Player Matchup

Achilles
Achilles
BouMyScrilla
Achilles
Level 62
God Stats
6W - 2L
1,839 SR
Queue Stats
16W - 16L
1,487 Elo+
Party 3
Fenrir
Fenrir
Elis Strong Arm
Fenrir
Level 127
God Stats
6W - 4L
1,500 SR
Queue Stats
106W - 80L
1,510 Elo+
Party 3
Cu Chulainn
Cu Chulainn
I3SBI Uhtred
Cu Chulainn
Level 88
God Stats
0W - 6L
1,500 SR
Queue Stats
178W - 213L
1,534 Elo+
Party 3
Hera
Hera
QKZM
Hera
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
448W - 404L
1,721 Elo+
Party 3
Izanami
Izanami
fire cakeking
Izanami
Level 45
God Stats
1W - 2L
1,285 SR
Queue Stats
16W - 25L
1,281 Elo+
Party 3
Team Averages
Level 84
1,525 SR
1,506 Elo+

VS

Team Averages
Level 67
1,505 SR
1,495 Elo+
Heimdallr
Heimdallr
DataZero
Heimdallr
Level 5
God Stats
2W - 0L
1,739 SR
Queue Stats
11W - 3L
1,623 Elo+
Party 1
Susano
Susano
JohnnyKicksAlot
Susano
Level 99
God Stats
5W - 3L
1,500 SR
Queue Stats
504W - 544L
1,380 Elo+
Party 2
Janus
Janus
espinogallade
Janus
Level 87
God Stats
2W - 6L
1,500 SR
Queue Stats
298W - 300L
1,541 Elo+
Party 1
Jormungandr
Jormungandr
fettystankbeav
Jormungandr
Level 26
God Stats
11W - 10L
1,500 SR
Queue Stats
260W - 291L
1,486 Elo+
Party 2
Nox
Nox
gardevuar
Nox
Level 120
God Stats
5W - 2L
1,285 SR
Queue Stats
171W - 166L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BouMyScrilla
Achilles
5
0 / 1 / 0
2,788
558
771
2,591
1,183
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

6
1 / 0 / 0
3,510
702
674
2,249
526
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
I3SBI Uhtred
Cu Chulainn
4
0 / 1 / 0
2,992
598
1,406
2,793
1,653
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
QKZM
Hera
2
0 / 0 / 0
2,530
506
0
209
45
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
2
0 / 0 / 0
2,548
510
41
303
73
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DataZero
Heimdallr
5
0 / 0 / 1
3,118
624
1,176
1,289
318
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 1
3,251
650
1,192
2,365
514
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 1 / 0
3,236
647
419
1,149
206
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
fettystankbeav
Jormungandr
6
1 / 0 / 0
3,386
677
1,005
1,730
1,172
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes

Shoes

+6%
Movement Speed

5
1 / 0 / 0
3,482
696
754
894
404
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
2
2
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
BouMyScrilla
Achilles
0
1
0
0
W
Heimdallr
DataZero
Heimdallr
0
0
1
0.5
L
1
0
0
1
L
Cu Chulainn
I3SBI Uhtred
Cu Chulainn
0
1
0
0
W
0
0
1
0.5
L
Hera
QKZM
Hera
0
0
0
0
W
0
1
0
0
W
Jormungandr
fettystankbeav
Jormungandr
1
0
0
1
L
Izanami
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,892
Damage
4,546
8,145
Taken
7,427
3,480
Mitigated
2,614
2,653
Healing
2,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BouMyScrilla
Achilles
771
135
0
361
2,591
1,183
0
533
2,058
0
5,377
W
Heimdallr
DataZero
Heimdallr
1,176
859
0
310
1,289
318
371
0
1,289
0
8,126
L
674
293
0
1,136
2,249
526
0
322
1,927
0
12,051
L
Cu Chulainn
I3SBI Uhtred
Cu Chulainn
1,406
568
0
1,156
2,793
1,653
0
1,005
1,788
0
8,778
W
1,192
544
0
1,615
2,365
514
0
0
2,365
0
10,698
L
Hera
QKZM
Hera
0
0
0
0
209
45
0
97
112
1,564
0
W
419
130
0
0
1,149
206
90
0
1,149
11,357
0
W
Jormungandr
fettystankbeav
Jormungandr
1,005
319
0
1,011
1,730
1,172
0
0
1,730
11,077
0
L
Izanami
41
41
0
0
303
73
0
221
82
0
2,907
W
754
144
0
0
894
404
253
0
894
10,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,368
Gold Earned
16,473
63
Minions Killed
90
0
Camps Cleared
0
300,630
Distance Traveled
420,570
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
2,788
558
9
2
0
75,674
0
W
Heimdallr
3,118
624
23
5
0
67,908
1
L
Fenrir
3,510
702
33
7
0
94,059
1
L
Cu Chulainn
2,992
598
13
3
0
79,779
0
W
Susano
3,251
650
24
5
0
107,965
1
L
Hera
2,530
506
0
0
0
23,329
1
W
Janus
3,236
647
17
3
0
86,155
0
W
Jormungandr
3,386
677
17
3
0
80,913
0
L
Izanami
2,548
510
8
2
0
27,789
0
W
Nox
3,482
696
9
2
0
77,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role