Player Matchup

Hachiman
Hachiman
GORILLA RAGE 27
Hachiman
Level 159
God Stats
8W - 12L
1,426 SR
Queue Stats
312W - 265L
1,567 Elo+
Party 1
Agni
Agni
Grimlord985
Agni
Level 99
God Stats
4W - 5L
1,500 SR
Queue Stats
65W - 69L
1,236 Elo+
Party 1
Terra
Terra
JoeKennedyFTW
Terra
Level 159
God Stats
86W - 59L
1,529 SR
Queue Stats
984W - 866L
1,558 Elo+
Party 1
Team Averages
Level 139
1,485 SR
1,454 Elo+

VS

Team Averages
Level 110
1,522 SR
1,625 Elo+
Hera
Hera
BlaiseMcBaine
Hera
Level 109
God Stats
4W - 2L
1,422 SR
Queue Stats
14W - 12L
1,733 Elo+
Solo
Medusa
Medusa
KING_CHEDO
Medusa
Level 113
God Stats
15W - 9L
1,643 SR
Queue Stats
319W - 368L
1,517 Elo+
Solo
Horus
Horus
SageOfSixPathz1
Horus
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
60W - 68L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
0 / 5 / 2
8,236
588
6,703
9,519
3,242
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 6 / 2
9,135
653
9,002
8,318
2,798
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 2 / 0
9,361
669
7,517
11,690
8,456
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 5
10,129
724
10,890
7,723
4,246
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
KING_CHEDO
Medusa
12
6 / 4 / 4
10,447
746
9,267
12,537
4,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 1 / 9
9,557
683
4,588
12,950
7,330
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
13
13
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
Hachiman
0
5
2
0.2
L
3
6
2
0.67
L
3
2
0
1.5
W
Medusa
KING_CHEDO
Medusa
6
4
4
2
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,222
Damage
24,745
29,527
Taken
33,210
14,496
Mitigated
16,113
5,658
Healing
11,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,890
2,890
0
0
7,723
4,246
359
2,688
5,035
38,430
0
L
Hachiman
6,703
3,221
0
736
9,519
3,242
951
3,939
5,580
0
40,816
L
9,002
166
0
730
8,318
2,798
16
1,846
6,472
26,141
0
L
7,517
558
1,320
2,872
11,690
8,456
0
5,155
6,535
18,190
0
W
Medusa
KING_CHEDO
Medusa
9,267
2,444
513
1,093
12,537
4,537
1,546
7,323
5,214
0
44,280
W
4,588
2,207
4,522
5,860
12,950
7,330
692
6,552
6,398
0
21,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,732
Gold Earned
30,133
144
Minions Killed
171
0
Camps Cleared
0
687,159
Distance Traveled
743,170
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,129
724
46
3
0
242,882
6
L
Hachiman
8,236
588
75
5
0
230,493
5
L
Agni
9,135
653
43
3
0
195,787
1
L
Terra
9,361
669
26
2
0
260,879
4
W
Medusa
10,447
746
85
6
0
241,988
2
W
Horus
9,557
683
40
3
0
258,300
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role