Player Matchup

Merlin
Merlin
 
Merlin
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Danchebanana
Scylla
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 121L
1,562 Elo+
Party 1
Chaac
Chaac
Kebabtelton
Chaac
Level 52
God Stats
9W - 3L
1,818 SR
Queue Stats
98W - 95L
1,496 Elo+
Party 1
Nike
Nike
Ninexx
Nike
Level 79
God Stats
2W - 2L
1,298 SR
Queue Stats
44W - 36L
1,427 Elo+
Solo
Team Averages
Level 80
1,523 SR
1,497 Elo+

VS

Team Averages
Level 107
1,483 SR
1,522 Elo+
Ao Kuang
Ao Kuang
AirPriest
Ao Kuang
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,450 Elo+
Solo
Vulcan
Vulcan
BrianDaSnail
Vulcan
Level 159
God Stats
22W - 12L
1,715 SR
Queue Stats
450W - 452L
1,529 Elo+
Solo
Artemis
Artemis
CaptainHanYolo
Artemis
Level 129
God Stats
2W - 1L
1,310 SR
Queue Stats
44W - 47L
1,346 Elo+
Solo
Chronos
Chronos
SpeeDoo
Chronos
Level 93
God Stats
6W - 7L
1,388 SR
Queue Stats
261W - 233L
1,441 Elo+
Solo
Skadi
Skadi
Tabby 60
Skadi
Level 66
God Stats
4W - 0L
1,500 SR
Queue Stats
64W - 77L
1,844 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
2 / 3 / 12
11,823
657
15,100
13,052
5,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
 
Janus
17
1 / 6 / 11
10,830
602
9,862
14,174
4,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
20
11 / 5 / 7
13,535
752
15,359
13,332
4,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
5 / 4 / 14
11,924
662
9,826
20,672
21,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Nike
Ninexx
Nike
19
4 / 4 / 12
11,911
662
12,394
27,993
19,602
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AirPriest
Ao Kuang
18
11 / 7 / 3
12,694
705
11,386
17,410
7,824
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Vulcan
20
2 / 4 / 13
13,066
726
27,562
12,600
5,790
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
3 / 5 / 6
11,513
640
14,210
12,368
5,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
SpeeDoo
Chronos
20
2 / 3 / 9
12,265
681
13,070
17,125
7,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
Tabby 60
Skadi
20
3 / 5 / 9
12,404
689
13,503
13,920
6,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
61
23
Kills
21
22
Deaths
24
56
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
3
12
2.67
L
Janus
 
Janus
1
6
11
1.08
W
Ao Kuang
AirPriest
Ao Kuang
11
7
3
1.79
W
Vulcan
2
4
13
2.13
W
3
5
6
1.2
L
Scylla
11
5
7
2.9
L
5
4
14
3
L
Nike
Ninexx
Nike
4
4
12
2.5
W
Chronos
SpeeDoo
Chronos
2
3
9
2.17
W
Skadi
Tabby 60
Skadi
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,541
Damage
79,731
89,223
Taken
73,423
56,248
Mitigated
33,668
39,023
Healing
28,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
15,100
772
3,873
3,296
13,052
5,344
1,143
8,952
4,100
45,534
0
L
Janus
 
Janus
9,862
714
2,128
2,566
14,174
4,431
479
10,135
4,039
33,877
0
W
Ao Kuang
AirPriest
Ao Kuang
11,386
1,963
2,352
4,936
17,410
7,824
0
8,032
9,378
14,585
0
W
Vulcan
27,562
11,655
3,678
3,092
12,600
5,790
902
8,478
4,122
56,211
0
W
14,210
5,203
1,263
2,132
12,368
5,585
1,340
7,845
4,523
0
28,325
L
Scylla
15,359
2,184
3,729
3,017
13,332
4,897
1,000
7,823
5,509
29,667
0
L
9,826
1,186
1,742
7,125
20,672
21,974
853
12,380
8,292
0
21,702
L
Nike
Ninexx
Nike
12,394
829
3,233
8,314
27,993
19,602
276
12,728
15,265
0
29,754
W
Chronos
SpeeDoo
Chronos
13,070
1,591
3,453
4,526
17,125
7,776
647
8,428
8,697
36,297
0
W
Skadi
Tabby 60
Skadi
13,503
6,123
462
2,475
13,920
6,693
2,722
7,538
6,382
0
36,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,023
Gold Earned
61,942
214
Minions Killed
194
0
Camps Cleared
0
1,471,762
Distance Traveled
1,595,163
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,823
657
77
4
0
280,692
1
L
Janus
10,830
602
55
3
0
258,526
0
W
Ao Kuang
12,694
705
2
0
0
304,009
6
W
Vulcan
13,066
726
78
4
0
350,869
0
W
Artemis
11,513
640
39
2
0
304,320
3
L
Scylla
13,535
752
28
2
0
284,066
2
L
Chaac
11,924
662
27
2
0
315,798
0
L
Nike
11,911
662
27
2
0
332,680
2
W
Chronos
12,265
681
47
3
0
339,660
8
W
Skadi
12,404
689
28
2
0
296,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role