Player Matchup

Heimdallr
Heimdallr
BlackJackDan
Heimdallr
Level 7
God Stats
0W - 3L
1,176 SR
Queue Stats
0W - 5L
1,080 Elo+
Party 1
Thor
Thor
GUTINHO099
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,080 Elo+
Party 1
Ra
Ra
GuiCosta117
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,285 Elo+
Solo
Anubis
Anubis
NanakaseBR
Anubis
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
157W - 147L
1,388 Elo+
Solo
Horus
Horus
Vieira100
Horus
Level 8
God Stats
9W - 13L
1,500 SR
Queue Stats
62W - 73L
1,066 Elo+
Solo
Team Averages
Level 11
1,435 SR
1,180 Elo+

VS

Team Averages
Level 14
1,433 SR
1,386 Elo+
Fenrir
Fenrir
BNR-Jcabanchikk
Fenrir
Level 16
God Stats
2W - 4L
1,272 SR
Queue Stats
39W - 41L
1,547 Elo+
Solo
Ra
Ra
CastanZhin
Ra
Level 16
God Stats
1W - 1L
1,319 SR
Queue Stats
12W - 29L
1,219 Elo+
Party 2
Heimdallr
Heimdallr
Hansiito
Heimdallr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Pele
Pele
K1NG_Joaozinho75
Pele
Level 14
God Stats
4W - 3L
1,319 SR
Queue Stats
9W - 18L
1,245 Elo+
Party 2
Sobek
Sobek
Kaizuu
Sobek
Level 17
God Stats
8W - 9L
1,755 SR
Queue Stats
237W - 291L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlackJackDan
Heimdallr
13
1 / 9 / 3
7,890
395
11,978
11,735
5,436
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 6 / 2
8,117
406
4,492
14,181
4,694
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 1
7,815
391
4,094
7,311
2,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
NanakaseBR
Anubis
17
8 / 5 / 1
10,636
532
16,834
10,733
5,364
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Horus
Vieira100
Horus
12
2 / 7 / 1
7,728
386
3,010
18,854
11,505
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 3 / 1
12,235
612
21,446
14,666
5,512
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
0 / 3 / 8
9,039
452
3,554
11,096
3,964
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Hansiito
Heimdallr
14
6 / 5 / 6
9,838
492
13,480
11,070
4,275
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
6 / 0 / 3
9,924
496
5,852
9,814
6,329
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
Kaizuu
Sobek
14
1 / 2 / 15
9,630
482
4,718
15,928
17,007
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
13
Kills
31
32
Deaths
13
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
18
3
1
6.17
L
Heimdallr
BlackJackDan
Heimdallr
1
9
3
0.28
W
0
3
8
1.33
L
2
6
2
0.5
L
0
5
1
0.1
W
Heimdallr
Hansiito
Heimdallr
6
5
6
1.8
W
6
0
3
7.5
W
Sobek
Kaizuu
Sobek
1
2
15
4.25
L
Anubis
NanakaseBR
Anubis
8
5
1
1.7
L
Horus
Vieira100
Horus
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,408
Damage
49,050
62,814
Taken
62,574
29,599
Mitigated
37,087
12,101
Healing
19,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,446
8,397
0
5,780
14,666
5,512
3,045
6,819
7,847
0
76,907
L
Heimdallr
BlackJackDan
Heimdallr
11,978
5,117
0
0
11,735
5,436
710
2,458
9,277
0
38,081
W
3,554
584
2,070
3,734
11,096
3,964
2,143
2,920
8,176
55,449
0
L
4,492
962
0
2,314
14,181
4,694
0
1,651
12,530
0
31,624
L
4,094
1,254
1,106
1,226
7,311
2,600
616
559
6,752
45,786
0
W
Heimdallr
Hansiito
Heimdallr
13,480
7,947
0
750
11,070
4,275
486
4,113
6,957
0
45,986
W
5,852
598
0
2,180
9,814
6,329
1,565
403
9,411
0
35,066
W
Sobek
Kaizuu
Sobek
4,718
656
0
4,829
15,928
17,007
824
6,673
9,255
21,308
0
L
Anubis
NanakaseBR
Anubis
16,834
183
0
3,200
10,733
5,364
548
2,333
8,400
69,818
0
L
Horus
Vieira100
Horus
3,010
1,699
205
4,050
18,854
11,505
268
1,271
17,583
0
14,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,186
Gold Earned
50,666
300
Minions Killed
362
0
Camps Cleared
0
1,598,471
Distance Traveled
1,761,241
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,235
612
112
6
0
358,513
5
L
Heimdallr
7,890
395
60
3
0
307,149
0
W
Ra
9,039
452
85
4
0
383,791
1
L
Thor
8,117
406
46
2
0
301,235
0
L
Ra
7,815
391
88
4
0
325,832
1
W
Heimdallr
9,838
492
62
3
0
274,222
0
W
Pele
9,924
496
73
4
0
394,955
0
W
Sobek
9,630
482
30
2
0
349,760
4
L
Anubis
10,636
532
96
5
0
287,686
4
L
Horus
7,728
386
10
1
0
376,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role