Player Matchup

Achilles
Achilles
Silver II
Voldrion
Achilles
Silver II
Level 140
God Stats
3W - 2L
1,515 SR
Queue Stats
4W - 5L
1,252 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,515 SR
1,252 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,399 SR
1,219 MMR
Sol
Sol
Silver II
Rechyyta
Sol
Silver II
Level 97
God Stats
0W - 2L
1,399 SR
Queue Stats
8W - 6L
1,219 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Voldrion
Achilles
14
5 / 0 / 0
10,193
927
6,720
10,166
6,539
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
UllrHeimdallrAnhurAnubisVamana

VS

Bans
BastetHe BoHeraBellonaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
7,625
693
5,061
8,594
1,955
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Achilles
Voldrion
Achilles
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,720
Damage
5,061
10,166
Taken
8,594
6,539
Mitigated
1,955
3,654
Healing
2,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,061
2,547
0
2,903
8,594
1,955
0
32
8,562
33,815
0
W
Achilles
Voldrion
Achilles
6,720
1,401
0
3,654
10,166
6,539
1,740
5,136
5,030
0
50,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,193
Gold Earned
7,625
112
Minions Killed
64
0
Camps Cleared
0
228,863
Distance Traveled
144,504
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,625
693
64
6
0
144,504
3
W
Achilles
10,193
927
112
10
0
228,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role