Player Matchup

Sol
Sol
Faqurz
Sol
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 24L
1,558 Elo+
Party 1
Jormungandr
Jormungandr
KinoMari
Jormungandr
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 45L
1,412 Elo+
Party 1
Set
Set
Steppurz
Set
Level 125
God Stats
23W - 29L
1,227 SR
Queue Stats
554W - 593L
1,636 Elo+
Party 1
Team Averages
Level 137
1,409 SR
1,535 Elo+

VS

Team Averages
Level 128
1,704 SR
1,776 Elo+
Guan Yu
Guan Yu
Heimdallr Aesir
Guan Yu
Level 147
God Stats
10W - 9L
1,901 SR
Queue Stats
170W - 185L
1,730 Elo+
Solo
Arachne
Arachne
Marce1o 99
Arachne
Level 107
God Stats
0W - 1L
1,712 SR
Queue Stats
13W - 13L
1,818 Elo+
Solo
Scylla
Scylla
MisaelGlez96
Scylla
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
201W - 232L
1,779 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Faqurz
Sol
11
4 / 0 / 4
8,578
715
13,123
5,528
1,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
KinoMari
Jormungandr
10
3 / 2 / 7
9,089
757
5,794
9,232
7,669
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 0 / 5
8,934
745
4,757
4,565
1,778
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
7,567
631
3,748
10,780
7,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Arachne
Marce1o 99
Arachne
9
0 / 4 / 1
6,985
582
2,954
11,800
3,631
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
10
1 / 4 / 1
7,686
641
6,823
7,835
2,474
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
10
Kills
2
2
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
Faqurz
Sol
4
0
4
6
L
1
2
1
0.75
W
Jormungandr
KinoMari
Jormungandr
3
2
7
3.25
L
Arachne
Marce1o 99
Arachne
0
4
1
0.13
L
Scylla
1
4
1
0.38
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,674
Damage
13,525
19,325
Taken
30,415
11,082
Mitigated
13,393
4,434
Healing
9,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Faqurz
Sol
13,123
3,359
0
2,532
5,528
1,635
1,043
1,974
3,554
38,392
0
L
3,748
662
2,998
3,972
10,780
7,288
0
6,109
4,671
0
19,896
W
Jormungandr
KinoMari
Jormungandr
5,794
2,001
0
706
9,232
7,669
0
3,283
5,949
20,916
0
L
Arachne
Marce1o 99
Arachne
2,954
1,941
0
1,702
11,800
3,631
0
7,275
4,525
0
13,100
L
Scylla
6,823
369
522
417
7,835
2,474
0
5,559
2,276
36,192
0
W
4,757
2,326
0
1,196
4,565
1,778
366
1,664
2,901
0
36,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,601
Gold Earned
22,238
183
Minions Killed
127
0
Camps Cleared
0
678,013
Distance Traveled
676,131
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,578
715
57
5
0
221,127
2
L
Guan Yu
7,567
631
33
3
0
229,502
1
W
Jormungandr
9,089
757
35
3
0
201,661
0
L
Arachne
6,985
582
31
3
0
234,422
2
L
Scylla
7,686
641
63
5
0
212,207
2
W
Set
8,934
745
91
8
0
255,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role