Player Matchup

Anhur
Anhur
 
Anhur
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Fluffy_15-_-
Amaterasu
Level 125
God Stats
3W - 4L
1,715 SR
Queue Stats
254W - 252L
1,680 Elo+
Solo
Hel
Hel
FriendlyLady
Hel
Level 160
God Stats
9W - 1L
1,500 SR
Queue Stats
232W - 208L
1,619 Elo+
Solo
Osiris
Osiris
Shïz
Osiris
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
382W - 277L
1,639 Elo+
Solo
Ganesha
Ganesha
Wormysalado
Ganesha
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 16L
1,489 Elo+
Solo
Team Averages
Level 147
1,543 SR
1,585 Elo+

VS

Team Averages
Level 135
1,557 SR
1,611 Elo+
Ah Puch
Ah Puch
CĐØN
Ah Puch
Level 86
God Stats
2W - 5L
1,500 SR
Queue Stats
195W - 194L
1,628 Elo+
Solo
Sylvanus
Sylvanus
Leenol
Sylvanus
Level 145
God Stats
7W - 7L
1,285 SR
Queue Stats
342W - 365L
1,664 Elo+
Solo
Hercules
Hercules
Misiak
Hercules
Level 159
God Stats
16W - 10L
1,824 SR
Queue Stats
1,602W - 1,374L
1,580 Elo+
Solo
Discordia
Discordia
ScythedxX
Discordia
Level 127
God Stats
23W - 23L
1,678 SR
Queue Stats
1,265W - 1,185L
1,598 Elo+
Solo
Kumbhakarna
Kumbhakarna
SyroV
Kumbhakarna
Level 156
God Stats
6W - 3L
1,500 SR
Queue Stats
772W - 606L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
3 / 7 / 12
12,889
644
20,489
19,975
8,662
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Fluffy_15-_-
Amaterasu
20
8 / 7 / 9
14,417
721
24,242
32,003
29,926
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 9 / 9
11,622
581
14,138
21,272
15,397
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Osiris
Shïz
Osiris
20
7 / 8 / 7
15,141
757
21,966
31,520
35,192
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Wormysalado
Ganesha
18
0 / 9 / 10
12,148
607
13,823
32,026
43,094
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CĐØN
Ah Puch
20
8 / 5 / 21
14,340
717
33,541
20,717
11,601
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Leenol
Sylvanus
20
8 / 4 / 24
15,066
753
13,068
22,047
30,107
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hercules
Misiak
Hercules
20
8 / 4 / 24
13,963
698
29,081
41,129
65,760
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
ScythedxX
Discordia
20
13 / 4 / 14
14,373
719
26,109
15,222
8,788
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
SyroV
Kumbhakarna
20
2 / 3 / 31
14,476
724
14,874
26,217
31,533
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
153
20
Kills
39
40
Deaths
20
47
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
7
12
1.29
W
Ah Puch
CĐØN
Ah Puch
8
5
21
3.7
L
Amaterasu
Fluffy_15-_-
Amaterasu
8
7
9
1.79
L
2
9
9
0.72
W
Sylvanus
Leenol
Sylvanus
8
4
24
5
W
Hercules
Misiak
Hercules
8
4
24
5
W
Discordia
ScythedxX
Discordia
13
4
14
5
L
Osiris
Shïz
Osiris
7
8
7
1.31
W
Kumbhakarna
SyroV
Kumbhakarna
2
3
31
5.83
L
Ganesha
Wormysalado
Ganesha
0
9
10
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,658
Damage
116,673
136,796
Taken
125,332
132,271
Mitigated
147,789
50,548
Healing
52,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
20,489
9,557
1,345
3,840
19,975
8,662
1,885
13,446
6,529
0
38,111
W
Ah Puch
CĐØN
Ah Puch
33,541
4,317
0
3,773
20,717
11,601
2,004
2,252
18,465
67,321
0
L
Amaterasu
Fluffy_15-_-
Amaterasu
24,242
8,920
961
12,170
32,003
29,926
1,088
20,697
11,306
0
47,475
L
14,138
1,201
17,944
7,532
21,272
15,397
384
15,693
5,579
29,154
0
W
Sylvanus
Leenol
Sylvanus
13,068
2,270
16,698
7,178
22,047
30,107
1,255
4,982
17,065
27,614
0
W
Hercules
Misiak
Hercules
29,081
9,270
3,223
16,812
41,129
65,760
995
10,540
30,589
0
37,226
W
Discordia
ScythedxX
Discordia
26,109
2,195
731
999
15,222
8,788
2,269
2,091
13,131
51,216
0
L
Osiris
Shïz
Osiris
21,966
4,473
893
3,382
31,520
35,192
0
18,269
13,251
0
46,875
W
Kumbhakarna
SyroV
Kumbhakarna
14,874
1,151
531
2,715
26,217
31,533
807
8,096
18,121
36,780
0
L
Ganesha
Wormysalado
Ganesha
13,823
1,515
1,306
1,175
32,026
43,094
105
19,487
12,539
29,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,217
Gold Earned
72,218
222
Minions Killed
190
0
Camps Cleared
0
1,548,401
Distance Traveled
1,635,574
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,889
644
63
3
0
275,614
1
W
Ah Puch
14,340
717
72
4
0
301,765
4
L
Amaterasu
14,417
721
56
3
0
356,683
4
L
Hel
11,622
581
43
2
0
325,736
2
W
Sylvanus
15,066
753
22
1
0
259,302
2
W
Hercules
13,963
698
16
1
0
338,435
4
W
Discordia
14,373
719
49
2
0
362,570
1
L
Osiris
15,141
757
57
3
0
314,627
0
W
Kumbhakarna
14,476
724
31
2
0
373,502
4
L
Ganesha
12,148
607
3
0
0
275,741
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role