Player Matchup

Nemesis
Nemesis
Hawipp
Nemesis
Level 45
God Stats
1W - 4L
1,343 SR
Queue Stats
37W - 39L
1,539 Elo+
Party 3
Thoth
Thoth
Suw69
Thoth
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 23L
1,173 Elo+
Party 1
Hou Yi
Hou Yi
Tuw69
Hou Yi
Level 39
God Stats
0W - 2L
1,293 SR
Queue Stats
24W - 30L
1,413 Elo+
Party 1
Cerberus
Cerberus
Zuw69
Cerberus
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 29L
1,173 Elo+
Party 1
Pele
Pele
kr1speN
Pele
Level 26
God Stats
14W - 11L
1,750 SR
Queue Stats
42W - 45L
1,508 Elo+
Party 3
Team Averages
Level 36
1,477 SR
1,361 Elo+

VS

Team Averages
Level 49
1,347 SR
1,440 Elo+
Skadi
Skadi
Ciada
Skadi
Level 27
God Stats
7W - 5L
1,585 SR
Queue Stats
47W - 40L
1,536 Elo+
Party 4
Arachne
Arachne
DeaTacita53
Arachne
Level 27
God Stats
10W - 3L
1,244 SR
Queue Stats
71W - 60L
1,387 Elo+
Party 2
Artemis
Artemis
EnoruShile
Artemis
Level 34
God Stats
2W - 5L
1,397 SR
Queue Stats
98W - 121L
1,348 Elo+
Solo
Camazotz
Camazotz
Nagisuh
Camazotz
Level 116
God Stats
1W - 3L
1,268 SR
Queue Stats
109W - 113L
1,387 Elo+
Party 4
Ymir
Ymir
Radigost
Ymir
Level 43
God Stats
5W - 3L
1,239 SR
Queue Stats
101W - 74L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hawipp
Nemesis
20
7 / 9 / 10
16,779
494
22,393
33,178
39,476
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thoth
Suw69
Thoth
20
8 / 10 / 9
16,649
490
22,170
25,931
10,544
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Tuw69
Hou Yi
20
16 / 11 / 11
19,265
567
24,661
32,924
14,417
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Zuw69
Cerberus
20
4 / 9 / 23
17,224
507
20,727
33,271
48,926
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pele
kr1speN
Pele
20
13 / 11 / 7
19,749
581
27,883
30,996
14,220
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ciada
Skadi
20
15 / 10 / 12
18,818
553
34,268
21,363
7,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
DeaTacita53
Arachne
20
10 / 9 / 10
19,036
560
25,630
35,035
16,004
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
EnoruShile
Artemis
20
7 / 14 / 11
17,755
522
20,877
26,363
8,280
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Camazotz
Nagisuh
Camazotz
20
8 / 7 / 21
17,958
528
24,740
41,804
49,837
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
20
9 / 8 / 18
17,404
512
29,811
32,930
34,916
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
121
48
Kills
49
50
Deaths
48
60
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Skadi
Ciada
Skadi
15
10
12
2.1
W
Arachne
DeaTacita53
Arachne
10
9
10
1.67
W
Artemis
EnoruShile
Artemis
7
14
11
0.89
L
Nemesis
Hawipp
Nemesis
7
9
10
1.33
W
Camazotz
Nagisuh
Camazotz
8
7
21
2.64
W
Ymir
9
8
18
2.25
L
Thoth
Suw69
Thoth
8
10
9
1.25
L
Hou Yi
Tuw69
Hou Yi
16
11
11
1.95
L
Cerberus
Zuw69
Cerberus
4
9
23
1.72
L
Pele
kr1speN
Pele
13
11
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,834
Damage
135,326
156,300
Taken
157,495
127,583
Mitigated
116,218
29,026
Healing
41,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Ciada
Skadi
34,268
12,900
0
2,103
21,363
7,181
4,759
6,558
14,805
0
141,512
W
Arachne
DeaTacita53
Arachne
25,630
19,656
0
15,715
35,035
16,004
1,778
7,401
27,634
0
135,423
W
Artemis
EnoruShile
Artemis
20,877
14,845
0
2,129
26,363
8,280
3,698
9,853
16,510
0
85,306
L
Nemesis
Hawipp
Nemesis
22,393
9,054
0
7,797
33,178
39,476
600
5,905
27,273
0
77,407
W
Camazotz
Nagisuh
Camazotz
24,740
7,923
0
19,097
41,804
49,837
1,206
5,106
36,698
378
100,565
W
Ymir
29,811
4,671
118
1,841
32,930
34,916
1,043
13,979
18,951
88,994
1,126
L
Thoth
Suw69
Thoth
22,170
829
0
2,570
25,931
10,544
813
3,874
22,057
93,716
0
L
Hou Yi
Tuw69
Hou Yi
24,661
15,097
0
2,811
32,924
14,417
2,767
6,929
25,995
0
136,247
L
Cerberus
Zuw69
Cerberus
20,727
1,386
1,664
6,455
33,271
48,926
673
6,093
27,178
77,483
0
L
Pele
kr1speN
Pele
27,883
7,271
0
7,729
30,996
14,220
29
6,397
24,599
0
152,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,666
Gold Earned
90,971
766
Minions Killed
655
0
Camps Cleared
0
2,725,914
Distance Traveled
2,795,023
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
18,818
553
156
5
0
599,706
5
W
Arachne
19,036
560
153
5
0
602,779
2
W
Artemis
17,755
522
110
3
0
482,196
3
L
Nemesis
16,779
494
103
3
0
594,064
3
W
Camazotz
17,958
528
125
4
0
581,275
10
W
Ymir
17,404
512
111
3
0
529,067
5
L
Thoth
16,649
490
161
5
0
520,437
1
L
Hou Yi
19,265
567
206
6
0
514,824
4
L
Cerberus
17,224
507
98
3
0
514,592
8
L
Pele
19,749
581
198
6
0
581,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role