Player Matchup

Geb
Geb
Diamond V
I Lithior I
Geb
Diamond V
Level 158
God Stats
7W - 7L
1,875 SR
Queue Stats
166W - 169L
2,268 MMR
Solo
Ullr
Ullr
Diamond I
MN
Ullr
Diamond I
Level 149
God Stats
5W - 3L
1,741 SR
Queue Stats
321W - 290L
2,282 MMR
Solo
Vulcan
Vulcan
Diamond I
Rachel_is_back
Vulcan
Diamond I
Level 160
God Stats
221W - 198L
1,674 SR
Queue Stats
533W - 511L
2,420 MMR
Solo
Fenrir
Fenrir
Masters
Vibma
Fenrir
Masters
Level 148
God Stats
1W - 2L
1,519 SR
Queue Stats
99W - 96L
2,395 MMR
Solo
Awilix
Awilix
Diamond I
Zombie Brioche
Awilix
Diamond I
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
983W - 943L
2,330 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,662 SR
2,339 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 89
1,594 SR
1,999 MMR
Artio
Artio
Diamond II
 
Artio
Diamond II
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hel
Hel
Diamond I
 
Hel
Diamond I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond III
IdontlikeVodka
Agni
Diamond III
Level 147
God Stats
4W - 1L
1,500 SR
Queue Stats
300W - 278L
2,349 MMR
Solo
Anhur
Anhur
Diamond II
Puruchu
Anhur
Diamond II
Level 62
God Stats
6W - 1L
1,701 SR
Queue Stats
49W - 33L
2,270 MMR
Party 1
Ne Zha
Ne Zha
Diamond II
lndiaSmells
Ne Zha
Diamond II
Level 48
God Stats
6W - 2L
1,767 SR
Queue Stats
143W - 158L
2,374 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 6
8,165
454
8,597
16,076
10,809
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
MN
Ullr
12
0 / 8 / 0
7,497
417
2,648
12,664
2,894
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
5 / 6 / 2
10,384
577
14,263
10,422
4,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
Vibma
Fenrir
14
1 / 6 / 2
7,726
429
10,479
17,247
10,710
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 4 / 3
8,379
466
5,990
15,753
5,448
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
HeimdallrPersephoneSusanoThorBastet

VS

Bans
OdinCu ChulainnYemojaSobekHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
3 / 2 / 9
10,543
586
8,076
15,081
14,480
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hel
 
Hel
15
4 / 1 / 5
10,529
585
13,010
14,355
18,284
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 4 / 4
10,880
604
13,994
14,421
6,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
Puruchu
Anhur
17
7 / 0 / 4
11,035
613
11,794
8,772
3,701
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
17
6 / 1 / 8
11,426
635
13,130
15,790
7,368
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
8
Kills
25
26
Deaths
8
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
2
9
3.75
W
Hel
 
Hel
4
1
5
6.5
L
0
2
6
1.5
W
5
4
4
1.75
L
Ullr
MN
Ullr
0
8
0
0
W
Anhur
Puruchu
Anhur
7
0
4
9
L
5
6
2
1
L
Fenrir
Vibma
Fenrir
1
6
2
0.33
L
2
4
3
0.88
W
Ne Zha
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,977
Damage
60,004
72,162
Taken
68,419
34,016
Mitigated
50,484
10,194
Healing
39,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
8,076
1,145
561
4,015
15,081
14,480
465
5,049
10,032
28,486
0
W
Hel
 
Hel
13,010
1,538
10,491
11,091
14,355
18,284
1,440
3,326
11,029
59,420
0
L
8,597
793
0
990
16,076
10,809
0
9,527
6,549
21,268
0
W
13,994
1,119
0
2,515
14,421
6,651
1,127
6,324
8,097
71,585
0
L
Ullr
MN
Ullr
2,648
757
0
825
12,664
2,894
384
1,445
11,219
0
48,271
W
Anhur
Puruchu
Anhur
11,794
6,796
0
4,363
8,772
3,701
5,057
2,455
6,317
0
72,189
L
14,263
3,246
0
0
10,422
4,155
0
5,632
4,790
60,334
0
L
Fenrir
Vibma
Fenrir
10,479
2,811
0
5,807
17,247
10,710
0
10,329
6,918
0
45,091
L
5,990
2,384
0
2,572
15,753
5,448
0
8,147
7,606
0
49,783
W
Ne Zha
13,130
5,218
0
6,363
15,790
7,368
2,168
5,706
10,084
0
79,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,151
Gold Earned
54,413
374
Minions Killed
500
0
Camps Cleared
0
1,632,720
Distance Traveled
1,653,961
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,543
586
27
2
0
333,155
7
W
Hel
10,529
585
100
6
0
322,934
5
L
Geb
8,165
454
17
1
0
377,868
6
W
Agni
10,880
604
126
7
0
302,749
3
L
Ullr
7,497
417
92
5
0
284,286
4
W
Anhur
11,035
613
121
7
0
308,278
2
L
Vulcan
10,384
577
111
6
0
318,860
3
L
Fenrir
7,726
429
67
4
0
301,493
2
L
Awilix
8,379
466
87
5
0
350,213
4
W
Ne Zha
11,426
635
126
7
0
386,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role