Player Matchup

Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
SpartanSniper40
Odin
Level 120
God Stats
5W - 9L
1,262 SR
Queue Stats
297W - 269L
1,332 Elo+
Solo
Apollo
Apollo
hentiewithsenpai
Apollo
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 79L
1,691 Elo+
Solo
Team Averages
Level 95
1,421 SR
1,508 Elo+

VS

Team Averages
Level 119
1,290 SR
1,441 Elo+
Ymir
Ymir
Biskut76
Ymir
Level 107
God Stats
10W - 17L
1,269 SR
Queue Stats
30W - 36L
1,428 Elo+
Party 1
Ra
Ra
D18fanatiC
Ra
Level 127
God Stats
4W - 8L
1,291 SR
Queue Stats
77W - 80L
1,405 Elo+
Solo
Rama
Rama
SuperSaiyan Ram
Rama
Level 124
God Stats
3W - 8L
1,310 SR
Queue Stats
89W - 86L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 0 / 7
6,831
854
3,642
5,558
1,472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 1 / 4
6,359
795
2,323
4,482
3,176
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
5 / 2 / 3
7,256
907
3,531
5,499
1,721
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 4 / 2
6,056
757
1,864
6,517
5,550
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

4
0 / 1 / 0
4,869
609
446
1,188
329
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 3 / 1
5,377
672
2,906
4,767
1,468
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
8
Kills
1
3
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
7
4.5
L
Ymir
1
4
2
0.5
L
0
1
0
0
W
2
1
4
4
L
0
3
1
0.17
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,496
Damage
5,216
15,539
Taken
12,472
6,369
Mitigated
7,347
7,360
Healing
1,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,642
955
0
3,728
5,558
1,472
1,050
479
5,079
31,964
0
L
Ymir
1,864
0
123
652
6,517
5,550
0
2,077
4,440
8,621
0
L
446
120
30
230
1,188
329
0
310
878
4,954
0
W
2,323
548
735
717
4,482
3,176
326
918
3,564
0
13,880
L
2,906
2,506
0
546
4,767
1,468
50
1,303
3,464
0
16,164
W
3,531
2,808
489
1,691
5,499
1,721
931
970
4,529
0
20,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,446
Gold Earned
16,302
117
Minions Killed
57
0
Camps Cleared
0
446,512
Distance Traveled
246,332
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,831
854
60
8
0
142,236
1
L
Ymir
6,056
757
19
2
0
115,355
2
L
Ra
4,869
609
8
1
0
35,405
1
W
Odin
6,359
795
18
2
0
155,525
1
L
Rama
5,377
672
30
4
0
95,572
0
W
Apollo
7,256
907
39
5
0
148,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role