Player Matchup

Heimdallr
Heimdallr
KTMXOWN111
Heimdallr
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 50L
1,426 Elo+
Solo
Thor
Thor
Mathayus_Acadio
Thor
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Shackle619
Chang'e
Level 82
God Stats
2W - 1L
1,282 SR
Queue Stats
89W - 53L
1,470 Elo+
Solo
Odin
Odin
vFancyBanditv
Odin
Level 64
God Stats
17W - 9L
1,714 SR
Queue Stats
17W - 12L
1,339 Elo+
Solo
Apollo
Apollo
woohoo869
Apollo
Level 108
God Stats
3W - 5L
1,717 SR
Queue Stats
649W - 652L
1,448 Elo+
Solo
Team Averages
Level 79
1,543 SR
1,437 Elo+

VS

Team Averages
Level 87
1,530 SR
1,466 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 93L
1,476 Elo+
Solo
Fenrir
Fenrir
CRUZONIX
Fenrir
Level 98
God Stats
58W - 42L
1,499 SR
Queue Stats
131W - 124L
1,393 Elo+
Solo
Merlin
Merlin
LVL-99pikachu
Merlin
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 60L
1,266 Elo+
Solo
Kukulkan
Kukulkan
Visionary4208
Kukulkan
Level 63
God Stats
15W - 7L
1,860 SR
Queue Stats
274W - 258L
1,591 Elo+
Solo
Bacchus
Bacchus
sims2333
Bacchus
Level 89
God Stats
0W - 1L
1,290 SR
Queue Stats
27W - 28L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KTMXOWN111
Heimdallr
20
9 / 4 / 13
19,653
983
29,378
17,987
7,948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 6 / 14
18,286
914
25,319
30,107
10,340
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Shackle619
Chang'e
20
9 / 3 / 12
19,702
985
26,071
32,005
11,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
0 / 0 / 0
12,010
601
0
2,404
787
Apollo
woohoo869
Apollo
20
1 / 6 / 17
16,977
849
15,358
27,718
10,853
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

31

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
6 / 6 / 12
18,993
950
27,856
20,221
6,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
CRUZONIX
Fenrir
20
8 / 10 / 7
18,343
917
20,353
32,506
14,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 4 / 11
18,016
901
30,714
19,450
6,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Visionary4208
Kukulkan
18
0 / 0 / 1
13,657
683
0
0
0
Bacchus
sims2333
Bacchus
20
1 / 5 / 13
17,064
853
22,493
30,015
53,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
63
25
Kills
19
19
Deaths
25
56
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
6
6
12
2
L
Fenrir
CRUZONIX
Fenrir
8
10
7
1.15
W
Heimdallr
KTMXOWN111
Heimdallr
9
4
13
3.88
L
4
4
11
2.38
W
6
6
14
2.17
W
Chang'e
Shackle619
Chang'e
9
3
12
5
L
Kukulkan
Visionary4208
Kukulkan
0
0
1
0.5
L
Bacchus
sims2333
Bacchus
1
5
13
1.5
W
0
0
0
0
W
Apollo
woohoo869
Apollo
1
6
17
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,126
Damage
101,416
110,221
Taken
102,192
41,710
Mitigated
81,807
28,150
Healing
9,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
27,856
4,583
565
2,434
20,221
6,498
0
2,501
17,720
97,350
0
L
Fenrir
CRUZONIX
Fenrir
20,353
3,066
0
1,266
32,506
14,659
0
8,019
24,487
0
32,868
W
Heimdallr
KTMXOWN111
Heimdallr
29,378
11,183
286
1,895
17,987
7,948
0
15,071
2,916
0
99,211
L
30,714
1,019
1,227
1,248
19,450
6,981
0
5,878
13,572
82,327
0
W
25,319
2,000
0
105
30,107
10,340
0
22,051
7,318
0
62,294
W
Chang'e
Shackle619
Chang'e
26,071
2,320
9,720
14,541
32,005
11,782
0
24,689
7,316
103,060
0
L
Kukulkan
Visionary4208
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
sims2333
Bacchus
22,493
945
1,140
1,426
30,015
53,669
0
9,673
20,337
56,961
0
W
0
0
0
0
2,404
787
0
2,404
0
0
0
W
Apollo
woohoo869
Apollo
15,358
5,542
206
1,397
27,718
10,853
0
16,848
10,870
0
47,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,628
Gold Earned
86,073
462
Minions Killed
381
11
Camps Cleared
9
1,509,050
Distance Traveled
1,588,817
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
18,993
950
147
7
0
351,967
0
L
Fenrir
18,343
917
29
1
6
465,340
0
W
Heimdallr
19,653
983
158
8
5
328,638
1
L
Merlin
18,016
901
138
7
2
322,329
0
W
Thor
18,286
914
80
4
1
365,308
1
W
Chang'e
19,702
985
178
9
5
387,439
0
L
Kukulkan
13,657
683
0
0
0
0
0
L
Bacchus
17,064
853
67
3
1
449,181
0
W
Odin
12,010
601
0
0
0
0
0
W
Apollo
16,977
849
46
2
0
427,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role