Player Matchup

Yemoja
Yemoja
Grizzly3289
Yemoja
Level 61
God Stats
3W - 1L
1,254 SR
Queue Stats
69W - 74L
1,186 Elo+
Party 2
Medusa
Medusa
JAK3GR33L3Y5600
Medusa
Level 24
God Stats
23W - 27L
1,518 SR
Queue Stats
48W - 64L
1,164 Elo+
Party 2
Zeus
Zeus
TheAssassin_VVV
Zeus
Level 27
God Stats
195W - 114L
1,631 SR
Queue Stats
379W - 338L
1,450 Elo+
Solo
Team Averages
Level 37
1,468 SR
1,267 Elo+

VS

Team Averages
Level 29
1,580 SR
1,246 Elo+
Arachne
Arachne
DeathCross56
Arachne
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,054 Elo+
Party 1
Amaterasu
Amaterasu
ZEEK1191
Amaterasu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,054 Elo+
Party 1
Hades
Hades
purplesweater91
Hades
Level 27
God Stats
31W - 21L
1,741 SR
Queue Stats
81W - 131L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
2 / 1 / 16
10,108
674
4,510
7,005
2,833
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 4 / 13
10,696
713
13,063
11,643
3,856
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
15 / 2 / 6
12,579
839
20,609
9,693
3,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DeathCross56
Arachne
10
2 / 8 / 0
9,667
644
4,045
13,854
4,907
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
ZEEK1191
Amaterasu
10
2 / 3 / 2
9,574
638
6,209
15,585
10,038
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 11 / 3
10,805
720
13,028
18,635
10,809
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
22
Kills
7
7
Deaths
22
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
DeathCross56
Arachne
2
8
0
0.25
W
Yemoja
2
1
16
10
W
5
4
13
2.88
W
15
2
6
9
L
Amaterasu
ZEEK1191
Amaterasu
2
3
2
1
L
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,182
Damage
23,282
28,341
Taken
48,074
10,266
Mitigated
25,754
10,304
Healing
10,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DeathCross56
Arachne
4,045
3,562
504
3,051
13,854
4,907
248
8,636
5,218
0
17,870
W
Yemoja
4,510
804
4,836
2,608
7,005
2,833
238
2,342
4,663
21,694
0
W
13,063
7,070
1,073
795
11,643
3,856
1,265
6,594
5,049
0
26,777
W
20,609
1,192
174
818
9,693
3,577
411
4,124
5,569
61,390
0
L
Amaterasu
ZEEK1191
Amaterasu
6,209
988
0
3,492
15,585
10,038
998
7,683
7,902
0
25,916
L
13,028
1,094
516
3,300
18,635
10,809
151
9,446
9,189
30,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,383
Gold Earned
30,046
163
Minions Killed
113
0
Camps Cleared
0
680,697
Distance Traveled
748,106
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,667
644
33
2
0
255,584
1
W
Yemoja
10,108
674
26
2
0
203,583
2
W
Medusa
10,696
713
45
3
0
221,416
0
W
Zeus
12,579
839
92
6
0
255,698
0
L
Amaterasu
9,574
638
40
3
0
252,886
1
L
Hades
10,805
720
40
3
0
239,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role