Player Matchup

Sobek
Sobek
RaquelWeevil
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,229 Elo+
Party 2
Sol
Sol
SenhorWeevil
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,229 Elo+
Party 2
Artemis
Artemis
kalazar1
Artemis
Level 6
God Stats
9W - 14L
1,137 SR
Queue Stats
43W - 57L
1,089 Elo+
Party 1
Ra
Ra
luizpedro
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 58L
1,089 Elo+
Party 1
Fenrir
Fenrir
thebunker
Fenrir
Level 7
God Stats
0W - 2L
1,192 SR
Queue Stats
1W - 5L
1,005 Elo+
Solo
Team Averages
Level 5
1,366 SR
1,128 Elo+

VS

Team Averages
Level 10
1,498 SR
1,399 Elo+
Nemesis
Nemesis
CHaLoXX3
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Athena
Athena
Cranidt
Athena
Level 15
God Stats
9W - 5L
1,680 SR
Queue Stats
121W - 121L
1,467 Elo+
Solo
Ra
Ra
Fegrant
Ra
Level 9
God Stats
2W - 0L
1,282 SR
Queue Stats
31W - 33L
1,280 Elo+
Party 3
Fenrir
Fenrir
Hinex17
Fenrir
Level 8
God Stats
32W - 29L
1,266 SR
Queue Stats
355W - 302L
1,264 Elo+
Party 3
Discordia
Discordia
PK027
Discordia
Level 14
God Stats
5W - 3L
1,762 SR
Queue Stats
14W - 14L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
8,053
805
1,684
6,111
3,451
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 10 / 4
11,130
1,113
10,398
15,662
4,893
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
kalazar1
Artemis
17
3 / 7 / 3
11,522
1,152
11,834
13,836
4,015
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 11 / 1
8,691
869
4,390
13,806
7,018
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
thebunker
Fenrir
15
2 / 19 / 2
9,719
972
10,704
28,286
15,210
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CHaLoXX3
Nemesis
18
18 / 1 / 13
13,013
1,301
20,923
10,991
9,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
Cranidt
Athena
19
8 / 2 / 26
11,885
1,189
13,867
12,985
8,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 2 / 23
11,058
1,106
10,901
7,274
3,271
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Hinex17
Fenrir
18
14 / 1 / 13
12,297
1,230
11,218
8,833
4,031
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Discordia
PK027
Discordia
18
7 / 2 / 26
12,082
1,208
13,250
7,375
3,169
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
152
8
Kills
51
51
Deaths
8
10
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CHaLoXX3
Nemesis
18
1
13
24.5
W
Athena
Cranidt
Athena
8
2
26
10.5
W
4
2
23
7.75
W
Fenrir
Hinex17
Fenrir
14
1
13
20.5
W
Discordia
PK027
Discordia
7
2
26
10
L
0
4
0
0
L
3
10
4
0.5
L
Artemis
kalazar1
Artemis
3
7
3
0.64
L
0
11
1
0.05
L
Fenrir
thebunker
Fenrir
2
19
2
0.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,010
Damage
70,159
77,701
Taken
47,458
34,587
Mitigated
28,581
4,401
Healing
10,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CHaLoXX3
Nemesis
20,923
13,731
393
3,032
10,991
9,254
0
3,000
7,991
0
36,057
W
Athena
Cranidt
Athena
13,867
4,800
0
0
12,985
8,856
0
4,692
8,293
26,942
0
W
10,901
1,634
3,678
1,806
7,274
3,271
0
2,873
4,401
18,162
0
W
Fenrir
Hinex17
Fenrir
11,218
4,741
0
1,815
8,833
4,031
0
4,204
4,137
0
24,467
W
Discordia
PK027
Discordia
13,250
3,114
0
0
7,375
3,169
0
1,703
5,672
31,034
0
L
1,684
70
0
251
6,111
3,451
0
3,458
2,653
4,443
0
L
10,398
3,986
0
1,351
15,662
4,893
0
8,147
7,515
20,494
0
L
Artemis
kalazar1
Artemis
11,834
4,699
0
0
13,836
4,015
0
4,038
9,798
0
38,386
L
4,390
664
293
322
13,806
7,018
0
6,888
6,918
12,918
0
L
Fenrir
thebunker
Fenrir
10,704
4,198
0
2,184
28,286
15,210
0
15,487
12,799
0
15,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,115
Gold Earned
60,335
115
Minions Killed
162
3
Camps Cleared
12
707,003
Distance Traveled
943,420
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,013
1,301
40
4
0
165,214
0
W
Athena
11,885
1,189
37
4
0
196,705
0
W
Ra
11,058
1,106
18
2
0
187,337
0
W
Fenrir
12,297
1,230
22
2
12
213,017
0
W
Discordia
12,082
1,208
45
5
0
181,147
0
L
Sobek
8,053
805
1
0
0
75,036
0
L
Sol
11,130
1,113
22
2
1
161,358
0
L
Artemis
11,522
1,152
56
6
1
170,864
0
L
Ra
8,691
869
27
3
1
131,264
0
L
Fenrir
9,719
972
9
1
0
168,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role