Player Matchup

Anhur
Anhur
 
Anhur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ANGERYBOY
Ullr
Level 128
God Stats
6W - 7L
1,824 SR
Queue Stats
214W - 196L
1,375 Elo+
Party 2
Bellona
Bellona
CoachBb
Bellona
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 45L
1,500 Elo+
Solo
Fafnir
Fafnir
Louly
Fafnir
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 13L
1,500 Elo+
Party 2
Ymir
Ymir
araragi222
Ymir
Level 127
God Stats
1W - 1L
1,268 SR
Queue Stats
110W - 106L
1,582 Elo+
Solo
Team Averages
Level 139
1,518 SR
1,491 Elo+

VS

Team Averages
Level 140
1,453 SR
1,535 Elo+
Discordia
Discordia
AlKebab
Discordia
Level 141
God Stats
2W - 3L
1,264 SR
Queue Stats
161W - 157L
1,629 Elo+
Party 1
Bakasura
Bakasura
Belzebueb
Bakasura
Level 160
God Stats
2W - 13L
1,500 SR
Queue Stats
1,237W - 1,283L
1,566 Elo+
Solo
Medusa
Medusa
Faroeislands
Medusa
Level 125
God Stats
7W - 1L
1,500 SR
Queue Stats
49W - 51L
1,502 Elo+
Party 1
Camazotz
Camazotz
GrimVerdict
Camazotz
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 188L
1,502 Elo+
Solo
Skadi
Skadi
квазимуда
Skadi
Level 118
God Stats
2W - 6L
1,500 SR
Queue Stats
252W - 264L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
5 / 0 / 4
6,727
1,345
4,374
4,776
1,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ullr
10
1 / 1 / 9
6,021
1,204
3,035
4,535
2,040
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
CoachBb
Bellona
10
1 / 0 / 7
6,035
1,207
2,130
5,720
3,300
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Fafnir
Louly
Fafnir
11
4 / 0 / 7
6,669
1,334
3,101
6,624
5,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 8
5,692
1,138
1,436
5,761
5,731
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlKebab
Discordia
12
2 / 3 / 1
5,924
1,185
7,175
3,496
1,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes

Shoes

+6%
Movement Speed

Bakasura
Belzebueb
Bakasura
6
0 / 1 / 0
4,500
900
514
1,159
290
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
11
1 / 4 / 0
5,272
1,054
5,532
5,364
1,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Camazotz
GrimVerdict
Camazotz
10
0 / 3 / 0
4,677
935
3,479
5,358
1,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 0 / 0
4,296
859
0
0
0
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
11
Kills
3
3
Deaths
11
35
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
0
4
7
W
Ullr
1
1
9
5.5
L
Discordia
AlKebab
Discordia
2
3
1
0.83
L
Bakasura
Belzebueb
Bakasura
0
1
0
0
W
Bellona
CoachBb
Bellona
1
0
7
4.5
L
Medusa
1
4
0
0.25
L
Camazotz
GrimVerdict
Camazotz
0
3
0
0
W
Fafnir
Louly
Fafnir
4
0
7
7.5
W
0
2
8
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,076
Damage
16,700
27,416
Taken
15,377
18,111
Mitigated
4,931
11,694
Healing
1,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,374
1,605
1,821
1,666
4,776
1,929
1,655
1,803
2,973
0
11,177
W
Ullr
3,035
408
342
748
4,535
2,040
609
1,388
3,147
0
8,959
L
Discordia
AlKebab
Discordia
7,175
151
0
370
3,496
1,099
0
1,373
2,123
14,710
0
L
Bakasura
Belzebueb
Bakasura
514
252
0
0
1,159
290
0
54
1,105
0
354
W
Bellona
CoachBb
Bellona
2,130
202
406
514
5,720
3,300
645
1,317
4,363
0
6,903
L
Medusa
5,532
1,427
0
551
5,364
1,763
0
1,961
3,403
0
12,225
L
Camazotz
GrimVerdict
Camazotz
3,479
750
0
909
5,358
1,779
0
1,149
4,209
0
7,724
W
Fafnir
Louly
Fafnir
3,101
737
2,568
3,513
6,624
5,111
735
1,595
5,029
5,675
0
W
1,436
141
0
116
5,761
5,731
253
1,072
4,569
3,233
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,144
Gold Earned
24,669
47
Minions Killed
39
0
Camps Cleared
0
513,261
Distance Traveled
340,901
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,727
1,345
10
2
0
99,067
3
W
Ullr
6,021
1,204
13
3
0
106,494
1
L
Discordia
5,924
1,185
21
4
0
91,064
0
L
Bakasura
4,500
900
2
0
0
42,817
1
W
Bellona
6,035
1,207
14
3
0
106,210
3
L
Medusa
5,272
1,054
11
2
0
96,003
0
L
Camazotz
4,677
935
5
1
0
97,060
3
W
Fafnir
6,669
1,334
5
1
0
114,810
1
W
Ymir
5,692
1,138
5
1
0
86,680
0
L
Skadi
4,296
859
0
0
0
13,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role