Player Matchup

Hercules
Hercules
Gold II
F1K1PK0
Hercules
Gold II
Level 124
God Stats
6W - 7L
1,342 SR
Queue Stats
81W - 71L
1,708 MMR
Party 2
Ra
Ra
Silver II
aris95-NBA
Ra
Silver II
Level 142
God Stats
16W - 19L
1,407 SR
Queue Stats
108W - 107L
1,234 MMR
Solo
Fenrir
Fenrir
Gold II
stevkysfejkis
Fenrir
Gold II
Level 153
God Stats
13W - 1L
1,689 SR
Queue Stats
119W - 107L
1,600 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,479 SR
1,514 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 61
1,504 SR
1,215 MMR
Rama
Rama
Bronze III
NUTTYG33ZA
Rama
Bronze III
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,215 MMR
Party 1
Ymir
Ymir
Bronze III
Scotty2Hotty366
Ymir
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,215 MMR
Party 1
Nox
Nox
Bronze III
v iMoNGolZz v
Nox
Bronze III
Level 66
God Stats
0W - 1L
1,511 SR
Queue Stats
2W - 3L
1,215 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
F1K1PK0
Hercules
13
6 / 4 / 8
11,350
757
14,447
21,031
23,206
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

13
9 / 2 / 4
11,985
799
11,072
12,626
5,497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 7 / 9
10,387
692
7,530
18,884
13,396
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
OdinAnubisPersephoneKumbhakarnaHeimdallr

VS

Bans
BacchusKukulkanZeusScyllaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 5
11,614
774
13,787
12,044
4,495
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 8 / 8
11,002
733
6,749
18,722
13,083
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

11
4 / 3 / 7
10,197
680
10,059
10,788
4,209
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
18
Kills
12
13
Deaths
18
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
F1K1PK0
Hercules
6
4
8
2.5
L
5
7
5
1.07
L
3
8
8
0.88
W
9
2
4
5.5
W
3
7
9
1.07
L
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,049
Damage
30,595
52,541
Taken
41,554
42,099
Mitigated
21,787
23,648
Healing
1,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
F1K1PK0
Hercules
14,447
6,679
0
8,490
21,031
23,206
1,034
8,478
12,553
0
35,104
L
13,787
10,810
0
410
12,044
4,495
0
3,865
8,179
0
40,033
L
6,749
2,182
0
850
18,722
13,083
0
4,596
14,126
29,314
80
W
11,072
722
3,562
6,636
12,626
5,497
1,194
3,653
8,973
52,461
0
W
7,530
1,731
0
4,960
18,884
13,396
595
5,086
13,767
0
29,970
L
10,059
1,034
0
500
10,788
4,209
0
2,678
8,110
34,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,722
Gold Earned
32,813
138
Minions Killed
141
0
Camps Cleared
0
774,190
Distance Traveled
758,027
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,350
757
30
2
0
247,379
7
L
Rama
11,614
774
74
5
0
245,410
3
L
Ymir
11,002
733
31
2
0
242,084
3
W
Ra
11,985
799
83
6
0
289,225
0
W
Fenrir
10,387
692
25
2
0
237,586
1
L
Nox
10,197
680
36
2
0
270,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role