Player Matchup

Chang'e
Chang'e
AsKetchum
Chang'e
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 115L
1,586 Elo+
Solo
Xing Tian
Xing Tian
BrutalJoker108
Xing Tian
Level 139
God Stats
5W - 3L
1,523 SR
Queue Stats
271W - 238L
1,635 Elo+
Solo
Cupid
Cupid
JerrySnackhouse
Cupid
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 84L
1,463 Elo+
Party 2
Mercury
Mercury
Korean Strats
Mercury
Level 142
God Stats
5W - 1L
1,500 SR
Queue Stats
227W - 230L
1,832 Elo+
Party 2
Nox
Nox
LongNeckGirffe
Nox
Level 149
God Stats
8W - 4L
1,527 SR
Queue Stats
179W - 176L
1,527 Elo+
Solo
Team Averages
Level 131
1,510 SR
1,608 Elo+

VS

Team Averages
Level 143
1,438 SR
1,663 Elo+
He Bo
He Bo
AresMayhem
He Bo
Level 140
God Stats
6W - 2L
1,500 SR
Queue Stats
253W - 261L
1,665 Elo+
Solo
Zhong Kui
Zhong Kui
Capnchazzy
Zhong Kui
Level 143
God Stats
8W - 2L
1,500 SR
Queue Stats
421W - 401L
1,565 Elo+
Party 1
Vulcan
Vulcan
ChrisClewlow
Vulcan
Level 155
God Stats
17W - 8L
1,190 SR
Queue Stats
235W - 188L
1,618 Elo+
Party 1
Sobek
Sobek
RoyGamerPro
Sobek
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
275W - 252L
1,702 Elo+
Solo
Ra
Ra
lSoquil
Ra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,765 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AsKetchum
Chang'e
20
4 / 3 / 24
13,362
703
18,380
22,315
24,290
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
BrutalJoker108
Xing Tian
20
5 / 2 / 24
14,460
761
14,532
31,729
37,378
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 3 / 19
12,679
667
16,253
18,981
7,207
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
19
10 / 5 / 12
13,170
693
17,647
18,548
8,227
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
7 / 5 / 19
13,653
719
14,447
14,312
5,378
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
19
5 / 9 / 9
12,586
662
14,702
14,835
4,763
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Capnchazzy
Zhong Kui
20
3 / 4 / 15
12,531
660
20,196
18,642
10,876
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
20
3 / 3 / 7
12,005
632
22,485
14,228
5,499
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
4 / 7 / 10
12,519
659
15,713
24,794
30,518
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
3 / 8 / 10
12,379
652
13,233
17,093
6,702
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
69
31
Kills
18
18
Deaths
31
98
Assists
51
Player
Kills
Deaths
Assists
KDA
L
He Bo
5
9
9
1.06
W
Chang'e
AsKetchum
Chang'e
4
3
24
5.33
W
Xing Tian
BrutalJoker108
Xing Tian
5
2
24
8.5
L
Zhong Kui
Capnchazzy
Zhong Kui
3
4
15
2.63
L
Vulcan
3
3
7
2.17
W
5
3
19
4.83
W
Mercury
10
5
12
3.2
W
7
5
19
3.3
L
4
7
10
1.29
L
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,259
Damage
86,329
105,885
Taken
89,592
82,480
Mitigated
58,358
59,049
Healing
33,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
14,702
511
0
327
14,835
4,763
0
8,052
6,783
24,020
0
W
Chang'e
AsKetchum
Chang'e
18,380
507
19,419
9,913
22,315
24,290
1,691
18,750
3,565
42,670
0
W
Xing Tian
BrutalJoker108
Xing Tian
14,532
683
934
5,684
31,729
37,378
770
20,272
11,457
35,421
0
L
Zhong Kui
Capnchazzy
Zhong Kui
20,196
646
0
2,627
18,642
10,876
244
10,158
8,484
32,313
0
L
Vulcan
22,485
10,938
2,642
2,482
14,228
5,499
240
9,170
5,058
51,425
0
W
16,253
7,827
8,872
3,852
18,981
7,207
1,193
17,751
1,230
0
33,919
W
Mercury
17,647
4,799
4,386
2,257
18,548
8,227
1,657
15,239
3,309
0
33,495
W
14,447
921
2,697
1,035
14,312
5,378
1,537
13,697
615
47,351
0
L
15,713
279
974
4,277
24,794
30,518
363
9,388
15,406
28,693
699
L
13,233
659
15,479
4,731
17,093
6,702
725
10,591
6,502
47,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,324
Gold Earned
62,020
225
Minions Killed
203
0
Camps Cleared
0
1,756,296
Distance Traveled
1,736,188
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,586
662
27
1
0
269,841
4
W
Chang'e
13,362
703
42
2
0
352,141
5
W
Xing Tian
14,460
761
24
1
0
338,388
3
L
Zhong Kui
12,531
660
37
2
0
364,679
5
L
Vulcan
12,005
632
57
3
0
394,390
1
W
Cupid
12,679
667
51
3
0
351,122
0
W
Mercury
13,170
693
32
2
0
395,217
1
W
Nox
13,653
719
76
4
0
319,428
4
L
Sobek
12,519
659
19
1
0
349,894
5
L
Ra
12,379
652
63
3
0
357,384
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role