Player Matchup

Chronos
Chronos
LinkTheSauceGod
Chronos
Level 69
God Stats
3W - 5L
1,648 SR
Queue Stats
114W - 88L
1,228 Elo+
Party 2
Hercules
Hercules
SenorTrotsky
Hercules
Level 63
God Stats
9W - 19L
1,096 SR
Queue Stats
91W - 67L
1,271 Elo+
Party 2
Thor
Thor
Terminator133D
Thor
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Team Averages
Level 52
1,415 SR
1,333 Elo+

VS

Team Averages
Level 48
1,415 SR
1,314 Elo+
Kukulkan
Kukulkan
Bobman108
Kukulkan
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
193W - 215L
1,338 Elo+
Party 1
Arachne
Arachne
Scoooter32
Arachne
Level 22
God Stats
2W - 1L
1,254 SR
Queue Stats
83W - 109L
1,268 Elo+
Party 1
Ne Zha
Ne Zha
aProBore90
Ne Zha
Level 92
God Stats
6W - 10L
1,492 SR
Queue Stats
202W - 229L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 0
9,390
722
5,909
9,716
2,901
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
SenorTrotsky
Hercules
10
0 / 5 / 2
8,169
628
3,026
11,426
4,337
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 9 / 2
7,513
578
2,082
11,726
3,996
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bobman108
Kukulkan
13
11 / 1 / 6
11,125
856
8,874
6,673
2,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Scoooter32
Arachne
12
5 / 0 / 8
9,810
755
7,207
6,697
3,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
aProBore90
Ne Zha
12
4 / 2 / 12
10,198
784
9,420
8,223
2,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
20
20
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bobman108
Kukulkan
11
1
6
14
L
3
6
0
0.5
W
Arachne
Scoooter32
Arachne
5
0
8
9
L
Hercules
SenorTrotsky
Hercules
0
5
2
0.2
L
0
9
2
0.11
W
Ne Zha
aProBore90
Ne Zha
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,017
Damage
25,501
32,868
Taken
21,593
11,234
Mitigated
8,359
4,510
Healing
7,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bobman108
Kukulkan
8,874
828
601
891
6,673
2,529
518
2,197
4,476
48,050
0
L
5,909
1,742
0
1,304
9,716
2,901
0
2,425
7,291
31,692
0
W
Arachne
Scoooter32
Arachne
7,207
5,534
696
2,760
6,697
3,024
460
1,495
5,202
0
20,454
L
Hercules
SenorTrotsky
Hercules
3,026
857
0
2,661
11,426
4,337
0
3,759
7,667
0
22,188
L
2,082
573
0
545
11,726
3,996
0
2,754
8,972
0
12,613
W
Ne Zha
aProBore90
Ne Zha
9,420
1,728
805
2,074
8,223
2,806
848
2,293
5,930
0
40,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,072
Gold Earned
31,133
132
Minions Killed
165
0
Camps Cleared
0
605,144
Distance Traveled
766,167
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,125
856
81
6
0
234,053
2
L
Chronos
9,390
722
62
5
0
175,708
1
W
Arachne
9,810
755
37
3
0
278,077
1
L
Hercules
8,169
628
45
3
0
241,433
5
L
Thor
7,513
578
25
2
0
188,003
0
W
Ne Zha
10,198
784
47
4
0
254,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role