Player Matchup

Yemoja
Yemoja
NHKMEEHAN
Yemoja
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 184L
1,400 Elo+
Party 1
Chaac
Chaac
WarpEcho
Chaac
Level 89
God Stats
7W - 13L
1,444 SR
Queue Stats
258W - 235L
1,426 Elo+
Party 1
Bakasura
Bakasura
narkotiks
Bakasura
Level 41
God Stats
4W - 5L
1,305 SR
Queue Stats
666W - 907L
1,396 Elo+
Solo
Team Averages
Level 70
1,416 SR
1,407 Elo+

VS

Team Averages
Level 66
1,456 SR
1,439 Elo+
Neith
Neith
Colters Ghost
Neith
Level 88
God Stats
4W - 3L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Solo
Discordia
Discordia
Doctor Damage0
Discordia
Level 67
God Stats
25W - 29L
1,188 SR
Queue Stats
26W - 33L
1,212 Elo+
Solo
Bacchus
Bacchus
That Deaf Guy 5
Bacchus
Level 43
God Stats
1W - 1L
1,680 SR
Queue Stats
93W - 95L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
NHKMEEHAN
Yemoja
16
5 / 4 / 10
16,827
673
22,777
18,821
13,886
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
WarpEcho
Chaac
16
5 / 1 / 13
15,758
630
20,109
31,049
36,978
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bakasura
narkotiks
Bakasura
17
11 / 3 / 4
16,504
660
14,648
25,375
10,585
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 4
13,531
541
11,418
19,553
7,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Doctor Damage0
Discordia
15
5 / 5 / 3
15,267
611
30,247
19,541
7,514
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
2 / 8 / 3
13,534
541
11,634
26,172
36,762
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
21
Kills
8
8
Deaths
21
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
L
Discordia
Doctor Damage0
Discordia
5
5
3
1.3
W
Yemoja
NHKMEEHAN
Yemoja
5
4
10
2.5
L
2
8
3
0.44
W
Chaac
WarpEcho
Chaac
5
1
13
11.5
W
Bakasura
narkotiks
Bakasura
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,534
Damage
53,299
75,245
Taken
65,266
61,449
Mitigated
51,914
41,626
Healing
8,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,418
2,576
0
2,962
19,553
7,638
407
6,587
12,819
0
45,596
L
Discordia
Doctor Damage0
Discordia
30,247
709
815
3,808
19,541
7,514
483
7,853
11,147
87,330
0
W
Yemoja
NHKMEEHAN
Yemoja
22,777
1,290
2,076
4,375
18,821
13,886
217
13,055
5,766
74,697
0
L
11,634
501
0
1,125
26,172
36,762
210
8,357
16,748
40,989
0
W
Chaac
WarpEcho
Chaac
20,109
2,964
0
21,298
31,049
36,978
1,406
16,745
14,304
0
76,058
W
Bakasura
narkotiks
Bakasura
14,648
11,386
0
13,877
25,375
10,585
1,166
12,630
12,745
0
64,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,089
Gold Earned
42,332
295
Minions Killed
207
0
Camps Cleared
0
1,366,719
Distance Traveled
1,206,196
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,531
541
72
3
0
336,699
4
L
Discordia
15,267
611
109
4
0
426,775
0
W
Yemoja
16,827
673
106
4
0
396,791
0
L
Bacchus
13,534
541
26
1
0
442,722
1
W
Chaac
15,758
630
85
3
0
482,059
1
W
Bakasura
16,504
660
104
4
0
487,869
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role