Player Matchup

Nemesis
Nemesis
DC_efebu
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
QLF Couz1WeeD91
Hercules
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 59L
1,472 Elo+
Solo
Sol
Sol
tufanedip2004-tu
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 13
1,500 SR
1,491 Elo+

VS

Team Averages
Level 51
1,437 SR
1,483 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 29
God Stats
1W - 3L
1,312 SR
Queue Stats
1W - 4L
1,260 Elo+
Solo
Pele
Pele
MAXIukuk
Pele
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
380W - 488L
1,666 Elo+
Party 1
He Bo
He Bo
straightshot4u
He Bo
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DC_efebu
Nemesis
7
2 / 11 / 2
6,923
865
3,542
9,864
2,800
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hercules
8
1 / 4 / 2
6,362
795
2,252
7,460
3,481
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 10 / 1
5,721
715
3,062
10,193
2,227
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
10 / 0 / 11
8,278
1,035
8,477
4,192
1,481
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Pele
9
5 / 1 / 17
7,431
929
6,635
6,882
2,055
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
10 / 3 / 11
7,936
992
6,610
4,905
1,333
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
64
4
Kills
25
25
Deaths
4
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
10
0
11
15.5
L
Nemesis
DC_efebu
Nemesis
2
11
2
0.27
W
Pele
5
1
17
13.5
L
Hercules
1
4
2
0.5
W
10
3
11
5.17
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,856
Damage
21,722
27,517
Taken
15,979
8,508
Mitigated
4,869
3,556
Healing
6,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
8,477
4,969
545
2,342
4,192
1,481
1,116
529
3,663
0
21,404
L
Nemesis
DC_efebu
Nemesis
3,542
1,630
0
615
9,864
2,800
0
2,219
7,645
0
7,628
W
Pele
6,635
2,595
0
2,732
6,882
2,055
369
1,665
5,217
0
14,716
L
Hercules
2,252
682
0
1,634
7,460
3,481
0
2,486
4,974
0
9,177
W
6,610
745
0
658
4,905
1,333
528
868
4,037
17,537
0
L
3,062
1,108
0
1,307
10,193
2,227
0
1,905
8,288
7,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,006
Gold Earned
23,645
30
Minions Killed
64
0
Camps Cleared
0
340,645
Distance Traveled
452,932
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,278
1,035
27
3
0
134,470
4
L
Nemesis
6,923
865
5
1
0
119,123
0
W
Pele
7,431
929
20
3
0
173,426
0
L
Hercules
6,362
795
18
2
0
113,607
0
W
He Bo
7,936
992
17
2
0
145,036
0
L
Sol
5,721
715
7
1
0
107,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role