Player Matchup

Ganesha
Ganesha
Gold V
Centrifeudal
Ganesha
Gold V
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,676 MMR
Party 1
Bastet
Bastet
Silver I
Ghettotastic3fo7
Bastet
Silver I
Level 128
God Stats
10W - 5L
1,541 SR
Queue Stats
15W - 17L
1,368 MMR
Party 1
Eset
Eset
Gold II
Helllfighter
Eset
Gold II
Level 124
God Stats
10W - 7L
1,591 SR
Queue Stats
20W - 16L
1,617 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,544 SR
1,554 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,586 SR
1,538 MMR
He Bo
He Bo
Gold IV
Empathizes
He Bo
Gold IV
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 37L
1,531 MMR
Party 2
Medusa
Medusa
Gold IV
KEN R MASTERS
Medusa
Gold IV
Level 125
God Stats
18W - 15L
1,758 SR
Queue Stats
75W - 87L
1,531 MMR
Solo
Hercules
Hercules
Gold II
Post Carnage
Hercules
Gold II
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
83W - 75L
1,552 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Centrifeudal
Ganesha
15
0 / 0 / 16
14,880
676
12,149
20,283
25,778
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
16 / 1 / 3
16,093
732
15,395
10,299
5,742
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
6 / 4 / 9
14,854
675
21,234
15,597
6,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
King ArthurYemojaOdinChaacHeimdallr

VS

Bans
KumbhakarnaBaron SamediBacchusPoseidonXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
1 / 8 / 1
12,760
580
8,428
16,583
4,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 12 / 1
12,663
576
9,869
24,860
5,727
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Post Carnage
Hercules
14
2 / 2 / 1
13,149
598
9,689
19,026
20,192
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
22
Kills
5
5
Deaths
22
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Centrifeudal
Ganesha
0
0
16
8
L
He Bo
1
8
1
0.19
W
16
1
3
17.5
W
6
4
9
2.63
L
2
12
1
0.21
L
Hercules
Post Carnage
Hercules
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,778
Damage
27,986
46,179
Taken
60,469
37,919
Mitigated
30,710
8,367
Healing
19,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Centrifeudal
Ganesha
12,149
1,305
0
735
20,283
25,778
692
4,364
15,919
48,541
358
L
He Bo
8,428
266
0
3,933
16,583
4,791
0
10,970
5,613
61,626
0
W
15,395
4,304
0
2,289
10,299
5,742
992
1,909
8,390
0
42,755
W
21,234
1,404
1,286
4,057
15,597
6,399
702
2,514
13,083
80,971
0
L
9,869
4,136
443
6,640
24,860
5,727
640
11,874
12,986
0
65,547
L
Hercules
Post Carnage
Hercules
9,689
2,848
0
8,983
19,026
20,192
0
10,381
8,645
642
42,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,827
Gold Earned
38,572
231
Minions Killed
258
0
Camps Cleared
0
1,366,085
Distance Traveled
1,103,728
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
14,880
676
14
1
0
473,695
7
L
He Bo
12,760
580
115
5
0
355,651
1
W
Bastet
16,093
732
66
3
0
478,723
6
W
Eset
14,854
675
151
7
0
413,667
1
L
Medusa
12,663
576
81
4
0
307,772
5
L
Hercules
13,149
598
62
3
0
440,305
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role