Player Matchup

Hachiman
Hachiman
Myythical
Hachiman
Level 48
God Stats
12W - 13L
1,523 SR
Queue Stats
507W - 489L
1,446 Elo+
Solo
Merlin
Merlin
NininhoLage
Merlin
Level 63
God Stats
266W - 233L
1,487 SR
Queue Stats
293W - 268L
1,466 Elo+
Solo
Neith
Neith
Rodrigodzz
Neith
Level 38
God Stats
2W - 9L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Ra
Ra
SMAUGGER
Ra
Level 110
God Stats
107W - 111L
1,249 SR
Queue Stats
176W - 185L
1,300 Elo+
Solo
He Bo
He Bo
suckmyeyes
He Bo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,262 Elo+
Solo
Team Averages
Level 66
1,452 SR
1,395 Elo+

VS

Team Averages
Level 102
1,481 SR
1,371 Elo+
Odin
Odin
 
Odin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Head157
Anubis
Level 115
God Stats
18W - 18L
1,500 SR
Queue Stats
252W - 217L
1,508 Elo+
Solo
Discordia
Discordia
OpenDeaThX
Discordia
Level 17
God Stats
22W - 21L
1,267 SR
Queue Stats
120W - 112L
1,344 Elo+
Party 1
Chernobog
Chernobog
Satrÿan
Chernobog
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,129 Elo+
Party 1
Camazotz
Camazotz
SheikzOr
Camazotz
Level 144
God Stats
2W - 0L
1,639 SR
Queue Stats
20W - 22L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Myythical
Hachiman
15
0 / 7 / 10
9,057
906
6,704
15,787
5,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
16
4 / 7 / 5
10,215
1,022
9,111
12,764
4,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
16
2 / 7 / 6
9,429
943
5,478
12,398
5,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
4 / 7 / 6
10,086
1,009
6,542
13,975
5,452
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
16
2 / 8 / 8
9,779
978
11,552
16,753
5,846
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

89

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
4 / 3 / 30
11,350
1,135
16,759
12,355
15,677
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
Head157
Anubis
18
12 / 0 / 6
12,406
1,241
12,035
3,677
1,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
OpenDeaThX
Discordia
17
1 / 0 / 22
10,237
1,024
10,997
4,607
1,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Satrÿan
Chernobog
18
14 / 1 / 13
12,658
1,266
13,821
9,736
4,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
SheikzOr
Camazotz
16
5 / 8 / 17
10,730
1,073
13,888
17,608
8,378
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
124
12
Kills
36
36
Deaths
12
35
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
3
30
6.33
W
Anubis
Head157
Anubis
12
0
6
15
L
Hachiman
Myythical
Hachiman
0
7
10
0.71
L
Merlin
4
7
5
0.93
W
Discordia
OpenDeaThX
Discordia
1
0
22
12
L
Neith
2
7
6
0.71
L
4
7
6
1
W
Chernobog
Satrÿan
Chernobog
14
1
13
20.5
W
Camazotz
SheikzOr
Camazotz
5
8
17
1.69
L
He Bo
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,387
Damage
67,500
71,677
Taken
47,983
26,902
Mitigated
31,555
5,332
Healing
9,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
16,759
1,382
0
0
12,355
15,677
0
7,183
5,172
0
29,403
W
Anubis
Head157
Anubis
12,035
191
0
1,972
3,677
1,799
0
1,750
1,927
43,790
0
L
Hachiman
Myythical
Hachiman
6,704
3,569
0
796
15,787
5,605
0
5,701
10,086
0
20,160
L
Merlin
9,111
374
0
500
12,764
4,826
0
4,158
8,606
31,353
0
W
Discordia
OpenDeaThX
Discordia
10,997
595
0
544
4,607
1,542
0
2,266
2,341
30,177
0
L
Neith
5,478
2,230
0
236
12,398
5,173
0
4,107
8,291
0
14,265
L
6,542
215
1,768
773
13,975
5,452
0
4,324
9,651
36,875
0
W
Chernobog
Satrÿan
Chernobog
13,821
8,653
0
1,525
9,736
4,159
0
4,827
4,909
0
34,650
W
Camazotz
SheikzOr
Camazotz
13,888
3,353
0
5,956
17,608
8,378
0
11,179
6,429
0
21,076
L
He Bo
11,552
716
0
1,259
16,753
5,846
0
4,742
12,011
29,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,566
Gold Earned
57,381
201
Minions Killed
200
5
Camps Cleared
10
818,631
Distance Traveled
911,350
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,350
1,135
23
2
0
207,182
1
W
Anubis
12,406
1,241
73
7
7
177,511
0
L
Hachiman
9,057
906
20
2
0
155,016
0
L
Merlin
10,215
1,022
46
5
0
153,787
0
W
Discordia
10,237
1,024
44
4
0
177,141
0
L
Neith
9,429
943
14
1
3
159,756
1
L
Ra
10,086
1,009
73
7
0
168,851
0
W
Chernobog
12,658
1,266
46
5
1
196,180
2
W
Camazotz
10,730
1,073
14
1
2
153,336
1
L
He Bo
9,779
978
48
5
2
181,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role