Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ChaoticGentleman
Baron Samedi
Level 41
God Stats
2W - 0L
1,568 SR
Queue Stats
8W - 3L
1,713 Elo+
Party 1
Chaac
Chaac
FreeMustacheRyde
Chaac
Level 145
God Stats
1W - 1L
1,824 SR
Queue Stats
13W - 8L
1,500 Elo+
Party 1
Sobek
Sobek
NoahJoestarNOJO
Sobek
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,500 Elo+
Party 1
Team Averages
Level 113
1,578 SR
1,543 Elo+

VS

Team Averages
Level 37
1,542 SR
1,670 Elo+
Olorun
Olorun
Dono_x04
Olorun
Level 19
God Stats
0W - 1L
1,391 SR
Queue Stats
1W - 2L
1,779 Elo+
Solo
Fenrir
Fenrir
NaturesRise
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 45L
1,648 Elo+
Solo
Chaac
Chaac
Nuclear_Jade
Chaac
Level 48
God Stats
0W - 1L
1,688 SR
Queue Stats
13W - 19L
1,748 Elo+
Solo
Amaterasu
Amaterasu
TrivityX
Amaterasu
Level 16
God Stats
3W - 2L
1,402 SR
Queue Stats
3W - 3L
1,602 Elo+
Solo
Merlin
Merlin
coolpotato98
Merlin
Level 74
God Stats
78W - 89L
1,727 SR
Queue Stats
165W - 185L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
9 / 4 / 7
13,325
952
11,782
10,731
6,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
 
Mercury
16
4 / 5 / 8
10,791
771
10,004
11,174
4,631
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ChaoticGentleman
Baron Samedi
18
6 / 3 / 9
12,211
872
17,715
14,701
7,390
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 1 / 7
10,227
731
17,973
14,583
10,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 6 / 10
9,480
677
9,442
15,889
22,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dono_x04
Olorun
14
0 / 6 / 5
8,274
591
3,441
17,876
6,858
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
18
8 / 4 / 5
11,648
832
11,768
14,335
8,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 3 / 10
9,970
712
13,566
17,462
11,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
TrivityX
Amaterasu
17
4 / 4 / 9
11,352
811
10,341
19,472
14,418
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
17
5 / 5 / 7
10,491
749
9,558
9,299
3,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
55
22
Kills
19
19
Deaths
22
41
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
9
4
7
3.13
W
Mercury
 
Mercury
4
5
8
1.6
W
Baron Samedi
ChaoticGentleman
Baron Samedi
6
3
9
3.5
L
Olorun
Dono_x04
Olorun
0
6
5
0.42
W
3
1
7
6.5
L
Fenrir
8
4
5
2.63
W
0
6
10
0.83
L
2
3
10
2.33
L
Amaterasu
TrivityX
Amaterasu
4
4
9
2.13
L
Merlin
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,916
Damage
48,674
67,078
Taken
78,444
51,197
Mitigated
44,384
22,503
Healing
20,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
11,782
984
0
2,275
10,731
6,283
1,616
2,556
8,175
41,284
0
W
Mercury
 
Mercury
10,004
3,598
0
842
11,174
4,631
310
1,366
9,808
0
29,541
W
Baron Samedi
ChaoticGentleman
Baron Samedi
17,715
2,022
1,851
6,129
14,701
7,390
29
2,801
11,900
40,362
0
L
Olorun
Dono_x04
Olorun
3,441
1,221
1,393
2,337
17,876
6,858
46
8,966
8,910
20,649
0
W
17,973
3,890
0
7,864
14,583
10,526
315
2,587
11,996
0
53,946
L
Fenrir
11,768
2,589
0
2,686
14,335
8,412
61
7,337
6,998
0
33,010
W
9,442
618
0
3,542
15,889
22,367
0
3,875
12,014
22,347
0
L
13,566
1,687
0
8,828
17,462
11,213
0
7,957
9,505
0
38,633
L
Amaterasu
TrivityX
Amaterasu
10,341
3,315
0
4,658
19,472
14,418
655
9,465
10,007
0
21,933
L
Merlin
9,558
286
0
125
9,299
3,483
564
5,592
3,707
36,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,034
Gold Earned
51,735
321
Minions Killed
264
10
Camps Cleared
6
1,298,642
Distance Traveled
1,306,464
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,325
952
79
6
4
235,658
4
W
Mercury
10,791
771
57
4
3
300,223
2
W
Baron Samedi
12,211
872
53
4
2
226,227
4
L
Olorun
8,274
591
37
3
1
209,844
4
W
Chaac
10,227
731
104
7
1
287,775
5
L
Fenrir
11,648
832
49
4
2
278,198
0
W
Sobek
9,480
677
28
2
0
248,759
5
L
Chaac
9,970
712
70
5
2
282,210
0
L
Amaterasu
11,352
811
43
3
0
301,407
0
L
Merlin
10,491
749
65
5
1
234,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role