Player Matchup

Chang'e
Chang'e
KopesBan
Chang'e
Level 29
God Stats
1W - 3L
1,635 SR
Queue Stats
17W - 14L
1,721 Elo+
Solo
Baron Samedi
Baron Samedi
SGT_BIG_SMO
Baron Samedi
Level 28
God Stats
4W - 4L
1,456 SR
Queue Stats
10W - 12L
1,679 Elo+
Solo
Terra
Terra
SincerlyHaillie
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 50L
1,797 Elo+
Solo
Mercury
Mercury
Tobias_R000
Mercury
Level 25
God Stats
2W - 4L
1,263 SR
Queue Stats
26W - 47L
1,768 Elo+
Solo
Anubis
Anubis
ZillatheKing
Anubis
Level 29
God Stats
9W - 5L
1,920 SR
Queue Stats
204W - 204L
1,861 Elo+
Solo
Team Averages
Level 26
1,555 SR
1,765 Elo+

VS

Team Averages
Level 20
1,611 SR
1,711 Elo+
Rama
Rama
 
Rama
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,639 Elo+
Solo
Ra
Ra
DAZiEL_
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,885 Elo+
Solo
Cabrakan
Cabrakan
InnerSquid3821
Cabrakan
Level 28
God Stats
8W - 5L
1,582 SR
Queue Stats
141W - 146L
1,658 Elo+
Solo
Nemesis
Nemesis
Izumi_imafy
Nemesis
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 58L
1,590 Elo+
Solo
Hercules
Hercules
SureFountain219
Hercules
Level 29
God Stats
7W - 2L
1,973 SR
Queue Stats
162W - 134L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KopesBan
Chang'e
20
12 / 9 / 5
19,700
493
27,314
38,807
15,162
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
SGT_BIG_SMO
Baron Samedi
20
2 / 7 / 12
16,564
414
17,921
21,821
8,958
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
1 / 5 / 7
15,705
393
4,150
17,459
19,168
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Tobias_R000
Mercury
3
0 / 0 / 0
8,127
203
0
0
0
Anubis
20
12 / 6 / 0
21,064
527
30,408
24,196
10,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 4 / 0
11,607
290
2,652
4,244
1,371
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
13 / 5 / 5
23,349
584
27,853
26,609
12,138
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
20
7 / 2 / 14
22,647
566
24,003
38,259
48,967
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
Izumi_imafy
Nemesis
20
0 / 14 / 6
16,858
421
6,479
35,481
12,740
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
20
7 / 2 / 5
22,533
563
18,542
32,591
36,931
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
57
27
Kills
27
27
Deaths
27
24
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
4
0
0
W
13
5
5
3.1
W
Cabrakan
7
2
14
7
W
Nemesis
Izumi_imafy
Nemesis
0
14
6
0.21
L
Chang'e
KopesBan
Chang'e
12
9
5
1.61
L
Baron Samedi
SGT_BIG_SMO
Baron Samedi
2
7
12
1.14
L
1
5
7
0.9
W
Hercules
7
2
5
4.75
L
Mercury
Tobias_R000
Mercury
0
0
0
0
L
Anubis
12
6
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,793
Damage
79,529
102,283
Taken
137,184
53,512
Mitigated
112,147
37,368
Healing
44,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
2,652
2,356
0
500
4,244
1,371
0
3,038
1,206
0
11,684
W
27,853
2,829
6,359
10,710
26,609
12,138
5,468
16,669
9,940
251,008
0
W
Cabrakan
24,003
2,802
2,128
6,958
38,259
48,967
684
15,738
22,521
135,557
0
W
Nemesis
Izumi_imafy
Nemesis
6,479
1,827
0
7,839
35,481
12,740
659
23,996
11,485
0
132,582
L
Chang'e
KopesBan
Chang'e
27,314
1,629
2,023
17,171
38,807
15,162
3,319
16,094
22,713
165,232
0
L
Baron Samedi
SGT_BIG_SMO
Baron Samedi
17,921
500
1,024
2,799
21,821
8,958
913
12,218
9,603
115,558
0
L
4,150
795
1,930
2,324
17,459
19,168
0
10,171
7,288
37,874
0
W
Hercules
18,542
6,114
0
10,288
32,591
36,931
4,422
20,352
12,239
0
163,531
L
Mercury
Tobias_R000
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
30,408
1,352
0
10,097
24,196
10,224
3,205
13,373
10,823
189,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,160
Gold Earned
96,994
692
Minions Killed
973
0
Camps Cleared
0
2,606,345
Distance Traveled
3,017,231
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,607
290
17
0
0
145,824
1
W
Ra
23,349
584
337
8
0
724,896
0
W
Cabrakan
22,647
566
169
4
0
715,897
4
W
Nemesis
16,858
421
153
4
0
655,578
1
L
Chang'e
19,700
493
226
6
0
641,418
5
L
Baron Samedi
16,564
414
162
4
0
678,014
10
L
Terra
15,705
393
44
1
0
633,914
0
W
Hercules
22,533
563
297
7
0
775,036
2
L
Mercury
8,127
203
0
0
0
0
0
L
Anubis
21,064
527
260
7
0
652,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role