Player Matchup

Geb
Geb
Masters
Avetz
Geb
Masters
Level 150
God Stats
9W - 9L
1,721 SR
Queue Stats
98W - 85L
2,448 MMR
Party 1
Skadi
Skadi
Diamond II
Im_Vigilante
Skadi
Diamond II
Level 160
God Stats
3W - 0L
1,889 SR
Queue Stats
29W - 26L
2,475 MMR
Solo
Merlin
Merlin
Diamond II
Luis07__PR
Merlin
Diamond II
Level 156
God Stats
6W - 5L
1,601 SR
Queue Stats
33W - 29L
2,559 MMR
Solo
Fenrir
Fenrir
Diamond III
MrTimebomb94
Fenrir
Diamond III
Level 155
God Stats
2W - 3L
1,328 SR
Queue Stats
81W - 84L
2,443 MMR
Solo
Xing Tian
Xing Tian
Diamond IV
Tremendous Todd
Xing Tian
Diamond IV
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
52W - 46L
2,491 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,608 SR
2,483 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,757 SR
2,483 MMR
Ganesha
Ganesha
Diamond IV
Ceici
Ganesha
Diamond IV
Level 160
God Stats
8W - 10L
1,685 SR
Queue Stats
113W - 82L
2,438 MMR
Party 2
Heimdallr
Heimdallr
Diamond III
Dared
Heimdallr
Diamond III
Level 160
God Stats
0W - 1L
1,964 SR
Queue Stats
9W - 8L
2,760 MMR
Solo
Scylla
Scylla
Diamond IV
Exiled Apostate
Scylla
Diamond IV
Level 158
God Stats
1W - 4L
1,500 SR
Queue Stats
102W - 101L
2,390 MMR
Party 2
Aphrodite
Aphrodite
Diamond V
Souex
Aphrodite
Diamond V
Level 140
God Stats
3W - 2L
1,806 SR
Queue Stats
100W - 96L
2,386 MMR
Solo
Hun Batz
Hun Batz
Diamond II
lDontEvenSmurf
Hun Batz
Diamond II
Level 67
God Stats
4W - 2L
1,830 SR
Queue Stats
36W - 41L
2,439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Avetz
Geb
18
1 / 6 / 15
13,134
505
6,308
21,480
20,282
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
5 / 2 / 10
13,977
538
18,790
12,348
4,389
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Luis07__PR
Merlin
20
9 / 4 / 6
16,005
616
16,204
14,670
5,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
20
4 / 3 / 14
14,466
556
12,820
21,930
11,454
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Xing Tian
Tremendous Todd
Xing Tian
20
4 / 4 / 10
13,585
523
13,097
23,493
15,052
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
OdinBastetSusanoYemojaThor

VS

Bans
KukulkanHou YiHeraAnhurAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ceici
Ganesha
19
0 / 5 / 12
13,758
529
6,415
20,242
24,190
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
Dared
Heimdallr
20
0 / 5 / 5
14,189
546
13,117
18,856
8,820
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 2 / 5
14,858
571
20,005
12,787
4,795
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Souex
Aphrodite
20
3 / 5 / 5
14,685
565
11,845
22,925
10,988
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
20
9 / 6 / 3
16,010
616
18,766
18,389
7,856
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
49
23
Kills
19
19
Deaths
23
55
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Geb
Avetz
Geb
1
6
15
1.42
L
Ganesha
Ceici
Ganesha
0
5
12
1.2
L
Heimdallr
Dared
Heimdallr
0
5
5
0.5
L
7
2
5
4.75
W
5
2
10
5
W
Merlin
Luis07__PR
Merlin
9
4
6
3
W
Fenrir
4
3
14
3.67
L
Aphrodite
Souex
Aphrodite
3
5
5
1.1
W
Xing Tian
Tremendous Todd
Xing Tian
4
4
10
2.25
L
Hun Batz
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,219
Damage
70,148
93,921
Taken
93,199
57,002
Mitigated
56,649
24,463
Healing
26,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Avetz
Geb
6,308
668
0
2,524
21,480
20,282
109
9,766
11,714
27,967
0
L
Ganesha
Ceici
Ganesha
6,415
1,094
0
500
20,242
24,190
613
6,124
14,118
40,112
0
L
Heimdallr
Dared
Heimdallr
13,117
6,099
0
5,723
18,856
8,820
2,632
2,874
15,982
0
116,317
L
20,005
1,688
0
1,589
12,787
4,795
2,163
7,711
5,076
130,674
0
W
18,790
11,217
0
3,512
12,348
4,389
6,656
1,887
10,461
0
102,508
W
Merlin
Luis07__PR
Merlin
16,204
600
0
3,609
14,670
5,825
1,848
6,697
7,973
117,048
0
W
Fenrir
12,820
3,707
0
10,130
21,930
11,454
2,041
9,353
12,577
0
90,073
L
Aphrodite
Souex
Aphrodite
11,845
2,519
2,755
11,970
22,925
10,988
2,947
10,263
12,662
102,801
0
W
Xing Tian
Tremendous Todd
Xing Tian
13,097
1,153
0
4,688
23,493
15,052
520
11,174
12,319
74,228
0
L
Hun Batz
18,766
6,568
0
4,083
18,389
7,856
0
8,637
9,752
0
139,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,167
Gold Earned
73,500
633
Minions Killed
846
0
Camps Cleared
0
2,471,083
Distance Traveled
2,206,364
41
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,134
505
31
1
0
489,114
13
L
Ganesha
13,758
529
4
0
0
462,939
9
L
Heimdallr
14,189
546
214
8
0
413,519
6
L
Scylla
14,858
571
230
9
0
475,254
8
W
Skadi
13,977
538
163
6
0
519,680
5
W
Merlin
16,005
616
199
8
0
436,576
10
W
Fenrir
14,466
556
120
5
0
530,561
7
L
Aphrodite
14,685
565
196
8
0
354,597
12
W
Xing Tian
13,585
523
120
5
0
495,152
6
L
Hun Batz
16,010
616
202
8
0
500,055
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role