Player Matchup

King Arthur
King Arthur
Silver II
Aventurero21
King Arthur
Silver II
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,478 MMR
Solo
Sylvanus
Sylvanus
Silver IV
DeerClipper
Sylvanus
Silver IV
Level 155
God Stats
3W - 2L
1,292 SR
Queue Stats
413W - 429L
1,361 MMR
Solo
Mercury
Mercury
Silver I
RacecarCronos
Mercury
Silver I
Level 158
God Stats
2W - 1L
1,584 SR
Queue Stats
29W - 32L
1,332 MMR
Solo
Merlin
Merlin
Silver I
Truhan08
Merlin
Silver I
Level 129
God Stats
21W - 24L
1,406 SR
Queue Stats
302W - 315L
1,398 MMR
Solo
Cupid
Cupid
Silver III
muaro626
Cupid
Silver III
Level 149
God Stats
2W - 2L
1,737 SR
Queue Stats
190W - 175L
1,378 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 146
1,504 SR
1,389 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,506 SR
1,426 MMR
Horus
Horus
Gold V
 
Horus
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver II
Hökanye
Hou Yi
Silver II
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 104L
1,448 MMR
Solo
Scylla
Scylla
Silver II
Ice³
Scylla
Silver II
Level 125
God Stats
6W - 2L
1,528 SR
Queue Stats
14W - 19L
1,475 MMR
Solo
Ravana
Ravana
Silver II
KRRed25
Ravana
Silver II
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 50L
1,388 MMR
Solo
Chang'e
Chang'e
Silver IV
LuisNori
Chang'e
Silver IV
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 163L
1,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aventurero21
King Arthur
20
1 / 9 / 17
23,029
512
27,491
51,405
70,405
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sylvanus
DeerClipper
Sylvanus
20
1 / 8 / 17
20,928
465
18,824
46,684
62,731
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
20
12 / 10 / 11
26,775
595
24,917
34,192
16,912
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Truhan08
Merlin
20
10 / 8 / 13
26,825
596
42,211
33,653
14,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
muaro626
Cupid
20
9 / 12 / 2
23,891
531
32,467
39,448
18,559
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
YemojaThorJormungandrHeimdallrOdin

VS

Bans
SusanoXing TianDa JiGaneshaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
2 / 8 / 21
19,755
439
9,798
43,090
55,708
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
Hökanye
Hou Yi
20
17 / 7 / 16
25,892
575
47,718
43,375
22,988
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Scylla
Ice³
Scylla
20
9 / 4 / 13
23,418
520
49,604
31,073
12,868
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
KRRed25
Ravana
20
11 / 9 / 15
23,828
530
30,341
26,969
15,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
LuisNori
Chang'e
20
8 / 5 / 13
22,896
509
31,336
44,952
64,914
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
125
33
Kills
47
47
Deaths
33
60
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
8
21
1.56
L
King Arthur
Aventurero21
King Arthur
1
9
17
1.06
L
Sylvanus
DeerClipper
Sylvanus
1
8
17
1.19
W
Hou Yi
Hökanye
Hou Yi
17
7
16
3.57
W
Scylla
Ice³
Scylla
9
4
13
3.88
W
Ravana
KRRed25
Ravana
11
9
15
2.06
W
Chang'e
LuisNori
Chang'e
8
5
13
2.9
L
Mercury
12
10
11
1.75
L
Merlin
Truhan08
Merlin
10
8
13
2.06
L
Cupid
muaro626
Cupid
9
12
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,910
Damage
168,797
205,382
Taken
189,459
183,247
Mitigated
171,650
69,071
Healing
77,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,798
5,282
7,090
11,129
43,090
55,708
161
17,557
25,533
0
46,387
L
King Arthur
Aventurero21
King Arthur
27,491
3,197
0
18,182
51,405
70,405
1,373
28,203
23,202
0
177,154
L
Sylvanus
DeerClipper
Sylvanus
18,824
1,684
6,498
13,719
46,684
62,731
632
16,922
29,762
43,801
0
W
Hou Yi
Hökanye
Hou Yi
47,718
34,485
0
18,893
43,375
22,988
8,868
10,702
32,673
0
205,196
W
Scylla
Ice³
Scylla
49,604
3,803
0
4,052
31,073
12,868
3,377
15,584
15,489
214,724
0
W
Ravana
KRRed25
Ravana
30,341
9,575
0
5,575
26,969
15,172
1,220
10,734
16,235
0
172,621
W
Chang'e
LuisNori
Chang'e
31,336
4,068
9,645
21,323
44,952
64,914
1,083
10,888
33,356
160,007
0
L
Mercury
24,917
13,051
0
8,217
34,192
16,912
968
13,380
20,812
0
217,174
L
Merlin
Truhan08
Merlin
42,211
1,665
0
7,908
33,653
14,640
2,977
15,050
18,603
260,859
0
L
Cupid
muaro626
Cupid
32,467
23,797
1,037
13,510
39,448
18,559
11,091
8,432
31,016
0
231,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

121,448
Gold Earned
115,789
1,147
Minions Killed
1,024
0
Camps Cleared
0
3,724,888
Distance Traveled
3,886,847
44
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
19,755
439
55
1
0
833,794
8
L
King Arthur
23,029
512
236
5
0
715,736
5
L
Sylvanus
20,928
465
25
1
0
752,486
11
W
Hou Yi
25,892
575
247
5
0
696,102
5
W
Scylla
23,418
520
294
7
0
785,194
22
W
Ravana
23,828
530
194
4
0
829,214
1
W
Chang'e
22,896
509
234
5
0
742,543
11
L
Mercury
26,775
595
265
6
0
857,391
10
L
Merlin
26,825
596
362
8
0
697,995
18
L
Cupid
23,891
531
259
6
0
701,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role