Player Matchup
Team Averages
Silver II
Average Tier
Level 119
1,500 SR
1,500
MMR
VS
Team Averages
Bronze I
Average Tier
Level 134
1,500 SR
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Trevor755
Heimdallr
9
0 / 4 / 0
5,349
892
5,197
5,402
1,428
![Hunter's Blessing](https://static.smite.guru/i/items/15489.jpg)
Hunter's Blessing
+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.
![Warrior Tabi](https://static.smite.guru/i/items/9626.jpg)
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
![Heavy Mace](https://static.smite.guru/i/items/7828.jpg)
Heavy Mace
+30
Physical Power
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
6,873
1,146
70
12
0
195,828
1
L
5,349
892
46
8
0
125,807
2