Player Matchup

He Bo
He Bo
AphroditeHD
He Bo
Level 160
God Stats
5W - 0L
1,500 SR
Queue Stats
95W - 37L
1,663 Elo+
Party 1
Rama
Rama
C4limero
Rama
Level 160
God Stats
7W - 3L
1,856 SR
Queue Stats
515W - 257L
1,740 Elo+
Party 1
Heimdallr
Heimdallr
LaFrappeDuMaroc
Heimdallr
Level 160
God Stats
14W - 10L
1,801 SR
Queue Stats
836W - 341L
1,761 Elo+
Party 1
Bacchus
Bacchus
PonDeDuck
Bacchus
Level 159
God Stats
4W - 5L
1,326 SR
Queue Stats
616W - 527L
1,712 Elo+
Solo
Chang'e
Chang'e
Vexidite
Chang'e
Level 138
God Stats
15W - 7L
1,695 SR
Queue Stats
204W - 141L
1,898 Elo+
Solo
Team Averages
Level 155
1,636 SR
1,755 Elo+

VS

Team Averages
Level 151
1,590 SR
1,683 Elo+
Merlin
Merlin
Fiоki
Merlin
Level 146
God Stats
78W - 70L
1,616 SR
Queue Stats
211W - 205L
1,644 Elo+
Solo
Janus
Janus
Jonbro
Janus
Level 160
God Stats
24W - 22L
1,444 SR
Queue Stats
517W - 480L
1,647 Elo+
Solo
Mercury
Mercury
NoneBar
Mercury
Level 155
God Stats
32W - 18L
1,889 SR
Queue Stats
1,115W - 455L
1,815 Elo+
Solo
Sylvanus
Sylvanus
RuffyxD
Sylvanus
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
158W - 143L
1,749 Elo+
Solo
Tyr
Tyr
wtf1
Tyr
Level 148
God Stats
1W - 4L
1,500 SR
Queue Stats
179W - 189L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 14
15,655
626
17,327
15,570
7,113
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
20
13 / 4 / 9
16,746
670
20,361
22,060
10,246
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
LaFrappeDuMaroc
Heimdallr
20
12 / 3 / 14
16,531
661
31,986
22,308
12,136
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
PonDeDuck
Bacchus
19
6 / 3 / 21
15,261
610
14,527
23,741
34,893
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Vexidite
Chang'e
20
5 / 2 / 16
15,210
608
21,429
19,582
19,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fiоki
Merlin
19
5 / 9 / 3
12,310
492
19,186
18,928
7,990
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Jonbro
Janus
20
4 / 7 / 7
13,500
540
16,517
18,229
7,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
NoneBar
Mercury
19
4 / 7 / 7
12,653
506
14,789
22,687
9,843
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
RuffyxD
Sylvanus
15
3 / 13 / 5
11,260
450
11,345
32,340
35,784
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
wtf1
Tyr
19
1 / 6 / 3
12,077
483
10,143
30,778
38,015
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
42
42
Kills
17
17
Deaths
42
74
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
5
14
2.6
W
Rama
13
4
9
4.38
L
Merlin
Fiоki
Merlin
5
9
3
0.72
L
Janus
Jonbro
Janus
4
7
7
1.07
W
Heimdallr
LaFrappeDuMaroc
Heimdallr
12
3
14
6.33
L
Mercury
NoneBar
Mercury
4
7
7
1.07
W
Bacchus
PonDeDuck
Bacchus
6
3
21
5.5
L
Sylvanus
RuffyxD
Sylvanus
3
13
5
0.42
W
Chang'e
Vexidite
Chang'e
5
2
16
6.5
L
Tyr
wtf1
Tyr
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,630
Damage
71,980
103,261
Taken
122,962
83,613
Mitigated
99,629
52,356
Healing
26,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,327
750
0
4,273
15,570
7,113
1,050
6,174
9,396
118,840
0
W
Rama
20,361
17,449
0
9,692
22,060
10,246
8,642
12,997
9,063
0
130,023
L
Merlin
Fiоki
Merlin
19,186
741
0
745
18,928
7,990
585
6,241
12,687
101,327
0
L
Janus
Jonbro
Janus
16,517
555
319
1,652
18,229
7,997
0
10,516
7,713
84,147
0
W
Heimdallr
LaFrappeDuMaroc
Heimdallr
31,986
22,583
0
9,758
22,308
12,136
5,039
13,152
9,156
0
137,805
L
Mercury
NoneBar
Mercury
14,789
8,827
0
3,328
22,687
9,843
0
9,259
13,428
0
97,091
W
Bacchus
PonDeDuck
Bacchus
14,527
2,430
0
7,148
23,741
34,893
459
8,709
13,982
41,322
0
L
Sylvanus
RuffyxD
Sylvanus
11,345
2,091
3,366
7,885
32,340
35,784
0
11,929
20,411
34,220
0
W
Chang'e
Vexidite
Chang'e
21,429
1,706
9,163
12,322
19,582
19,225
2,799
6,696
12,886
93,127
0
L
Tyr
wtf1
Tyr
10,143
1,780
0
9,700
30,778
38,015
274
15,338
15,440
0
95,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,403
Gold Earned
61,800
783
Minions Killed
667
0
Camps Cleared
0
2,358,860
Distance Traveled
2,293,000
30
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
15,655
626
170
7
0
472,230
4
W
Rama
16,746
670
192
8
0
434,653
6
L
Merlin
12,310
492
175
7
0
392,218
6
L
Janus
13,500
540
148
6
0
486,980
10
W
Heimdallr
16,531
661
226
9
0
447,153
8
L
Mercury
12,653
506
136
5
0
527,066
5
W
Bacchus
15,261
610
39
2
0
480,304
6
L
Sylvanus
11,260
450
38
2
0
383,079
6
W
Chang'e
15,210
608
156
6
0
524,520
6
L
Tyr
12,077
483
170
7
0
503,657
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role