Player Matchup

Hel
Hel
Bronze III
Marco_TTW-BTW
Hel
Bronze III
Level 58
God Stats
1W - 3L
1,500 SR
Queue Stats
89W - 83L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 58
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 32
1,500 SR
899 MMR
Ra
Ra
Bronze III
Ninjatacular
Ra
Bronze III
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
899 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 0
10,521
809
7,461
11,915
4,689
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CamazotzErlang ShenBakasuraAnubisHeimdallr

VS

Bans
ArachneFreyaSkadiHe BoAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
9,753
750
8,388
10,926
4,324
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,461
Damage
8,388
11,915
Taken
10,926
4,689
Mitigated
4,324
8,587
Healing
6,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,461
1,441
0
8,587
11,915
4,689
288
8,424
3,491
73,155
0
W
8,388
1,531
0
6,335
10,926
4,324
168
7,541
3,385
55,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,521
Gold Earned
9,753
147
Minions Killed
115
0
Camps Cleared
0
231,260
Distance Traveled
240,390
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,521
809
147
11
0
231,260
2
W
Ra
9,753
750
115
9
0
240,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role