Player Matchup

Scylla
Scylla
Bronze I
 
Scylla
Bronze I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Bronze I
 
Jing Wei
Bronze I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Bronze III
ColbyChaCheeze
Osiris
Bronze III
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 77L
563 MMR
Solo
Yemoja
Yemoja
Bronze III
NoxiousAU
Yemoja
Bronze III
Level 34
God Stats
31W - 24L
1,445 SR
Queue Stats
66W - 76L
786 MMR
Solo
Arachne
Arachne
Bronze III
Soribori
Arachne
Bronze III
Level 129
God Stats
8W - 8L
1,500 SR
Queue Stats
321W - 341L
602 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 91
1,489 SR
990 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,551 SR
1,171 MMR
Cu Chulainn
Cu Chulainn
Bronze III
 
Cu Chulainn
Bronze III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Bronze I
 
Persephone
Bronze I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver V
 
Ne Zha
Silver V
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Bronze I
YERMI
Sol
Bronze I
Level 135
God Stats
7W - 5L
1,754 SR
Queue Stats
447W - 443L
785 MMR
Solo
King Arthur
King Arthur
Bronze II
ferhoty
King Arthur
Bronze II
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 88L
572 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
5
0 / 1 / 0
3,286
657
1,822
1,516
388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
 
Jing Wei
1
0 / 1 / 0
2,512
502
108
677
73
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

5
1 / 0 / 0
3,322
664
1,417
2,987
2,296
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
NoxiousAU
Yemoja
5
0 / 0 / 1
3,301
660
767
3,008
853
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Soribori
Arachne
4
0 / 1 / 0
3,174
635
260
2,771
622
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
HeimdallrKukulkanEsetBastetFreya

VS

Bans
OdinKumbhakarnaSkadiAchillesUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
5
1 / 1 / 2
3,534
707
1,557
2,902
1,848
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Persephone
 
Persephone
6
1 / 0 / 1
3,530
706
819
1,789
491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
 
Ne Zha
5
1 / 0 / 0
3,473
695
679
1,755
397
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sol
YERMI
Sol
5
0 / 0 / 0
3,347
669
1,367
1,808
382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
ferhoty
King Arthur
6
0 / 1 / 0
3,384
677
1,481
2,551
921
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
0
0
L
Jing Wei
 
Jing Wei
0
1
0
0
W
Cu Chulainn
 
Cu Chulainn
1
1
2
2
W
Persephone
 
Persephone
1
0
1
1.5
W
Ne Zha
 
Ne Zha
1
0
0
1
L
1
0
0
1
L
Yemoja
NoxiousAU
Yemoja
0
0
1
0.5
L
Arachne
Soribori
Arachne
0
1
0
0
W
Sol
YERMI
Sol
0
0
0
0
W
King Arthur
ferhoty
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,374
Damage
5,903
10,959
Taken
10,805
4,232
Mitigated
4,039
4,837
Healing
5,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,822
89
0
500
1,516
388
0
650
866
11,113
0
L
Jing Wei
 
Jing Wei
108
108
0
38
677
73
0
141
536
0
1,455
W
Cu Chulainn
 
Cu Chulainn
1,557
636
0
1,063
2,902
1,848
25
712
2,190
0
10,134
W
Persephone
 
Persephone
819
290
0
945
1,789
491
0
1,109
680
9,773
0
W
Ne Zha
 
Ne Zha
679
178
0
1,180
1,755
397
116
212
1,543
0
13,212
L
1,417
596
0
1,734
2,987
2,296
0
0
2,987
0
9,387
L
Yemoja
NoxiousAU
Yemoja
767
81
32
1,216
3,008
853
0
1,226
1,782
10,626
0
L
Arachne
Soribori
Arachne
260
161
0
1,317
2,771
622
0
169
2,602
0
10,381
W
Sol
YERMI
Sol
1,367
259
0
1,141
1,808
382
988
556
1,252
13,263
0
W
King Arthur
ferhoty
King Arthur
1,481
406
0
1,089
2,551
921
0
0
2,551
0
8,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,595
Gold Earned
17,268
87
Minions Killed
108
0
Camps Cleared
0
369,236
Distance Traveled
443,693
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,286
657
21
4
0
72,259
2
L
Jing Wei
2,512
502
5
1
0
19,899
0
W
Cu Chulainn
3,534
707
15
3
0
93,305
0
W
Persephone
3,530
706
21
4
0
82,436
0
W
Ne Zha
3,473
695
25
5
0
89,606
0
L
Osiris
3,322
664
16
3
0
95,853
0
L
Yemoja
3,301
660
18
4
0
84,087
0
L
Arachne
3,174
635
27
5
0
97,138
0
W
Sol
3,347
669
34
7
0
78,234
3
W
King Arthur
3,384
677
13
3
0
100,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role