Averages
Level 82
1,500 SR
1,482 Elo+
Hercules
Hercules
Asaucexx21
Hercules
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,076 Elo+
Party 2
Sol
Sol
Crusaderx808
Sol
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,728 Elo+
Party 2
Chernobog
Chernobog
FAZEAPPLEJACK44
Chernobog
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
I King Setro I
Mercury
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,500 Elo+
Party 2
Nemesis
Nemesis
Kiwa28
Nemesis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
8 / 4 / 23
11,454
881
15,230
14,016
12,316
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 5 / 18
11,263
866
11,865
12,245
7,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
8 / 5 / 18
11,158
858
10,745
13,587
8,438
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thor
18
4 / 4 / 21
10,929
841
9,055
10,921
5,898
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
10 / 5 / 23
12,097
931
17,824
9,958
4,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Asaucexx21
Hercules
15
2 / 6 / 7
8,627
664
7,347
13,810
4,956
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
7 / 6 / 10
11,233
864
12,510
14,330
3,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
FAZEAPPLEJACK44
Chernobog
17
6 / 7 / 9
10,189
784
7,995
13,931
5,318
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 10 / 7
10,264
790
9,387
14,626
6,891
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
Kiwa28
Nemesis
14
1 / 9 / 11
8,826
679
5,897
16,495
6,061
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
65
37
Kills
21
23
Deaths
38
103
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hercules
Asaucexx21
Hercules
2
6
7
0.92
L
7
6
10
2
W
Cerberus
8
4
23
4.88
W
7
5
18
3.2
L
Chernobog
FAZEAPPLEJACK44
Chernobog
6
7
9
1.5
W
8
5
18
3.4
L
5
10
7
0.85
W
Thor
4
4
21
3.63
L
Nemesis
Kiwa28
Nemesis
1
9
11
0.72
W
10
5
23
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,719
Damage
43,136
60,727
Taken
73,192
38,443
Mitigated
26,448
18,124
Healing
16,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Asaucexx21
Hercules
7,347
699
450
2,152
13,810
4,956
0
9,222
4,588
0
16,749
L
12,510
2,215
968
5,258
14,330
3,222
503
11,352
2,978
35,224
0
W
Cerberus
15,230
533
384
3,594
14,016
12,316
1,290
3,484
10,532
22,007
0
W
11,865
194
1,067
2,932
12,245
7,087
852
3,415
8,830
21,065
0
L
Chernobog
FAZEAPPLEJACK44
Chernobog
7,995
4,076
2,323
1,761
13,931
5,318
0
8,141
5,790
0
26,240
W
10,745
1,802
1,589
2,528
13,587
8,438
425
1,124
12,463
0
17,848
L
9,387
2,386
255
1,395
14,626
6,891
146
7,847
6,653
126
22,518
W
Thor
9,055
1,464
1,609
2,207
10,921
5,898
819
2,276
8,645
0
26,771
L
Nemesis
Kiwa28
Nemesis
5,897
1,355
444
1,341
16,495
6,061
0
8,357
8,138
0
13,866
W
17,824
4,387
1,314
900
9,958
4,704
2,171
2,337
7,621
34,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,901
Gold Earned
49,139
128
Minions Killed
132
0
Camps Cleared
0
1,139,682
Distance Traveled
1,128,397
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,627
664
18
1
0
239,950
0
L
Sol
11,233
864
62
5
0
220,944
2
W
Cerberus
11,454
881
22
2
0
234,757
0
W
Hades
11,263
866
21
2
0
199,563
0
L
Chernobog
10,189
784
30
2
0
193,518
2
W
Odin
11,158
858
21
2
0
236,094
1
L
Mercury
10,264
790
15
1
0
263,047
1
W
Thor
10,929
841
32
2
0
242,660
0
L
Nemesis
8,826
679
7
1
0
210,938
2
W
Nu Wa
12,097
931
32
2
0
226,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role