Player Matchup

Osiris
Osiris
Silver IV
Omphis
Osiris
Silver IV
Level 90
God Stats
4W - 11L
1,255 SR
Queue Stats
152W - 154L
1,305 MMR
Party 2
Jormungandr
Jormungandr
Bronze III
Seergiiooo_01
Jormungandr
Bronze III
Level 96
God Stats
1W - 4L
1,843 SR
Queue Stats
2W - 9L
1,500 MMR
Solo
Freya
Freya
Bronze I
Zz Kojack zZ
Freya
Bronze I
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
322W - 353L
995 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 87
1,533 SR
1,267 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 93
1,532 SR
1,151 MMR
Sun Wukong
Sun Wukong
Bronze I
CPG_4930
Sun Wukong
Bronze I
Level 61
God Stats
12W - 8L
1,360 SR
Queue Stats
41W - 47L
1,107 MMR
Solo
Hades
Hades
Silver IV
Dr Okolus 69
Hades
Silver IV
Level 124
God Stats
53W - 41L
1,737 SR
Queue Stats
225W - 258L
978 MMR
Party 1
Fenrir
Fenrir
Silver IV
LightFire360
Fenrir
Silver IV
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,369 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Omphis
Osiris
17
5 / 7 / 7
19,034
595
21,518
37,660
43,025
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jormungandr
Seergiiooo_01
Jormungandr
17
8 / 7 / 7
18,983
593
27,593
34,661
44,951
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
6 / 9 / 6
20,594
644
22,067
32,463
8,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bans
KukulkanBacchusAnubisKumbhakarnaZeus

VS

Bans
ChaacMedusaHeimdallrVulcanPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CPG_4930
Sun Wukong
17
5 / 5 / 8
18,948
592
21,475
26,489
13,369
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
13 / 3 / 7
21,927
685
41,406
35,391
28,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
17
5 / 11 / 11
18,864
590
24,586
30,390
30,739
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
49
19
Kills
23
23
Deaths
19
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CPG_4930
Sun Wukong
5
5
8
1.8
W
13
3
7
5.5
W
Fenrir
5
11
11
0.95
L
Osiris
Omphis
Osiris
5
7
7
1.21
L
Jormungandr
Seergiiooo_01
Jormungandr
8
7
7
1.64
L
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,178
Damage
87,467
104,784
Taken
92,270
96,209
Mitigated
72,601
29,484
Healing
34,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CPG_4930
Sun Wukong
21,475
5,734
0
3,871
26,489
13,369
2,085
16,416
10,073
0
101,804
W
41,406
3,044
4,828
22,036
35,391
28,493
598
19,370
16,021
153,078
0
W
Fenrir
24,586
7,418
0
3,788
30,390
30,739
1,130
14,771
15,619
0
49,414
L
Osiris
Omphis
Osiris
21,518
5,970
0
10,059
37,660
43,025
1,898
14,061
23,599
1,123
94,574
L
Jormungandr
Seergiiooo_01
Jormungandr
27,593
8,572
595
3,480
34,661
44,951
492
15,751
18,910
83,906
0
L
22,067
8,239
0
15,350
32,463
8,233
693
12,368
20,095
101,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,611
Gold Earned
59,739
321
Minions Killed
348
0
Camps Cleared
0
1,684,176
Distance Traveled
1,555,710
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
18,948
592
102
3
0
520,635
1
W
Hades
21,927
685
206
6
0
532,754
3
W
Fenrir
18,864
590
40
1
0
502,321
3
L
Osiris
19,034
595
89
3
0
621,266
12
L
Jormungandr
18,983
593
85
3
0
541,107
1
L
Freya
20,594
644
147
5
0
521,803
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role