Player Matchup

Mercury
Mercury
GoblinGoal
Mercury
Level 15
God Stats
24W - 23L
1,500 SR
Queue Stats
99W - 82L
1,268 Elo+
Party 1
Ah Puch
Ah Puch
Illusionaryworld
Ah Puch
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 62L
1,572 Elo+
Party 1
Tyr
Tyr
SrCharles
Tyr
Level 26
God Stats
7W - 6L
1,552 SR
Queue Stats
32W - 23L
1,532 Elo+
Solo
Horus
Horus
leonardothe3
Horus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 13L
1,442 Elo+
Solo
Artemis
Artemis
Професссор
Artemis
Level 29
God Stats
32W - 25L
1,549 SR
Queue Stats
77W - 56L
1,453 Elo+
Solo
Team Averages
Level 21
1,520 SR
1,453 Elo+

VS

Team Averages
Level 13
1,534 SR
1,461 Elo+
Ra
Ra
Eugenee00
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Fardrax
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Solo
Medusa
Medusa
HarviAS
Medusa
Level 17
God Stats
16W - 4L
1,617 SR
Queue Stats
57W - 48L
1,500 Elo+
Solo
Sol
Sol
Wuldkik
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
СсыклоНаКерри
Izanami
Level 27
God Stats
20W - 14L
1,552 SR
Queue Stats
39W - 29L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GoblinGoal
Mercury
14
6 / 4 / 3
9,599
565
4,562
9,175
3,304
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
7 / 1 / 8
10,617
625
8,889
6,500
2,370
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
6 / 4 / 1
9,330
549
7,420
12,597
9,698
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
1 / 3 / 5
8,690
511
2,582
9,140
3,895
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
7 / 1 / 2
9,900
582
10,515
8,475
3,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
4,915
289
36
1,139
312
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Olorun
Fardrax
Olorun
7
0 / 5 / 0
5,601
329
1,388
4,804
1,225
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
HarviAS
Medusa
13
2 / 6 / 5
7,506
442
6,360
11,852
3,869
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
10
0 / 10 / 4
6,609
389
4,219
13,557
3,535
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
10 / 4 / 0
10,084
593
11,991
10,766
3,781
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
27
Kills
12
13
Deaths
27
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Olorun
Fardrax
Olorun
0
5
0
0
W
Mercury
GoblinGoal
Mercury
6
4
3
1.88
L
Medusa
HarviAS
Medusa
2
6
5
0.75
W
7
1
8
11
W
6
4
1
1.63
L
Sol
0
10
4
0.2
W
1
3
5
1.17
W
7
1
2
8
L
10
4
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,968
Damage
23,994
45,887
Taken
42,118
22,439
Mitigated
12,722
18,301
Healing
8,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
36
0
0
14
1,139
312
0
657
482
3,079
0
L
Olorun
Fardrax
Olorun
1,388
449
0
219
4,804
1,225
135
629
4,175
8,343
0
W
Mercury
GoblinGoal
Mercury
4,562
1,196
0
3,309
9,175
3,304
0
451
8,724
0
53,905
L
Medusa
HarviAS
Medusa
6,360
2,614
0
2,447
11,852
3,869
186
2,757
9,095
0
38,135
W
8,889
1,113
0
1,964
6,500
2,370
715
1,148
5,352
58,432
0
W
7,420
883
0
4,968
12,597
9,698
455
1,011
11,586
0
32,157
L
Sol
4,219
732
0
2,837
13,557
3,535
184
3,007
10,550
21,707
0
W
2,582
1,726
471
3,496
9,140
3,895
515
808
8,332
0
35,957
W
10,515
5,238
87
4,006
8,475
3,172
2,323
2,225
6,250
0
63,331
L
11,991
8,533
318
2,969
10,766
3,781
0
1,839
8,927
0
51,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,136
Gold Earned
34,715
395
Minions Killed
221
0
Camps Cleared
0
1,601,718
Distance Traveled
1,033,127
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,915
289
6
0
0
41,500
0
L
Olorun
5,601
329
15
1
0
159,489
0
W
Mercury
9,599
565
91
5
0
320,109
0
L
Medusa
7,506
442
60
4
0
291,194
1
W
Ah Puch
10,617
625
115
7
0
312,909
0
W
Tyr
9,330
549
39
2
0
314,362
2
L
Sol
6,609
389
32
2
0
248,985
0
W
Horus
8,690
511
56
3
0
353,327
0
W
Artemis
9,900
582
94
6
0
301,011
2
L
Izanami
10,084
593
108
6
0
291,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role