Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Furychaser
Arachne
Level 125
God Stats
18W - 8L
1,500 SR
Queue Stats
92W - 62L
1,645 Elo+
Party 2
Merlin
Merlin
MRblithe51
Merlin
Level 121
God Stats
31W - 36L
1,441 SR
Queue Stats
209W - 216L
1,424 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ooohana
Kumbhakarna
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 35L
1,283 Elo+
Party 2
Ullr
Ullr
Th3craftingYT
Ullr
Level 89
God Stats
11W - 10L
1,544 SR
Queue Stats
154W - 153L
1,513 Elo+
Solo
Team Averages
Level 114
1,497 SR
1,473 Elo+

VS

Team Averages
Level 97
1,499 SR
1,480 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Jok3y99
Fenrir
Level 126
God Stats
19W - 17L
1,318 SR
Queue Stats
639W - 606L
1,437 Elo+
Party 1
Heimdallr
Heimdallr
diño000
Heimdallr
Level 33
God Stats
1W - 2L
1,679 SR
Queue Stats
37W - 36L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
1
0 / 0 / 0
927
185
0
0
0
Arachne
Furychaser
Arachne
5
0 / 1 / 0
3,460
692
443
2,384
548
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Merlin
MRblithe51
Merlin
6
0 / 0 / 0
3,419
684
766
1,251
281
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Ooohana
Kumbhakarna
4
0 / 2 / 0
2,886
577
355
2,968
901
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

4
0 / 2 / 0
2,895
579
708
1,908
473
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
6
0 / 0 / 1
3,738
748
353
1,653
681
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
 
Chang'e
6
0 / 0 / 0
3,477
695
202
1,471
324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
 
Bacchus
5
0 / 0 / 3
3,346
669
780
1,019
469
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Jok3y99
Fenrir
5
1 / 0 / 1
3,796
759
712
1,722
387
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
diño000
Heimdallr
6
4 / 0 / 0
3,745
749
2,379
1,288
390
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
5
5
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
0
0
W
Zhong Kui
 
Zhong Kui
0
0
1
0.5
W
Chang'e
 
Chang'e
0
0
0
0
W
Bacchus
 
Bacchus
0
0
3
1.5
L
Arachne
Furychaser
Arachne
0
1
0
0
W
Fenrir
Jok3y99
Fenrir
1
0
1
1.5
L
Merlin
MRblithe51
Merlin
0
0
0
0
L
Kumbhakarna
Ooohana
Kumbhakarna
0
2
0
0
L
0
2
0
0
W
Heimdallr
diño000
Heimdallr
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,272
Damage
4,426
8,511
Taken
7,153
2,203
Mitigated
2,251
2,243
Healing
3,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
 
Zhong Kui
353
88
0
967
1,653
681
0
705
948
14,819
0
W
Chang'e
 
Chang'e
202
0
0
852
1,471
324
405
0
1,471
15,110
0
W
Bacchus
 
Bacchus
780
97
123
123
1,019
469
0
124
895
4,611
0
L
Arachne
Furychaser
Arachne
443
372
0
1,094
2,384
548
0
313
2,071
0
12,278
W
Fenrir
Jok3y99
Fenrir
712
45
0
1,308
1,722
387
0
118
1,604
0
11,066
L
Merlin
MRblithe51
Merlin
766
280
0
554
1,251
281
0
242
1,009
14,840
0
L
Kumbhakarna
Ooohana
Kumbhakarna
355
81
0
500
2,968
901
0
414
2,554
4,047
0
L
708
292
0
95
1,908
473
0
366
1,542
0
7,481
W
Heimdallr
diño000
Heimdallr
2,379
1,192
0
625
1,288
390
0
174
1,114
0
12,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,587
Gold Earned
18,102
82
Minions Killed
122
0
Camps Cleared
0
382,489
Distance Traveled
444,954
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
927
185
0
0
0
0
0
W
Zhong Kui
3,738
748
32
6
0
83,316
1
W
Chang'e
3,477
695
33
7
0
79,569
0
W
Bacchus
3,346
669
11
2
0
100,371
3
L
Arachne
3,460
692
31
6
0
84,975
0
W
Fenrir
3,796
759
30
6
0
91,585
1
L
Merlin
3,419
684
31
6
0
88,546
1
L
Kumbhakarna
2,886
577
7
1
0
97,653
1
L
Ullr
2,895
579
13
3
0
111,315
0
W
Heimdallr
3,745
749
16
3
0
90,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role