Player Matchup

Anhur
Anhur
Silver II
CacatulDeAur
Anhur
Silver II
Level 100
God Stats
20W - 12L
1,292 SR
Queue Stats
245W - 243L
1,304 MMR
Party 2
Bastet
Bastet
Silver I
EsCa98
Bastet
Silver I
Level 106
God Stats
31W - 12L
1,860 SR
Queue Stats
249W - 245L
1,406 MMR
Party 2
Xing Tian
Xing Tian
Silver IV
Spoxik01
Xing Tian
Silver IV
Level 154
God Stats
6W - 2L
1,729 SR
Queue Stats
35W - 24L
1,286 MMR
Solo
Merlin
Merlin
Silver I
baudelaire
Merlin
Silver I
Level 149
God Stats
11W - 13L
1,204 SR
Queue Stats
331W - 316L
1,331 MMR
Solo
Fenrir
Fenrir
Silver II
i7eyo
Fenrir
Silver II
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
172W - 158L
1,271 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,517 SR
1,320 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,584 SR
1,366 MMR
Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Silver IV
DeloSaurio
Odin
Silver IV
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,343 MMR
Party 1
Yemoja
Yemoja
Silver IV
Hectorspiner
Yemoja
Silver IV
Level 157
God Stats
1W - 2L
1,733 SR
Queue Stats
16W - 14L
1,306 MMR
Party 1
Kukulkan
Kukulkan
Silver I
MeriBaie
Kukulkan
Silver I
Level 145
God Stats
22W - 10L
1,686 SR
Queue Stats
171W - 184L
1,341 MMR
Solo
Sol
Sol
Silver I
saneb
Sol
Silver I
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
240W - 260L
1,338 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 5 / 16
21,089
659
37,477
26,519
12,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bastet
EsCa98
Bastet
20
14 / 4 / 15
20,427
638
22,594
25,645
12,734
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Spoxik01
Xing Tian
20
6 / 3 / 27
17,159
536
11,267
29,300
39,420
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
baudelaire
Merlin
20
8 / 2 / 19
19,779
618
31,406
17,362
8,029
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
i7eyo
Fenrir
20
7 / 6 / 8
18,694
584
17,280
36,757
47,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
EsetHeimdallrKing ArthurSusanoPersephone

VS

Bans
ThorUllrKumbhakarnaIzanamiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
10 / 12 / 5
15,716
491
24,518
34,892
14,131
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
7 / 5 / 3
16,760
524
20,224
23,226
28,777
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
18
1 / 11 / 9
13,927
435
7,511
30,979
33,439
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
MeriBaie
Kukulkan
18
1 / 9 / 5
12,459
389
12,679
18,632
5,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
saneb
Sol
20
1 / 14 / 4
13,771
430
20,608
27,356
6,577
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
46
51
Kills
20
20
Deaths
51
85
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
10
12
5
1.04
W
16
5
16
4.8
L
7
5
3
1.7
W
Bastet
EsCa98
Bastet
14
4
15
5.38
L
Yemoja
1
11
9
0.5
L
Kukulkan
MeriBaie
Kukulkan
1
9
5
0.39
W
Xing Tian
Spoxik01
Xing Tian
6
3
27
6.5
W
Merlin
baudelaire
Merlin
8
2
19
8.75
W
Fenrir
i7eyo
Fenrir
7
6
8
1.83
L
Sol
saneb
Sol
1
14
4
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,024
Damage
85,540
135,583
Taken
135,085
120,346
Mitigated
88,894
52,975
Healing
27,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
24,518
15,495
0
9,044
34,892
14,131
346
10,340
24,552
0
83,491
W
37,477
25,891
0
13,680
26,519
12,172
6,705
9,362
17,157
0
211,608
L
20,224
4,947
0
3,599
23,226
28,777
169
6,308
16,918
0
119,689
W
Bastet
EsCa98
Bastet
22,594
7,635
0
6,009
25,645
12,734
2,482
10,049
15,596
0
159,789
L
Yemoja
7,511
1,709
3,742
3,032
30,979
33,439
301
14,123
16,856
39,685
0
L
Kukulkan
MeriBaie
Kukulkan
12,679
298
0
1,922
18,632
5,970
298
4,333
14,299
83,077
0
W
Xing Tian
Spoxik01
Xing Tian
11,267
498
0
7,150
29,300
39,420
98
8,899
20,401
32,672
0
W
Merlin
baudelaire
Merlin
31,406
1,278
0
7,960
17,362
8,029
1,068
6,092
11,270
176,009
0
W
Fenrir
i7eyo
Fenrir
17,280
4,144
0
18,176
36,757
47,991
2,413
8,888
27,869
0
113,307
L
Sol
saneb
Sol
20,608
5,352
0
6,028
27,356
6,577
934
7,813
19,543
115,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,148
Gold Earned
72,633
856
Minions Killed
689
0
Camps Cleared
0
3,031,544
Distance Traveled
2,747,763
51
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
15,716
491
106
3
0
554,239
4
W
Anhur
21,089
659
232
7
0
582,266
6
L
Odin
16,760
524
188
6
0
588,196
10
W
Bastet
20,427
638
172
5
0
691,597
5
L
Yemoja
13,927
435
55
2
0
546,601
8
L
Kukulkan
12,459
389
160
5
0
590,689
8
W
Xing Tian
17,159
536
32
1
0
612,563
19
W
Merlin
19,779
618
256
8
0
593,873
13
W
Fenrir
18,694
584
164
5
0
551,245
8
L
Sol
13,771
430
180
6
0
468,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role